0 ERROR: Difference between revisions
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* Player may be forced to battle trainers continuously | * Player may be forced to battle trainers continuously | ||
* [[Game freeze]]s | * [[Game freeze]]s | ||
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{{Project GlitchDex notice}} | |||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 19:02, 13 November 2009
0 ERROR is a term used to refer to a glitch in Generation I of the Pokémon games. It causes the entirety of Route 6 to be filled with glitchy effects. It is most likely named after the 0 ERROR box that can pop up if the player opens the menu in Route 6 while the glitch is active.
Performing the glitch
Requirements
- A Pokémon that knows Fly or Teleport.
- If the player is using Teleport, the last Pokémon Center visited must be in Vermilion City.
- The northernmost Bug Catcher on Route 6 and at least one trainer on Route 11 must remain unbattled.
Instructions
- Approach the Bug Catcher and pause the game when he notices the player as if performing the Mew glitch.
- Use Fly or Teleport to return to Vermilion City.
- Walk east to Route 11 and battle any trainer. The trainer must walk towards the player.
- After defeating the trainer, return to Vermilion City and speak to any NPC besides the man with a Machop.
- Return to Route 6. When the player enters Route 6, a message will appear, usually something that one of the trainers on Route 6 says before they are battled.
After the player completes these steps, the "0 ERROR" glitch should be active.
WARNING: The game should not be saved when performing the 0 ERROR glitch.
Effects of the 0 ERROR glitch
- Player moves very slowly
- Random glitchy noises
- The sprites of trainers on the route will flicker
- Player may be forced to battle trainers continuously
- Game freezes
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |