Withdraw (move): Difference between revisions
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Withdraw will do nothing if the user's defense has reached a level of +6 or a value of 999. The | Withdraw will do nothing if the user's defense has reached a level of +6 or a value of 999. The | ||
effect of Withdraw is ignored by critical hits. | effect of Withdraw is ignored by critical hits. | ||
=[[Super Smash Bros. Brawl]]= | |||
[[Image:Squirtle Withdraw.jpg|right]] | |||
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In ''[[Super Smash Bros. Brawl]]'', Withdraw is Squirtle's Special Side move. | |||
=Learnset= | =Learnset= | ||
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* {{p|Torterra}} at Lv.5 | * {{p|Torterra}} at Lv.5 | ||
</div></div> | </div></div> | ||
=In other languages= | =In other languages= |
Revision as of 19:24, 5 September 2007
Withdraw からにこもる Withdraw into Shell | ||||||||||||
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Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Generation I
Withdraw increases the user's defense by 1 level.
Withdraw will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Withdraw is ignored by critical hits.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move.
Learnset
Generation I
By leveling up
Generation II
By leveling up
Generation III
By leveling up
Generation IV
By leveling up
In other languages
Spanish: Refugio, French: Repli, German: Panzerschutz.