Reverse Valley (BREAKpoint 110): Difference between revisions

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m (r2.7.6) (Robot: Adding zh:反转山谷(TCG))
m (r2.7.6) (Robot: Adding it:Valle Inversa (Turbocrash 110))
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[[de:Umgekehrtes Tal (TCG)]]
[[de:Umgekehrtes Tal (TCG)]]
[[it:Valle Inversa (Turbocrash 110)]]
[[ja:リバースバレー]]
[[ja:リバースバレー]]
[[zh:反转山谷(TCG)]]
[[zh:反转山谷(TCG)]]

Revision as of 13:23, 25 August 2016

Trainer Stadium
Reverse Valley
リバースバレー Reverse Valley
ReverseValleyRageBrokenHeavens79.jpg
Illus. 5ban Graphics
English expansion BREAKpoint
Rarity Uncommon
English card no. 110/122
Japanese expansion Rage of the Broken Heavens
Japanese Rarity U
Japanese card no. 079/080

Reverse Valley (Japanese: リバースバレー Reverse Valley) is a Stadium card. It is part of the BREAKpoint expansion.

Card text

Blue side
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
{{{ruletext}}}
VSTAR Power
Choose which way this card faces before you play it. Any damage done to this ↓ player's Metal Pokémon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Red side
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
{{{ruletext}}}
VSTAR Power
Choose which way this card faces before you play it. The attacks of this ↓ player's Darkness Pokémon do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.


Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.