Black out: Difference between revisions

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:''For the TCG theme deck, see [[Blackout (TCG)]]''
:''For the TCG theme deck, see [[Blackout (TCG)]]''
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The {{player}} will '''black out''' when all the Pokémon on the player's team faint. This generally occurs in battle, but will occasionally happen out of battle due to {{status|poison}}ing. It was known as a '''white out''' in [[Generation II|Generations II]] and {{gen|III}} for unknown reasons, but returned to the original name.


'''Black Out''' is the status that occurs when all the Pokémon on the player's team faint. This can occur in and out of battle. As long as all the Pokémon on the team have no HP, blacking out occurs.
==Effects==
 
The player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic. Previous to {{2v2|FireRed|LeafGreen}}, half of the money on hand was lost. From FireRed and LeafGreen onwards, the money lost depends on the opponent and location.
==Name and Effects==
It was known as Blacking Out in Generation I.
 
[[File:RBY_Blackout.png]]
 
For unknown reasons, it changed to white out  in Generations II and III.
 
[[File:GSC_BlackOut.png]]  [[File:White_Out_-_FRLG.png]]
 
However, it returned to black out in Generation IV.
 
[[File:DP Blackout.png]]
 
 
==Effects of Blacking Out==
* Money is lost depending on the game. Before FireRed and LeafGreen were released, half of the money on hand was lost. Afterwards, the money lost depends on who is being fought, and the location. Therefore, it became "safer" to blackout at the end of Generation III and in Generation IV. This money is either given to the trainer who defeated you, or dropped in panic if you lose to a wild Pokémon.
* You return to the last Pokémon Center you used to have your Pokémon healed.
 
==Avoiding Black Out==
To avoid blacking out, it is advised that your Pokémon are kept in good shape, and are able to battle the oppenents in the local area. Poison Damage can cause blackouts on the field, however Pokémon "survive" the poison in the games of Generation IV.
* Heal your Pokémon regularly. Whether this be through the means of potions, or taking trips to the Pokémon Center.
** Stock up on potions when in town. Dungeons can be difficult without them. The same applies to tough matches such as the Elite 4.
* Ensure your Pokémon are healed of poison (Generations I through III only)
** Regularly buy status healing items or grow status healing berries. (such as Antidote and Pecha Berry respectively)
* Make sure your Pokémon are fit for training in the area you are in. For example, don't have a team of newborn Pokémon in the final dungeon of the game.
** Make sure the trainers on the route are not too strong for your team.
* Carry a strong Pokémon around when hatching eggs; they count as fainted Pokémon before they hatch.
* If the wild Pokémon are too strong, have a fast Pokémon, a repel or a Smoke Ball attached to ensure your safe getaway.


==Places that Blackout Does Not Occur==
Furthermore, the player will rush back to the last visited [[Pokémon Center]] to restore their Pokémon's health. This will not occur in special occasions such as your initial battle as a Trainer in {{v2|Platinum}}, or in facilities of the [[Battle Frontier]].
* Through the use of the [[Pomeg Glitch]] in Pokémon Emerald.
* When you currently have not received your first Pokémon.
* In the Battle Tower and Battle Frontier activities.
* If you lose to your rival in Professor Oak's Lab (Red, Blue, Yellow, FireRed and LeafGreen only)


==Trivia==
==Trivia==
* You can use blacking out to your advantage. Because events will not register your loss, an event can repeat. The most well known is losing to a trainer on the [[S.S. Anne]] so that the ship does not set sail. Another is losing to the [[Rocket Grunt]] at the end of [[Nugget Bridge]] to receive infinite Nuggets.
* The [[Pomeg glitch]] could be used in {{game|Emerald}} to prevent blacking out.
* It was possible to black out in Red, Blue and Yellow out of battles, and without poison. To activate this "glitch" one would need to have Pokémon that had fainted. Then you would have to deposit all your other Pokémon and the game would register that all your Pokémon had fainted when you turned off the PC. This glitch was sorted in the next generations as it didn't let you only have fainted Pokémon or Eggs in your team showing you the warning message of "That;'s your last Pokemon!" when you try and take out the only other Pokémon in your party.
** Furthermore, if the Pokémon are withdrawn from the PC they will not be healed, which can also cause the same effect. This was also sorted out by Generation II, as Pokémon are healed when placed in the PC.


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[[Category:Game mechanics]]
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Revision as of 06:40, 30 June 2009

For the TCG theme deck, see Blackout (TCG)

The player will black out when all the Pokémon on the player's team faint. This generally occurs in battle, but will occasionally happen out of battle due to poisoning. It was known as a white out in Generations II and III for unknown reasons, but returned to the original name.

Effects

The player will lose a sum of money. In Trainer battles, the money will be paid to the winner, but in battles with wild Pokémon, the money will be dropped in panic. Previous to FireRed and LeafGreen, half of the money on hand was lost. From FireRed and LeafGreen onwards, the money lost depends on the opponent and location.

Furthermore, the player will rush back to the last visited Pokémon Center to restore their Pokémon's health. This will not occur in special occasions such as your initial battle as a Trainer in Platinum, or in facilities of the Battle Frontier.

Trivia


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