Giovanni's Magikarp (Gym Challenge 73): Difference between revisions
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name=Ancestral Memory | | name=Ancestral Memory | | ||
jname=りゅうのきおく | | jname=りゅうのきおく | | ||
jtrans=Memory of | jtrans=Memory of Dragon | | ||
damage=40 | | damage=40 | | ||
effect=Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as {{tt|Giovanni's Magikarp|this Pokémon}} stays in play (even putting {{tt|Giovanni's Magikarp|this Pokémon}} on the Bench won't let you use it again). | | effect=Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as {{tt|Giovanni's Magikarp|this Pokémon}} stays in play (even putting {{tt|Giovanni's Magikarp|this Pokémon}} on the Bench won't let you use it again). | |
Revision as of 16:29, 27 February 2009
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Set | Gym Challenge | ||||||||
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Rarity | |||||||||
English Card No. | 73/132 |
Giovanni's Magikarp (Japanese: サカキのコイキング Sakaki's Koiking) is a Water-type basic Pokémon card. It is part of the Gym Challenge set.
Card text
Attacks
Template:Cardattack Template:Cardattack
Pokédex data
Species | Fish Pokémon |
---|---|
Length | 2'11" |
Weight | 22 lbs |
Pokémon No. | 129 |
Trivia
Flail Around is similar to Flail, a move introduced in Generation II that Magikarp can learn.
Origin
Ancestral Memory is possibly a reference to Magikarp's Pokédex entry from Pokémon Red and Blue, which states that Magikarp's ancestors were "somewhat stronger than the horribly weak descendants that exist today".