Theme skill: Difference between revisions

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[[File:Masters Skill Sphere.png|thumb|150px|Skill Sphere]]
[[File:Masters Skill Sphere.png|thumb|150px|Skill Sphere]]
A '''theme skill''' (known as '''type skill''' prior to version 2.4.0) (Japanese: '''タイプスキル''' ''Type Skill'') is a game mechanic in {{g|Masters EX}} that was introduced in update 1.12.0. Theme skills are activated when two or more [[sync pair]]s with the same [[type]] or theme are placed in a team in single-player, thereby strengthening all of the team's members.  
A '''theme skill''' (known as '''type skill''' prior to version 2.4.0) (Japanese: '''タイプスキル''' ''Type Skill'') is a game mechanic in {{g|Masters EX}} that was introduced in update 1.12.0. Theme skills are activated when two or more [[sync pair]]s with the same [[type]] or theme are placed in a team in single-player, thereby strengthening all of the team's members.  


From version 2.4.0, type skills are now part of theme skills. There are new skills by region: [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], [[Unova]], [[Kalos]], and [[Alola]]; skills by trainer type: [[Player character|Main Character]], [[Elite Four]], [[Gym Leader]], and {{pkmn|Champion}}.
From version 2.4.0, type skills are now part of theme skills. There are new skills by region: [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], [[Unova]], [[Kalos]], and [[Alola]]; skills by trainer type: [[Player character|Main Character]], [[Elite Four]], [[Gym Leader]], and {{pkmn|Champion}}.
Version 2.6.0 added the last new region skill, [[Galar]], as well as multiple new trainer types: [[Rival]], [[Villainous team|Villain]], [[Trial Captain|Trial]] [[Island Kahuna|Giver]], and [[Battle facility|Battle Facility]] Foe. In addition, several other miscellaneous new theme skills were added.


==Mechanics==
==Mechanics==


There are three different kinds of type skills for each role. The effect of type skills can be upgraded using [[List of items in Pokémon Masters EX|Skill Spheres]].
There are three different kinds of type skills for each role. The effect of type skills can be upgraded using [[List of items in Pokémon Masters EX|Skill Spheres]].
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|-
|-
! style="background-color:#{{orange color light}}; {{roundytl|5px}}" rowspan=2 | Role
! style="background-color:#{{orange color light}}; {{roundytl|5px}}" rowspan="2" | Category
! style="background-color:#{{orange color light}}" rowspan=2 | Effect
! style="background-color:#{{orange color light}}; {{roundytl|5px}}" rowspan="2" | Role
! style="background-color:#{{orange color light}}; {{roundytr|5px}}" colspan=4 | Value
! style="background-color:#{{orange color light}}" rowspan="2" | Effect
! style="background-color:#{{orange color light}}; {{roundytr|5px}}" colspan="4" | Value
|-style="background:#{{orange color light}}"
|-style="background:#{{orange color light}}"
! Lv. 1
| Lv. 1
! Lv. 2
| Lv. 2
! Lv. 3
| Lv. 3
! Lv. 4
| Lv. 4
|-style="background:#fff"
|-style="background:#fff"
| rowspan="3" | Type
| Strike
| Strike
| Raises allies' Attack and Sp. Atk when using attacks of the same type
| Raises allies' Attack and Sp. Atk when using attacks of the same type
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|-style="background:#fff"
|-style="background:#fff"
| Support
| Support
| Raises the maximum HP of allied sync pairs
| style="vertical-align:middle;" | Raises the maximum HP of allied sync pairs
| 30
| 30
| 40
| 40
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| 20<br>20
| 20<br>20
| 24<br>24
| 24<br>24
|-style="background:#fff"
| rowspan="3" | Region / Trainer Group
| Strike
| Raises allies' Attack and Sp. Atk
| 2
| 4
| 6
| 8
|-style="background:#fff"
| Support
| Raises the maximum HP of allied sync pairs
| 4
| 7
| 10
| 13
|-style="background:#fff"
| Tech
| Raises allies' Attack and Sp. Atk<br>Raises the maximum HP of allied sync pairs
| 1<br>1
| 2<br>3
| 3<br>5
| 4<br>7
|-style="background:#fff"
| rowspan="3" | Other
| Strike
| Raises allies' Attack and Sp. Atk
| 3
| 5
| 7
| 9
|-style="background:#fff"
| Support
| Raises the maximum HP of allied sync pairs
| 6
| 9
| 12
| 15
|-style="background:#fff"
| Tech
| Raises allies' Attack and Sp. Atk<br>Raises the maximum HP of allied sync pairs
| 2<br>2
| 3<br>4
| 4<br>6
| 5<br>8
|}
|}