Level: Difference between revisions

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'''Levels''' are used in all of the [[Pokémon games|Pokémon RPGs]] as a measurement of how strong a [[Pokémon]] currently is. It is determined by how much [[experience]] that Pokémon has. A Pokémon's level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new [[move]] or [[evolution|evolve]].
'''Levels''' are used in all of the [[Pokémon games|Pokémon RPGs]] as a measurement of how strong a [[Pokémon]] currently is. It is determined by how much [[experience]] that Pokémon has. A Pokémon's level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new [[move]] or [[evolution|evolve]].


A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using {{i|Rare Candies}}, and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.
A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using [[Rare Candy|Rare Candies]], and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.


Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation IV]]. In games before [[Generation III]], however, the player can use the [[box trick]].
Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation IV]]. In games before [[Generation III]], however, the player can use the [[box trick]].

Revision as of 16:00, 17 January 2008

Levels are used in all of the Pokémon RPGs as a measurement of how strong a Pokémon currently is. It is determined by how much experience that Pokémon has. A Pokémon's level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new move or evolve.

A Pokémon's level will also affect its happiness, raising it slightly when the Pokémon levels up. This means that a Pichu trained in battle will eventually evolve into a Pikachu, with its happiness going up slightly each level. However, this is not the case with using Rare Candies, and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.

Also, when a Pokémon has reached level 100 it cannot continue gaining Effort Points in Generation IV. In games before Generation III, however, the player can use the box trick.


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