Bad Dreams (Ability): Difference between revisions
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Revision as of 21:07, 23 May 2011
Bad Dreams | ナイトメア | ||||||||||||||||||||||||||||||||||||
Nightmare | |||||||||||||||||||||||||||||||||||||
Flavor text
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Bad Dreams (Japanese: ナイトメア Nightmare) is an Ability introduced in Generation IV. It is the signature ability of Darkrai.
Effect
In battle
Bad Dreams causes sleeping opponents to lose health each turn. At the end of each turn, each Pokémon that is asleep will lose 1/8 of its maximum HP.
Outside of battle
Bad Dreams has no effect outside of battle.
Pokémon with Bad Dreams
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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0491 | Darkrai |
Dark | Bad Dreams | None | None | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In the anime
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The user causes the opponent to have nightmares. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
If the opponent falls asleep when Darkrai is near, it starts to have nightmares. | |||
Darkrai (movie 10) | The Rise of Darkrai | Debut | |
A wild Darkrai | Sleepless in Pre-Battle! | None |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |