Module:Sandbox/Lakelimbo/TypeEffectiveness/Types
Documentation for this module may be created at Module:Sandbox/Lakelimbo/TypeEffectiveness/Types/doc
-- (c) 2024 Lakelimbo <[email protected]>
-- This code is licensed under Creative Commons BY-NC-SA 2.5
local t = {}
t.types = {
"normal",
"fighting",
"flying",
"poison",
"ground",
"rock",
"bug",
"ghost",
"steel",
"fire",
"water",
"grass",
"electric",
"psychic",
"ice",
"dragon",
"dark",
"fairy",
}
t.effectiveness = {
normal = {
normal = 1,
fighting = 1,
flying = 1,
poison = 1,
ground = 1,
rock = 0.5,
bug = 1,
ghost = 0,
steel = 0.5,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 1,
ice = 1,
dragon = 1,
dark = 1,
fairy = 1,
},
fighting = {
normal = 2,
fighting = 1,
flying = 0.5,
poison = 0.5,
ground = 1,
rock = 2,
bug = 0.5,
ghost = 0,
steel = 2,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 0.5,
ice = 2,
dragon = 1,
dark = 2,
fairy = 0.5,
},
flying = {
normal = 1,
fighting = 2,
flying = 1,
poison = 1,
ground = 1,
rock = 0.5,
bug = 2,
ghost = 1,
steel = 0.5,
fire = 1,
water = 1,
grass = 2,
electric = 0.5,
psychic = 1,
ice = 1,
dragon = 1,
dark = 1,
fairy = 1,
},
poison = {
normal = 1,
fighting = 1,
flying = 1,
poison = 0.5,
ground = 0.5,
rock = 0.5,
bug = 1,
ghost = 0.5,
steel = 0,
fire = 1,
water = 1,
grass = 2,
electric = 1,
psychic = 1,
ice = 1,
dragon = 1,
dark = 1,
fairy = 2,
},
ground = {
normal = 1,
fighting = 1,
flying = 0,
poison = 2,
ground = 1,
rock = 2,
bug = 0.5,
ghost = 1,
steel = 2,
fire = 2,
water = 1,
grass = 0.5,
electric = 2,
psychic = 1,
ice = 1,
dragon = 1,
dark = 1,
fairy = 1,
},
rock = {
normal = 1,
fighting = 0.5,
flying = 2,
poison = 1,
ground = 0.5,
rock = 1,
bug = 2,
ghost = 1,
steel = 0.5,
fire = 2,
water = 1,
grass = 1,
electric = 1,
psychic = 1,
ice = 2,
dragon = 1,
dark = 1,
fairy = 1,
},
bug = {
normal = 1,
fighting = 0.5,
flying = 0.5,
poison = 0.5,
ground = 1,
rock = 1,
bug = 1,
ghost = 0.5,
steel = 0.5,
fire = 0.5,
water = 1,
grass = 2,
electric = 1,
psychic = 2,
ice = 1,
dragon = 1,
dark = 2,
fairy = 0.5,
},
ghost = {
normal = 0,
fighting = 1,
flying = 1,
poison = 1,
ground = 1,
rock = 1,
bug = 1,
ghost = 2,
steel = 1,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 2,
ice = 1,
dragon = 1,
dark = 0.5,
fairy = 1,
},
steel = {
normal = 1,
fighting = 1,
flying = 1,
poison = 1,
ground = 1,
rock = 2,
bug = 1,
ghost = 1,
steel = 0.5,
fire = 0.5,
water = 0.5,
grass = 1,
electric = 0.5,
psychic = 1,
ice = 2,
dragon = 1,
dark = 1,
fairy = 2,
},
fire = {
normal = 1,
fighting = 1,
flying = 1,
poison = 1,
ground = 1,
rock = 0.5,
bug = 2,
ghost = 1,
steel = 2,
fire = 0.5,
water = 0.5,
grass = 2,
electric = 1,
psychic = 1,
ice = 2,
dragon = 0.5,
dark = 1,
fairy = 1,
},
water = {
normal = 1,
fighting = 1,
flying = 1,
poison = 1,
ground = 2,
rock = 2,
bug = 1,
ghost = 1,
steel = 1,
fire = 2,
water = 0.5,
grass = 0.5,
electric = 1,
psychic = 1,
ice = 1,
dragon = 0.5,
dark = 1,
fairy = 1,
},
grass = {
normal = 1,
fighting = 1,
flying = 0.5,
poison = 0.5,
ground = 2,
rock = 2,
bug = 0.5,
ghost = 1,
steel = 0.5,
fire = 0.5,
water = 2,
grass = 0.5,
electric = 1,
psychic = 1,
ice = 1,
dragon = 0.5,
dark = 1,
fairy = 1,
},
electric = {
normal = 1,
fighting = 1,
flying = 2,
poison = 1,
ground = 0,
rock = 1,
bug = 1,
ghost = 1,
steel = 1,
fire = 1,
water = 2,
grass = 0.5,
electric = 0.5,
psychic = 1,
ice = 1,
dragon = 0.5,
dark = 1,
fairy = 1,
},
psychic = {
normal = 1,
fighting = 2,
flying = 1,
poison = 2,
ground = 1,
rock = 1,
bug = 1,
ghost = 1,
steel = 0.5,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 0.5,
ice = 1,
dragon = 1,
dark = 0,
fairy = 1,
},
ice = {
normal = 1,
fighting = 1,
flying = 2,
poison = 1,
ground = 2,
rock = 1,
bug = 1,
ghost = 1,
steel = 0.5,
fire = 0.5,
water = 0.5,
grass = 2,
electric = 1,
psychic = 1,
ice = 0.5,
dragon = 2,
dark = 1,
fairy = 1,
},
dragon = {
normal = 1,
fighting = 1,
flying = 1,
poison = 1,
ground = 1,
rock = 1,
bug = 1,
ghost = 1,
steel = 0.5,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 1,
ice = 1,
dragon = 2,
dark = 1,
fairy = 0,
},
dark = {
normal = 1,
fighting = 0.5,
flying = 1,
poison = 1,
ground = 1,
rock = 1,
bug = 1,
ghost = 2,
steel = 1,
fire = 1,
water = 1,
grass = 1,
electric = 1,
psychic = 2,
ice = 1,
dragon = 1,
dark = 0.5,
fairy = 0.5,
},
fairy = {
normal = 1,
fighting = 2,
flying = 1,
poison = 0.5,
ground = 1,
rock = 1,
bug = 1,
ghost = 1,
steel = 0.5,
fire = 0.5,
water = 1,
grass = 1,
electric = 1,
psychic = 1,
ice = 1,
dragon = 2,
dark = 2,
fairy = 1,
},
}
return t
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