Pokémon Trading Card Game: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Line 36: Line 36:
* Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power|Pokémon Powers}}
* Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power|Pokémon Powers}}
{{TCG|Attack|Attacking}} will end a player's turn regardless of how many other actions they have taken, but a player may choose to end their turn without attacking.
{{TCG|Attack|Attacking}} will end a player's turn regardless of how many other actions they have taken, but a player may choose to end their turn without attacking.
===Damage===
Pokémon {{TCG|Attack}}s do {{DL|Appendix:Glossary (TCG)|Damage}}, apply {{TCG|Special Conditions}}, or have some other effect in any combination.  Special Conditions have their own unique rules. Damage to all Pokémon in play is tracked with {{DL|Appendix:Glossary (TCG)|Damage|Damage Counters}} or dice. When the damage done to a given Pokémon equals or exceeds that Pokémon’s {{DL|Appendix:Glossary (TCG)|Hit Points}}, it is "''{{DL|Appendix:Glossary (TCG)|Knock Out|Knocked Out}}''" and placed face up in the player’s {{DL|Appendix:Glossary (TCG)|Discard Pile}} along with any other cards that were attached to it (such as {{TCG|Energy card}}s). When an {{DL|Appendix:Glossary (TCG)|Active Pokémon}} is Knocked Out, the player whose Pokémon was Knocked Out must replace the former Active Pokémon with another Pokémon from that player's {{DL|Appendix:Glossary (TCG)|Bench}}. At the same time, the player who Knocked Out their opponent's Pokémon must take any one of that player's remaining {{DL|Appendix:Glossary (TCG)|Prize card}}s and put that Prize card into that player's hand.


===Winning a match===
===Winning a match===