Talk:HM: Difference between revisions

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m (Talk:Hidden Machine moved to Talk:HM over redirect: It's fine this way.It is referred to more frequently by its abbreviation than full name.)
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== HM Usage Requirements ==
== HM Usage Requirements ==


Requirements for each game should be listed here - I mean the required badges.  These are listed on some of the HMs' Move pages, but only a few.  So I propose we put all of these requirements here on this page, for ease of access.  [[User:Kumori Satosuke|Satosuke]] 16:40, 25 October 2008 (UTC)
Requirements for each game should be listed here - I mean the required badges.  These are listed on some of the HMs' Move pages, but only a few.  So I propose we put all of these requirements here on this page, for ease of access.  [[User:Kumori Satosuke|Satosuke]] 16:40, 25 October 2008 (UTC)
:Never mind, there's separate pages for the actual HMs (separate from the moves).  Still, the moves themselves should have the badge requirements too.  [[User:Kumori Satosuke|Satosuke]] 16:42, 25 October 2008 (UTC)
:Never mind, there's separate pages for the actual HMs (separate from the moves).  Still, the moves themselves should have the badge requirements too.  [[User:Kumori Satosuke|Satosuke]] 16:42, 25 October 2008 (UTC)
== Wrong side of barrier ==
"The reason for this is a player can be stuck on the wrong side of a barrier, for example a smashable rock, without the appropriate HM move."
:I can understand the idea of being trapped on a side of a smashable rock, but there's something wrong with it. To get on the wrong side, you'd need a Pokemon that knows the right HM Move. To have it, you'd (obviously) need the HM. Even if the Pokemon forgot the move, you can reuse HMs, and reteach it. I suppose if you traded for, say, Cut in FRLG, you could be trapped, but that is the exception, not the norm. That was lengthy, especially since nobody will probably read this.--[[User:Goukazaru|Gou]] 21:54, 3 August 2009 (UTC)

Revision as of 21:54, 3 August 2009

HM Usage Requirements

Requirements for each game should be listed here - I mean the required badges. These are listed on some of the HMs' Move pages, but only a few. So I propose we put all of these requirements here on this page, for ease of access. Satosuke 16:40, 25 October 2008 (UTC)

Never mind, there's separate pages for the actual HMs (separate from the moves). Still, the moves themselves should have the badge requirements too. Satosuke 16:42, 25 October 2008 (UTC)

Wrong side of barrier

"The reason for this is a player can be stuck on the wrong side of a barrier, for example a smashable rock, without the appropriate HM move."

I can understand the idea of being trapped on a side of a smashable rock, but there's something wrong with it. To get on the wrong side, you'd need a Pokemon that knows the right HM Move. To have it, you'd (obviously) need the HM. Even if the Pokemon forgot the move, you can reuse HMs, and reteach it. I suppose if you traded for, say, Cut in FRLG, you could be trapped, but that is the exception, not the norm. That was lengthy, especially since nobody will probably read this.--Gou 21:54, 3 August 2009 (UTC)