Talk:Magic Powder (move)

Latest comment: 20 August 2022 by Tiikaz in topic Move Animations

"Magic Powder fails if the target is already a pure Psychic type or a Grass type"

Why does it not work on Grass types? Is there an in-universe reason or just a bug?

Iluvchess (talk) 15:12, 22 October 2020 (UTC)Reply

It's a powder move, Grass-types are immune to powder moves. AztecCroc (talk) 15:39, 22 October 2020 (UTC)Reply

Ah I forgot about that. They still shouldn't be immune IMAO

Iluvchess (talk) 16:32, 22 October 2020 (UTC)Reply

Move Animations

Magic Powder will only play the animation if it is successful. If the target is behind a substitute or is already a pure Psychic type (whether naturally or because of the effects of an earlier Magic Powder), then the move will fail (with "But it failed!" being displayed), and the animation will not play. If the target is immune to powder moves (e.g. Grass type, Safety Goggles), Magic Powder will not affect the target and the animation will not play.

Dynamaxing the target has no effect on the success of Magic Powder.

Tested with targets: Wobbuffet (Psychic) | Fails, animation does not play

Sigilyph (Psychic/Flying) | Successful, animation plays

Sigilyph after Magic Powder hits (Psychic) | Fails, animation does not play

Zigzagoon-Galar (Dark/Normal) | Successful, animation plays

Zigzagoon-Galar after Magic Power hits (Psychic) | Fails, animation does not play

Pumpkaboo (Ghost/Grass) | Does not affect, animation does not play

Maractus (Grass) | Does not affect, animation does not play

Noibat (Flying/Dragon) | Successful, animation plays

Noibat with substitute up (Flying/Dragon) | Fails, animation does not play

Noibat with Safety Goggles (Flying/Dragon) | Does not affect, animation does not play

Tiikaz (talk) 02:49, 20 August 2022 (UTC)Reply