List of Pokémon-Amie Décor items: Difference between revisions
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*Earn a 5-star rating on a minigame. | *Earn a 5-star rating on a minigame. | ||
*Raise the active Pokémon's affection to 25, 50, 75, 100, 150, or 255 points. | *Raise the active Pokémon's affection to 25, 50, 75, 100, 150, or 255 points. | ||
**[[List of glitches | **[[List of glitches (Generation VI)#Pokémon-Amie gift glitch|A bug]] can also grant a gift from the active Pokémon when a different Pokémon's affection is raised to a sufficient level when staying at [[Hotel Richissime]]. | ||
*Receive a gift from {{DL|Pokémon-Amie|visitors}}. | *Receive a gift from {{DL|Pokémon-Amie|visitors}}. | ||
Visitor gifts draw from different sets (from A to F) depending on the visitors' combined affection levels, but occasional inconsistencies make describing the bounds of affection required for one set or another difficult.<!--Needs to be looked at again. I previously only considered levels, but levels are based on points, and not even intervals of them. Example: two Pokemon could have lv2 affection from 50 points of affection, which "adds up" to 100 points/lv 3 (not lv 2+2=4).--> Also, minigame gifts do not stack. That is, if the player unlocks two difficulties in a row or gets 5 stars on any two games or gets 5 stars on a game and that unlocks the next difficulty, when they exit the play mode, they will still only get the latest gift (with unlocking occurring after the player earns their rating). | Visitor gifts draw from different sets (from A to F) depending on the visitors' combined affection levels, but occasional inconsistencies make describing the bounds of affection required for one set or another difficult.<!--Needs to be looked at again. I previously only considered levels, but levels are based on points, and not even intervals of them. Example: two Pokemon could have lv2 affection from 50 points of affection, which "adds up" to 100 points/lv 3 (not lv 2+2=4).--> Also, minigame gifts do not stack. That is, if the player unlocks two difficulties in a row or gets 5 stars on any two games or gets 5 stars on a game and that unlocks the next difficulty, when they exit the play mode, they will still only get the latest gift (with unlocking occurring after the player earns their rating). |
Revision as of 16:29, 25 November 2021
This a list of decorations for Pokémon-Amie. Pokémon-Amie decorations include wallpapers and interior items, with interior items grouped into two sets of cushions and two sets of "objects" in the game. Decorations may be manipulated in Pokémon-Amie's decorate mode. Up to 30 interior items may be placed around the Pokémon-Amie space.
The player starts with the following decorations in Pokémon-Amie:
- Pink Wallpaper
- Blue Wallpaper
- Orange Wallpaper
- Leaf Cushion
- Pink Egg Cushion
- Blue Egg Cushion
- Orange Egg Cushion
- Green Egg Cushion
- Orange Cloud Cushion
- Pink Star Cloud
- Sky Blue Cloud Table
Sets
All wallpapers and interior items can be grouped into several sets based on common criteria for obtaining them. Each set also fits a general theme and naming scheme described below as "category". Sets D and E actually consist of several categories each, corresponding to types. These type categories are the sets that a group of visitors may draw a gift from if they all share a type.
The ways to receive a decoration are:
- Unlock a new difficulty for a minigame.
- Earn a 5-star rating on a minigame.
- Raise the active Pokémon's affection to 25, 50, 75, 100, 150, or 255 points.
- A bug can also grant a gift from the active Pokémon when a different Pokémon's affection is raised to a sufficient level when staying at Hotel Richissime.
- Receive a gift from visitors.
Visitor gifts draw from different sets (from A to F) depending on the visitors' combined affection levels, but occasional inconsistencies make describing the bounds of affection required for one set or another difficult. Also, minigame gifts do not stack. That is, if the player unlocks two difficulties in a row or gets 5 stars on any two games or gets 5 stars on a game and that unlocks the next difficulty, when they exit the play mode, they will still only get the latest gift (with unlocking occurring after the player earns their rating).
Set | Categories | Ways to receive decoration | ||
---|---|---|---|---|
Unlock | 5 stars | Affection | ||
A | Color | — | Easy, any game | — |
B | Pattern | — | Normal, Berry Picker or Tile Puzzle | 25 |
C | Cloud | — | Normal, Head It | 50 |
D | Bug, Dark, Electric, Fighting, Flying, Ghost, Ground, Ice, Normal, Poison, Psychic, Rock, Steel |
Normal | Hard, any game | 75, 100 |
E | Dragon, Fairy, Fire, Grass, Water | Hard | Unlimited, any game | 150 |
F | Classy | Unlimited | — | 255 |
List of decorations
Wallpapers
Cushions 1
Cushions 2
Objects 1
Objects 2
Types of items | |
---|---|
General | Evolution stones • Fossils • Flutes • Shards • Held items Evolution items • Escape items • Exchangeable items • Valuable items Battle items • Scents • Nectars • Candy • Ingredients |
Medicine | Status condition healing items • Vitamins • Feathers Mints • Mochi • Drinks • Herbal medicine |
Berry and Apricorn | Poké Balls • Apricorns • Berries • Mulch |
Aesthetic | Decorations • Accessories • Backdrops • Props • Décor Clothing (XY • SMUSUM • LGPE • SwSh • BDSP • LA • SV) |
Other | Mail • Key Items • Event items Wonder Launcher items • Rotom Powers |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |