Magnetic Storm (EX Hidden Legends 91): Difference between revisions

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{{TrainercardInfobox |
{{TCGTrainerCardInfobox |
cardname=Magnetic Storm |
cardname=Magnetic Storm |
jname=磁気嵐 |
jname=磁気嵐 |
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image=MagneticStormEXHiddenLegends91.jpg |
image=MagneticStormEXHiddenLegends91.jpg |
caption=Illus. [[Shin-ichi Yoshikawa]] |
caption=Illus. [[Shin-ichi Yoshikawa]] |
class=Trainer|
class=Old Trainer|
subclass=Stadium |
subclass=Stadium |
}}
}}
{{TrainercardInfobox/Expansion|class=Trainer|expansion={{TCG|EX Hidden Legends}}|rarity={{rar|Uncommon}}|cardno=91/101|jpexpansion={{TCG|Undone Seal}}|jprarity={{rar|Uncommon}}|jpcardno=083/083}}
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|EX Hidden Legends}}|rarity={{rar|Uncommon}}|cardno=91/101|jpexpansion={{TCG|Undone Seal}}|jprarity={{rar|Uncommon}}|jpcardno=083/083}}
{{TrainercardInfobox/Expansion|class=Trainer|jphalfdeck={{TCG|Metagross Constructed Starter Deck}}|jpcardno=019/019}}
{{TCGTrainerCardInfobox/Expansion|class=Trainer|jphalfdeck={{TCG|Metagross Constructed Starter Deck}}|jpcardno=019/019}}
{{TrainercardInfobox/Expansion|class=Trainer|jphalfdeck={{TCG|Movie Commemoration VS Pack: Space Fissure's Deoxys}}|jpcardno=019/019}}
{{TCGTrainerCardInfobox/Expansion|class=Trainer|jphalfdeck={{TCG|Movie Commemoration VS Pack: Space Fissure's Deoxys}}|jpcardno=019/019}}
{{TrainercardInfobox/Footer}}
{{TCGTrainerCardInfobox/Footer|class=Trainer}}


'''Magnetic Storm''' (Japanese: '''磁気嵐''' ''Magnetic Storm'') is a {{TCG|Stadium card}}. It is part of the {{TCG|EX Hidden Legends}} expansion.
'''Magnetic Storm''' (Japanese: '''磁気嵐''' ''Magnetic Storm'') is a {{TCG|Stadium card}}. It is part of the {{TCG|EX Hidden Legends}} expansion.


==Card text==
==Card text==
{{Trainer Text
{{TCGTrainerText |
| ruling = This card stays in play when you play it. Discard this card if another Stadium card comes into play.
class=Trainer |
| effect = Any damage done by attacks from {{e|Psychic}} Pokémon and {{e|Fighting}} Pokémon (''both yours and your opponent's'') is not affected by Resistance.
rule=Pre Delta Stadium |
|}}
effect=Any damage done by attacks from {{e|Psychic}} Pokémon and {{e|Fighting}} Pokémon ''(both yours and your opponent's)'' is not affected by Resistance. |
}}


==Trivia==
==Trivia==
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{{Project TCG notice}}
{{Project TCG notice}}


[[Category:Trainers - Stadium]]
[[Category:EX Hidden Legends cards]]
[[Category:EX Hidden Legends cards]]
[[Category:Undone Seal cards]]
[[Category:Undone Seal cards]]

Revision as of 10:37, 18 September 2011

Trainer Stadium
Magnetic Storm
磁気嵐 Magnetic Storm
MagneticStormEXHiddenLegends91.jpg
Illus. Shin-ichi Yoshikawa
English expansion EX Hidden Legends
Rarity Uncommon
English card no. 91/101
Japanese expansion Undone Seal
Japanese Rarity Uncommon
Japanese card no. 083/083
Japanese Half Deck Metagross Constructed Starter Deck
Japanese card no. 019/019
Japanese Half Deck Movie Commemoration VS Pack: Space Fissure's Deoxys
Japanese card no. 019/019

Magnetic Storm (Japanese: 磁気嵐 Magnetic Storm) is a Stadium card. It is part of the EX Hidden Legends expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
VSTAR Power
Any damage done by attacks from Psychic Pokémon and Fighting Pokémon (both yours and your opponent's) is not affected by Resistance.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.