Pokémon breeding: Difference between revisions

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|- style="background:#fff;
|- style="background:#fff;
| [[Galar]] || Pokémon Nursery || {{rt|5|Galar}}<br>[[Bridge Field]]
| [[Galar]] || Pokémon Nursery || {{rt|5|Galar}}<br>[[Bridge Field]]
|- style="background:#fff;
| [[Paldea]] || Picnics || Any suitable location outside of towns
|}
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*In [[Generation VIII]], the Pokémon Nursery lady will fold her arms, with her right hand under her chin.
*In [[Generation VIII]], the Pokémon Nursery lady will fold her arms, with her right hand under her chin.
The Day-Care Man will hand the player an {{pkmn|Egg}} if the player replies that they want the Egg and if they have an empty slot in their party. If the player tells the Day-Care Man they do not want the Egg, he will permanently keep it. If the player says they want the Egg but does not have a spare slot, the Day-Care Man will keep it until the player returns, when he will offer it again; otherwise, there is no way to refuse the Egg and receive it later. In Generation VII, the player no longer needs an empty slot in the party.
The Day-Care Man will hand the player an {{pkmn|Egg}} if the player replies that they want the Egg and if they have an empty slot in their party. If the player tells the Day-Care Man they do not want the Egg, he will permanently keep it. If the player says they want the Egg but does not have a spare slot, the Day-Care Man will keep it until the player returns, when he will offer it again; otherwise, there is no way to refuse the Egg and receive it later. In Generation VII, the player no longer needs an empty slot in the party.
*In [[Generation IX]], Eggs will appear during [[Picnic]]s while any two compatible Pokémon are in your [[Party]], and can be collected from the basket at the foot of the table. More than one Egg can be found in the basket at once, and will be sent directly to your [[Pokémon Storage System|Box]]es if accepted.


====What will hatch====
====What will hatch====
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* The Shiny Charm alone generates a total of two personality values (approximately 2/4096 or 1/2048 chance of a Shiny Pokémon).
* The Shiny Charm alone generates a total of two personality values (approximately 2/4096 or 1/2048 chance of a Shiny Pokémon).
* The Masuda method and Shiny Charm together generate a total of eight personality values (approximately 8/4096 or 1/512 chance of a Shiny Pokémon).
* The Masuda method and Shiny Charm together generate a total of eight personality values (approximately 8/4096 or 1/512 chance of a Shiny Pokémon).
====Generation IX====
{{incomplete|section|needs=Shiny rate changes, if any, if Masuda method still functions, if Sandwich bonuses and Shiny Charm affect eggs, etc.}}


==In the anime==
==In the anime==