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Gravity causes the field (or floor in [[Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]) to undergo intense gravity. This effect lasts 5 turns. | Gravity causes the field (or floor in [[Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]) to undergo intense gravity. This effect lasts 5 turns. | ||
Intense gravity prevents Pokémon from reaping {{type|Ground}} immunity through {{t|flying}} or {{a|Levitate|levitating}} and makes those Pokémon vulnerable to {{m|Spikes}}, {{m|Toxic Spikes}} and {{a|Arena Trap}}. Poison | Intense gravity prevents Pokémon from reaping {{type|Ground}} immunity through {{t|flying}} or {{a|Levitate|levitating}} and makes those Pokémon vulnerable to {{m|Spikes}}, {{m|Toxic Spikes}} and {{a|Arena Trap}}. Immunities from other types and Abilities still remain, so {{type|Steel}} Pokémon and Pokémon with {{a|Immunity}} are not affected by Toxic Spikes, and {{2t|Poison|Flying}}-type Pokémon and Poison-type Pokémon with Levitate will remove Toxic Spikes when switched in. | ||
Gravity also cancels and prevents moves that cause the user to become airborne, including {{m|Bounce}}, {{m|Fly}}, {{m|Splash}}, {{m|Jump Kick}}, {{m|Hi Jump Kick}}, and {{m|Magnet Rise}}. If a Pokémon is using Fly, Bounce, or is under the effect of Magnet Rise when Gravity comes into effect, the moves are canceled immediately. | Gravity also cancels and prevents moves that cause the user to become airborne, including {{m|Bounce}}, {{m|Fly}}, {{m|Splash}}, {{m|Jump Kick}}, {{m|Hi Jump Kick}}, and {{m|Magnet Rise}}. If a Pokémon is using Fly, Bounce, or is under the effect of Magnet Rise when Gravity comes into effect, the moves are canceled immediately. |