Friendship: Difference between revisions

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m (→‎Generation III: Semicolon)
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Happiness in [[Generation III]] works much the same as before, however, additions were made to happiness-altering events. If a Pokémon is caught in a [[Luxury Ball]], all happiness-raising events will rise by one point more, while happiness-lowering events are not affected. Likewise, a Pokémon holding a [[Soothe Bell]] will also rise by one additional point per happiness-raising event. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.
Happiness in [[Generation III]] works much the same as before, however, additions were made to happiness-altering events. If a Pokémon is caught in a [[Luxury Ball]], all happiness-raising events will rise by one point more, while happiness-lowering events are not affected. Likewise, a Pokémon holding a [[Soothe Bell]] will also rise by one additional point per happiness-raising event. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.


Pokémon now have a base happiness per species, however, most catchable Pokémon have the standard 70 points as their starting level.  
Pokémon now have a base happiness per species; however, most catchable Pokémon have the standard 70 points as their starting level.  


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