Adaptability (Ability): Difference between revisions

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==In other games==
==In other games==
In {{g|Super Mystery Dungeon}}, Adaptability increases {{STAB}} from 1.2× to 1.5×.
=== {{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Adaptability increases {{STAB}} from 1.5× to 2×.
 
In {{g|Super Mystery Dungeon}}, the boost is instead from 1.2× to 1.5×.


===Description===
===Description===

Revision as of 11:03, 19 October 2020

Adaptability てきおうりょく
Adaptability
Flavor text
Generation IV
Powers up moves of the same type.
Generation V
Powers up moves of the same type.
Generation VI
Powers up moves of the same type as the Pokémon.
Generation VII
Powers up moves of the same type as the Pokémon.
Generation VIII
Powers up moves of the same type as the Pokémon.
Generation IX
Currently unknown

Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.

Effect

In battle

Adaptability increases STAB of a Pokémon with this Ability from 1.5× to 2×.

Outside of battle

Adaptability has no effect outside of battle.

Pokémon with Adaptability

# Pokémon Types First Ability Second Ability Hidden Ability
015M Beedrill Beedrill
Bug Poison Adaptability None None
0133 Eevee Eevee
Normal Normal Run Away Adaptability Anticipation
0341 Corphish Corphish
Water Water Hyper Cutter Shell Armor Adaptability
0342 Crawdaunt Crawdaunt
Water Dark Hyper Cutter Shell Armor Adaptability
0349 Feebas Feebas
Water Water Swift Swim Oblivious Adaptability
448M Lucario Lucario
Fighting Steel Adaptability None None
0474 Porygon-Z Porygon-Z
Normal Normal Adaptability Download Analytic
0550 Basculin Basculin
Water Water Reckless Adaptability Mold Breaker
550B Basculin Basculin
Water Water Rock Head Adaptability Mold Breaker
0690 Skrelp Skrelp
Poison Water Poison Point Poison Touch Adaptability
0691 Dragalge Dragalge
Poison Dragon Poison Point Poison Touch Adaptability
0734 Yungoos Yungoos
Normal Normal Stakeout Strong Jaw Adaptability
0735 Gumshoos Gumshoos
Normal Normal Stakeout Strong Jaw Adaptability
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness, and Sky, Adaptability increases STAB from 1.5× to 2×.

In Pokémon Super Mystery Dungeon, the boost is instead from 1.2× to 1.5×.

Description

Games Description
MDTDS Boosts the power of the Pokémon's moves that match its type.
BSL じぶんと わざのタイプが あっているときの ダメージが おおきい
MDGtI Increases the power of moves that are the same type as the Pokémon.*
The power of moves that are the same type as the Pokémon goes up.*
SMD The power of moves that are the same type as the Pokémon goes up.
MDRTDX This Ability increases the power of moves that are the same type as this Pokémon.


In other languages

Language Title
Chinese Cantonese 適應力 Sīkyinglihk
Mandarin 適應力 / 适应力 Shìyìnglì
France Flag.png French Adaptabilité
Germany Flag.png German Anpassung
Greece Flag.png Greek Προσαρμογή Prosarmogí
Italy Flag.png Italian Adattabilità
South Korea Flag.png Korean 적응력 Jeok'eungryeok
Portugal Flag.png Portuguese Adaptável
Spain Flag.png Spanish Adaptable
Turkey Flag.png Turkish Uyumluluk
Vietnam Flag.png Vietnamese Thích Ứng


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.