Withdraw (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Withdraw からにこもる Withdraw into Shell | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Withdraw increases the user's defense by 1 level.
Withdraw will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Withdraw is ignored by critical hits.
In the anime
Pokémon
Squirtle. Squirtle pulls all of its limbs into its shell for protection.
Cloyster. Cloyster clamps its shell shut, protecting its inner body from harm.
- Used by Tyra's Cloyster in The Bridge Bike Gang.
- Used by Pete Pebbleman's Cloyster in Fire and Ice.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move.
Learnset
Generation I
By leveling up
|
Generation II
By leveling up
|
Generation III
By leveling up
|
Generation IV
By leveling up
|
In other languages
- Spanish: Refugio
- French: Repli
- German: Panzerschutz