Talk:Run Away (Ability)

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Wild Pokémon using Run Away

When I was playing Platinum, I encountered a wild Ratatta. It fainted one of my Pokémon and when I tried to escape, I couldn't. However, the message "The wild Ratatta fled!" appeared on screen after this and the battle ended. I'm assuming it had the ability Run Away, and if that's true, then in how many generations can wild Pokémon use the ability? Does anyone know? AGGRON989 20:55, 15 April 2014 (UTC)

I was able to replicate this somewhat against a wild Raticate in Diamond (I checked its Ability with Trace to make sure it was Run Away). As far as I can tell, it wasn't that my attempt to flee failed, but that its Run Away Ability caused the success message to be displayed as "The wild Raticate fled." I think this is simply an error in the displayed message. --SnorlaxMonster 18:48, 20 February 2015 (UTC)
Yes, consistently, whenever I fled after a Pokémon of mine fainted against an opponent with Run Away, the message "The wild <opponent> fled." was displayed. --SnorlaxMonster 16:51, 21 February 2015 (UTC)

I can confirm this on Pokemon Pearl with Ponyta that Run Away functions as "The wild [Pokemon] fled!" when fleeing after being defeated instead of the normal message "Got away safely!". However, it was only if my Pokemon that fainted was faster than the wild Pokemon with Run Away. If my Pokemon was slower, I would just get the usual 'Can't Escape!' message.[User: xCrossedPoisonx] 18:07, 30 August 2023 (UTC)

Ability with negative effects

Why is this listed as an ability with a negative effect? I would have thought being guaranteed to run from battle whenever you chose to was a good thing. Well maybe if it was a shiny and you tried to run away by mistake Megalorex (talk) 13:58, 22 August 2016 (UTC)

Run Away (Ability)#Pokémon Mystery Dungeon series. Tiddlywinks (talk) 14:10, 22 August 2016 (UTC)

ty I forgot to look at things other than the main series Megalorex (talk) 23:38, 22 August 2016 (UTC)

Run Away in EoS

It says “In the Explorers series and Gates to Infinity, Run Away also protects against becoming Stuck by moves like Mean Look, or Abilities like Shadow Tag, when the HP drops below 50%.” I don’t know if it’s just a mistake in the wording and it’s not actually meant to imply otherwise, but I know for a fact that in Explorers of Sky at least, a Pokémon’s HP doesn’t need to be 50% or lower in order for Run Away to protect from being Stuck. CrowOfClubs (talk) 14:40, 20 October 2021 (UTC)