Chaining: Difference between revisions
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Smileyman593 (talk | contribs) (New page: '''Chaining''' is what the Pokeradar was made for. The goal of a Chain is to find/capture a shiny pokemon. The idea is to get a chain of 20-40 pokemon and reset the Pokeradar until a s...) |
(Add link to Catch Combo) |
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'''Chaining''' | '''Chaining''' has several referrals: | ||
* For the chain mechanic of the Poké Radar, see '''[[Poké Radar]]''' | |||
* For consecutive fishing in Generation VI, see '''[[Fishing#Generation_VI|Fishing → Generation VI]]''' | |||
* For the ally-calling mechanic of SOS Battles, see '''[[SOS_Battle#Non-Totem_Pok.C3.A9mon|SOS Battle → Non-Totem Pokémon]]''' | |||
* For the encounter chaining mechanic in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], see '''[[Catch Combo]]''' | |||
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Latest revision as of 22:53, 9 November 2019
Chaining has several referrals:
- For the chain mechanic of the Poké Radar, see Poké Radar
- For consecutive fishing in Generation VI, see Fishing → Generation VI
- For the ally-calling mechanic of SOS Battles, see SOS Battle → Non-Totem Pokémon
- For the encounter chaining mechanic in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, see Catch Combo