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Many moves have an accuracy of "—%", indicating that they are exempt from accuracy calculations. This is usually because they affect no one but the user (and/or the partner in a [[Double Battle]]), or because they will never miss the target (excluding [[type]] immunities) unless the target uses a move that grants invulnerability for the turn (such as {{m|Protect}}, or the first stage of {{m|Fly}} or {{m|Dig}}). However, the situation for [[one-hit knockout move]]s is very different; the accuracy varies based on the difference between the user's level and the target's level. | Many moves have an accuracy of "—%", indicating that they are exempt from accuracy calculations. This is usually because they affect no one but the user (and/or the partner in a [[Double Battle]]), or because they will never miss the target (excluding [[type]] immunities) unless the target uses a move that grants invulnerability for the turn (such as {{m|Protect}}, or the first stage of {{m|Fly}} or {{m|Dig}}). However, the situation for [[one-hit knockout move]]s is very different; the accuracy varies based on the difference between the user's level and the target's level. | ||
Accuracy can be increased by [[Ability|Abilities]], [[held item]]s, and [[moves]] such as {{a|Compoundeyes}} raising the user's accuracy by 30%, {{a|Victory Star}} raising a Pokémon's accuracy by 10%, the {{DL|In-battle effect item|Wide Lens}} boosting accuracy by 10%, {{m|Acupressure}} | Accuracy can be increased by [[Ability|Abilities]], [[held item]]s, and [[moves]] such as {{a|Compoundeyes}} raising the user's accuracy by 30%, {{a|Victory Star}} raising a Pokémon's accuracy by 10%, the {{DL|In-battle effect item|Wide Lens}} boosting accuracy by 10%, {{m|Acupressure}} boosting a random stat, including accuracy, by two stages, {{m|Hone Claws}} boosting accuracy and Attack by one stage, and {{m|Coil}} boosting accuracy, Attack, and Defense by one stage. | ||
===Formula for accuracy and evasion=== | ===Formula for accuracy and evasion=== |
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