Field Move (Ranger): Difference between revisions
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{{fdmv/a|Swim|Swim|{{p|Mantine}}|Swim over abysses in the depths of the ocean}} | {{fdmv/a|Swim|Swim|{{p|Mantine}}|Swim over abysses in the depths of the ocean}} | ||
{{fdmv/a|{{m|Tackle}}|Tackle 5|None|Push an object}} | {{fdmv/a|{{m|Tackle}}|Tackle 5|None|Push an object}} |
Revision as of 15:36, 5 December 2008
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Field Moves are special moves Pokémon can use outside of battles in Pokémon Ranger and Pokémon Ranger: Shadows of Almia.
Pokémon Ranger
They were first introduced in Pokémon Ranger and are primarily used to remove an obstacle of some sort. They are similar to Hidden Machine moves from the traditional games, and two of them share names with the traditional HMs.
- Break: Destroys an object with physical force, like crushing a rock.
- Burn: Uses fire to burn through plants or ice.
- Cross: Pokémon attaches itself to something using a long reach and brings the player with it.
- Cut: Cuts through small fences or bushes.
- Flash: Lights up dark areas.
- Gust: Uses a strong wind to blow things away.
- Recharge: Restores Capture Styler's HP.
- Soak: Shoots water to put out fires.
- Tackle: Pushes an object, like a box.
Aside from "Flash" and "Cross", all Field Moves come in 3 different levels of power, such as "Tackle", "Tackle x2", and "Tackle x3".
Pokémon Ranger: Shadows of Almia
In Pokémon Ranger: Shadows of Almia Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike in Pokémon Ranger, the only Pokémon that don't have a Field Move are the ones that can't be kept and also partners. Also Gust using Pokémon have either changed to Cut or in one exception, Demist. Cross has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.
Move | No. | Specific | Function |
---|---|---|---|
Agility | File:Agility field move.png | Doduo | Speed over the land at a higher speed |
Airlift | File:Airlift field move.png | Drifloon | Float and cross over a river of lava |
Burn | None | Set objects on fire | |
Crush | None | Destroys an object using force | |
Cut | None | Cut objects or bring down vines | |
Dark Power | File:Dark Power field move.png | Darkrai | Send others to the Dark Void |
Demist | File:Demist field move.png | Skarmory | Blow away mist in an area |
Electrify | None | Send electricity to power objects | |
Elevate | File:Elevate field move.png | None | Rise through a hole in a cave to a higher level |
Flash | File:Flash field move.png | Electabuzz | Lights up dark areas |
Fly | File:Fly field move.png | Staraptor | Fly to different places on the map |
Magma Flow | File:Magma Flow field move.png | Torkoal | Ride through lava |
Psy Power | None | Open magically locked doors | |
Rain Dance | File:Rain Dance field move.png | Blastoise | Make heavy rains fall on a large area |
River Flow 1 | Floatzel | Ride across a clear river | |
River Flow 2 | Empoleon | Ride across cold waters and break icebergs | |
Recharge | None | Restore the HP of the styler | |
Sand Fill | File:Sand Fill field move.png | Hippowdon | Fill a hole with sand |
Soak | None | Shoot water | |
Template:A2 | File:Stink field move.png | Skuntank | Make an area smell really bad |
Swim | File:Swim field move.png | Mantine | Swim over abysses in the depths of the ocean |
Tackle | None | Push an object | |
Teleport | File:Teleport field move.png | None | Return to the entrance of a location |
Tunnel 1 | Sandshrew and Sandslash |
Burrow through a sandy floor to expose a hole |