Six Island (town): Difference between revisions

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Also like Five Island, and its counterpart, [[Seven Island (town)|Seven Island]], not much emphasis is put on the area within the town itself, instead the vast area near the island is the target of a trainer's true calling. This includes [[Ruin Valley]], the [[Dotted Hole]] at the center of which holds the Sapphire deep below it.
Also like Five Island, and its counterpart, [[Seven Island (town)|Seven Island]], not much emphasis is put on the area within the town itself, instead the vast area near the island is the target of a trainer's true calling. This includes [[Ruin Valley]], the [[Dotted Hole]] at the center of which holds the Sapphire deep below it.


The background music used in Six Island is the same as that of [[Violet City]] and [[Olivine City]] of [[Johto]].
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{{Project Cities and Towns notice}}
{{Project Cities and Towns notice}}
{{Towns of the Sevii Islands}}
{{Towns of the Sevii Islands}}

Revision as of 08:59, 10 August 2007

Template:Infobox town Six Island is a small town, much like Five Island, and is on a large island. However, unlike Five Island, Six Island is the only city or town in the history of Pokémon to not have a route it borders end at the entrance, instead having the Water Path exist as a route passing by the town.

Also like Five Island, and its counterpart, Seven Island, not much emphasis is put on the area within the town itself, instead the vast area near the island is the target of a trainer's true calling. This includes Ruin Valley, the Dotted Hole at the center of which holds the Sapphire deep below it.

The background music used in Six Island is the same as that of Violet City and Olivine City of Johto.

Project Cities and Towns logo.png This article is part of Project Cities and Towns, a Bulbapedia project that aims to write comprehensive articles on every city and town in the Pokémon world.

Template:Towns of the Sevii Islands