Adaptability (Ability): Difference between revisions
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Revision as of 04:30, 10 December 2016
Adaptability | てきおうりょく | ||||||||||||||||||||||||||||||||||||
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Flavor text
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Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.
Effect
In battle
Adaptability increases STAB from 1.5× to 2×.
Outside of battle
Adaptability has no effect outside of battle.
Pokémon with Adaptability
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
015M | Beedrill | Beedrill |
Bug | Poison | Adaptability | None | None |
0133 | Eevee |
Normal | Run Away | Adaptability | Anticipation | ||
0341 | Corphish |
Water | Hyper Cutter | Shell Armor | Adaptability | ||
0342 | Crawdaunt |
Water | Dark | Hyper Cutter | Shell Armor | Adaptability | |
0349 | Feebas |
Water | Swift Swim | Oblivious | Adaptability | ||
448M | Lucario | Lucario |
Fighting | Steel | Adaptability | None | None |
0474 | Porygon-Z |
Normal | Adaptability | Download | Analytic | ||
0550 | Basculin |
Water | Reckless | Adaptability | Mold Breaker | ||
550B | Basculin | Basculin |
Water | Rock Head | Adaptability | Mold Breaker | |
0690 | Skrelp |
Poison | Water | Poison Point | Poison Touch | Adaptability | |
0691 | Dragalge |
Poison | Dragon | Poison Point | Poison Touch | Adaptability | |
0734 | Yungoos |
Normal | Stakeout | Strong Jaw | Adaptability | ||
0735 | Gumshoos |
Normal | Stakeout | Strong Jaw | Adaptability | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
This article has information requiring translation. If you are able to translate Greek and would like to help, please add the English translation to the section or sections in Greek. |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |