Talk:Status condition: Difference between revisions

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Can steel types become poisoned when eg. a steelix uses toxic on alakazam with synchronize?????--[[User:Wowy|Wowy]] 06:05, 22 October 2008 (UTC)
Can steel types become poisoned when eg. a steelix uses toxic on alakazam with synchronize?????--[[User:Wowy|Wowy]] 06:05, 22 October 2008 (UTC)
:Steel-types can ''be'' poisoned, for certain. I once had a Pineco that was poisoned, then evolved. I'd try to test that myself, but I half wonder if Synchronize works with a partner's attack, too. '''[[User:TTEchidna|<span style="color:#FF0000">''TTE''</span>]][[User talk:TTEchidna|chidna]]''' 04:27, 1 November 2008 (UTC)
:Steel-types can ''be'' poisoned, for certain. I once had a Pineco that was poisoned, then evolved. I'd try to test that myself, but I half wonder if Synchronize works with a partner's attack, too. '''[[User:TTEchidna|<span style="color:#FF0000">''TTE''</span>]][[User talk:TTEchidna|chidna]]''' 04:27, 1 November 2008 (UTC)
::Synchronize is programmed not to poison a Steel-type.  Given that ability is programmed not to reflect all status conditions, however, it might just be the ability's effect.
::However, it is still possible to poison a Steel-type directly; the added effects of the moves {{m|Twinneedle}} or, if used in standard grass in [[Generation III]], {{m|Secret Power}} can indeed poison a Steel-type.  {{m|Psycho Shift}} should also be able to do the job.  --[[User:Shiningpikablu252|Shiningpikablu252]] 20:32, 11 November 2008 (UTC)


== {{m|Ice Ball}} ==
== {{m|Ice Ball}} ==

Revision as of 20:32, 11 November 2008

"Check damage values 4 poison and burn, I think toxic keeps doubling and poison (and/or burn) does 1/16." No, except for poison's 1/16 in RBY. --Jshadias 04:48, 24 Feb 2005 (UTC)

Non-volatile battle status

Status ailment#Non-volatile battle status makes no sense. --Raijinili 07:26, 20 January 2007 (UTC)

Confusion

What's the damage for confused hits? --Raijinili 23:09, 26 January 2007 (UTC)

There's nothing specific, to my knowledge. It depends on the attack and defense of the confused Pokémon, and it seems that's it. --Juunannio 4:46, 4 August 2007 (UTC)
Which is why Swagger can make things get ugly pretty quick. TTEchidna 22:25, 4 August 2007 (UTC)
I meant the base power. --Raijinili 19:38, 9 August 2007 (UTC)
He just said there was nothing specific about the base power. --Phred 05:31, 24 December 2007 (UTC)
Having a fixed base power can still let the damage depend on attack and defense. --Raijinili 06:21, 29 October 2008 (UTC)
According to Smogon, confusion causes a 40 power typeless physical hit. --Laoris 05:53, 30 October 2008 (UTC)

Miracle Eye and Mist.

First off, if Foresight and Odor Sleuth are listed, why isn't Miracle Eye? (Miracle Eye is an attack which is similar to Foresight/Odor Sleuth, but instead of allowing Normal/Fighting moves to hit Ghost-types, it allows Psychic attacks to hit Dark-types).

Also, Mist can be erased by Defog which I have added.

Poison

Can steel types become poisoned when eg. a steelix uses toxic on alakazam with synchronize?????--Wowy 06:05, 22 October 2008 (UTC)

Steel-types can be poisoned, for certain. I once had a Pineco that was poisoned, then evolved. I'd try to test that myself, but I half wonder if Synchronize works with a partner's attack, too. TTEchidna 04:27, 1 November 2008 (UTC)
Synchronize is programmed not to poison a Steel-type. Given that ability is programmed not to reflect all status conditions, however, it might just be the ability's effect.
However, it is still possible to poison a Steel-type directly; the added effects of the moves Twinneedle or, if used in standard grass in Generation III, Secret Power can indeed poison a Steel-type. Psycho Shift should also be able to do the job. --Shiningpikablu252 20:32, 11 November 2008 (UTC)

Ice Ball

Does Ice Ball get doubled by Defense Curl? --Raijinili 08:47, 8 November 2008 (UTC)

Okay, my testing suggests that it does. I used a level 100 Spheal against a level 100 Nidoking. Using Ice Ball on Nidoking in the first round, it did 42 damage. When I used Defense Curl first, it did 90 damage. One time, it crit the first round and did 98 damage. It appears that Defense Curl does double Ice Ball's initial damage. — Laoris (Blah) 19:20, 11 November 2008 (UTC)
How do you know the damage? ht14 20:03, 11 November 2008 (UTC)
I used two DSes. — Laoris (Blah) 20:16, 11 November 2008 (UTC)