Baby-Doll Eyes (move): Difference between revisions

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==Effect==
==Effect==
 
Round Eyes has an increased [[priority]] and lowers the target's Attack.
==Learnset==
==Learnset==
===[[Generation VI]]===
===[[Generation VI]]===

Revision as of 20:56, 12 September 2013

1008Miraidon.png This article is about an expected future event. The article's contents may change as the event approaches and more information becomes available. Please be cautious when adding information to this article, as rumors and speculation often get confused with fact; avoid any information on this subject which is not confirmed by reliable sources.

つぶらなひとみ
Round Eyes
Type  Fairy
Category  uncategorized
PP  ? (max. ?)
Power  ?
Accuracy  ?%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: つぶらなひとみ Round Eyes) is a Fairy-type move introduced in Generation VI.

Effect

Round Eyes has an increased priority and lowers the target's Attack.

Learnset

Generation VI

In other languages