Wonder Room (move)

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Wonder Room
ワンダールーム Wonder Room
None.png
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  -
Accuracy  -%
Priority  -7
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: ワンダールーム Wonder Room) is a non-damaging Template:Type2 move introduced in Generation V.

Effect

Wonder Room swaps the Defense and Special Defense of all Pokémon on the field for 5 turns.

Learnset

Generation V

By leveling up

#   Pokémon Type Level
0054 Psyduck Psyduck
Water 57
0055 Golduck Golduck
Water 69
0338 Solrock Solrock
Rock Psychic 54
0577 Yuniran Yuniran
Psychic 48
0578 Daburan Daburan
Psychic 53
0579 Rankurusu Rankurusu
Psychic 59
0605 Riguree Riguree
Psychic 56
0606 Oobemu Oobemu
Psychic 68
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0079 | style="background: #FFF; text-align: center;" | Slowpoke | style="background: #FFF" | Slowpoke
| colspan="1" style="background:#2980EF; text-align: center;" | Water || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic | style="background: #FFF" | Psyduck, Golduck |- | style="background: #FFF; font-family:monospace,monospace" | 0200 | style="background: #FFF; text-align: center;" | Misdreavus | style="background: #FFF" | Misdreavus
| colspan="2" style="background:#704170; text-align: center;" | Ghost | style="background: #FFF" | Yuniran, Daburan, Rankurusu

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.
|} |}

In other languages

Template:Project MoveDex notice