Dizzy Punch (move)

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Dizzy Punch
ピヨピヨパンチ Piyo Piyo Punch
Type  Normal
Category  uncategorized
PP  10 (max. 16)
Power  70
Accuracy  100%
Priority  0
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  1
Jam  4 ♥♥♥♥
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Dizzy Punch is a damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Dizzy Punch does damage.

Learnset

Generation III

By leveling up

Template:Project MoveDex notice