User:Apopheniac/Alternate win conditions (TCG)
An alternative win condition is a means to resolve a match of Pokémon Trading Card Game defined on the text of a card but not within the game's rules. Alternate win conditions may allow a player to win or lose a match by means other than taking all of their Prize cards, removing all of their opponent's Pokémon from play, or being unable to draw a card from their deck at the beginning of their turn.
Cards with alternative win conditions
Lost World (Call of Legends 81)
Once during each player's turn, if that player's opponent has 6 or more Pokémon in the Lost Zone, the player may choose to win the game.
Slowbro (BREAKpoint 20)
Walk-Off Homer: If you use this attack when you have only 1 Prize card left, you win this game.
Unown (Lost Thunder 90)
DAMAGE: Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if there are 66 or more damage counters on your Benched Pokémon, you may use this Ability. If you do, you win this game.
Unown (Lost Thunder 91)
HAND: Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if you have 35 or more cards in your hand, you may use this Ability. If you do, you win this game.
Unown (Lost Thunder 92)
MISSING: Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if your opponent has 12 or more Supporter cards in the Lost Zone, you may use this Ability. If you do, you win this game.
Slowbro (Unbroken Bonds 43)
Three Strikes: Flip 3 coins. This attack does 100 damage for each heads. If all of them are tails, you lose this game.
Unown V (Silver Tempest 65)
Victory Symbol: If you use this attack when you have only 1 Prize card remaining, you win this game.
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