Draft:System model differences

Due to the relative compatibility of games within the Pokémon series, their visuals often change when played on a different system. This was accounted for during the production of the games on a per-system basis, and can lead to differences in how the visuals are perceived between different systems. For instance, Anabel's sprite in Pokémon Emerald changes from a lilac color more befitting of her original Japanese name; リラ Lila, to one of a deep purple.

AGB-001
(GBA)
USG-001
(DS Lite)

Game Boy games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Information on the GB, SGB colors

Game Boy Color games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Information on the GBC colors, as well as GBC games played on a GBA

Game Boy Advance games

For games released on the Game Boy Advance, the spritework was far brighter and more vibrant in order to compensate for the dimly lit screens of the original GBA releases, being AGB-001 (Game Boy Advance) and AGS-001 (Game Boy Advance SP). Following the initial release of the SP, all systems that were compatible with the GBA Pokémon games have a backlit display, meaning the color correction by the screen is no longer applied, simply displaying the raw sprites.

An animation comparing the corrected colors
on the AGB-001 model to the raw,
uncorrected colors found on newer ones

The following compatible system models do not lack a backlight, and will display the raw, uncorrected colors.

While the original Nintendo DS [NTR-001] does have a backlit screen, it is not as bright as later revisions, thus leading to an in-between look for GBA games. GBA games played through the Wii U Virtual Console apply a darkening filter on top of the uncorrected colors, leading to a greyer look than any version.

AGB-001 Uncorrected Wii U Virtual Console

DS games

The initial release of the Nintendo DS [NTR-001] had a dimmer backlight than later releases did, such as the DS Lite, DSi and 3DS. This led to duller colors when compared to later revisions.

An animation comparing the colors
on a DS to the DS Lite.

Wii games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Information on Pokémon Battle Revolution JP to US

Palette restrictions

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Section completed detailing the amount of colors per-game.