Talk:Foul Play (move): Difference between revisions

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m (moved Talk:Trickery (move) to Talk:Foul Play (move): English site)
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Revision as of 23:24, 6 December 2010

Damage calculation for Trickery?

This is probably best put to spading, but how exactly does Trickery calculate damage utilising the opponent's Attack, especially given how the move has a base power of 95 assigned to it? TheChrisD RantsEdits 02:16, 21 November 2010 (UTC)

I think it just takes the target's Attack into consideration in place of the user's. - unsigned comment from Missingno. Master (talkcontribs) 02:54, 21 November 2010 (UTC)
Yea, I had a look around other places as well, just to confirm. I'll go re-clarify the clarification then. TheChrisD RantsEdits 03:37, 21 November 2010 (UTC)

Strongest Dark-type move?

There's two Dark-type moves I can think of that are stronger. When Arceus holds a dread plate, Judgement is stronger at 100 power and Fling is stronger than Judgement if the user is holding a heavy ball at 130 power. This line needs to be changed. --Greenlikeblue 23:08, 27 November 2010 (UTC)

Iron Ball. Can't hold a Heavy Ball. TTEchidna 23:11, 27 November 2010 (UTC)