Memento (move): Difference between revisions
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SaturnMario (talk | contribs) |
Nescientist (talk | contribs) (another one - doesn't even access accuracycheck routine (https://github.com/pret/pokeemerald/blob/5183cdb35722549d6b465ccaf8c4a21422ecb254/data/battle_scripts_1.s#L2224); also tested in Generation IV) |
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|maxpp=16 | |maxpp=16 | ||
|power=— | |power=— | ||
|accuracy=100 | |accuracy={{tt|100|— in Generation III}} | ||
|gen=III | |gen=III | ||
|category=Tough | |category=Tough | ||
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==Effect== | ==Effect== | ||
Memento causes the user to faint and in return lowers the {{stat|Attack}} and {{stat|Special Attack}} stat of the target by two stages each. | Memento causes the user to faint and in return lowers the {{stat|Attack}} and {{stat|Special Attack}} stat of the target by two stages each. | ||
In [[Generation III]] only, Memento bypasses accuracy checks to always hit<!--even though the status screen says 100-->. | |||
The user will not faint if Memento fails (such as if it has no target or is blocked by {{m|substitute}}), if the target is immune (such as due to being {{type|Dark}} when Memento is boosted by {{a|Prankster}} in [[Generation VII]]), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint even if Memento is unable to affect the target's stats (such as due to {{a|Clear Body}} or if both stats are already at -6). | The user will not faint if Memento fails (such as if it has no target or is blocked by {{m|substitute}}), if the target is immune (such as due to being {{type|Dark}} when Memento is boosted by {{a|Prankster}} in [[Generation VII]]), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint even if Memento is unable to affect the target's stats (such as due to {{a|Clear Body}} or if both stats are already at -6). | ||
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==Trivia== | ==Trivia== | ||
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks. | |||
* Memento is the only stat lowering status move that is not reflected by {{a|Magic Bounce}}. | * Memento is the only stat lowering status move that is not reflected by {{a|Magic Bounce}}. | ||
* This move's name (particularly its German name) is a reference to the Latin phrase ''{{wp|memento mori}}'', meaning "remember that you will die". | * This move's name (particularly its German name) is a reference to the Latin phrase ''{{wp|memento mori}}'', meaning "remember that you will die". | ||
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[[Category:Moves that can lower the target's Special Attack]] | [[Category:Moves that can lower the target's Special Attack]] | ||
[[Category:Moves that cause the user to faint]] | [[Category:Moves that cause the user to faint]] | ||
[[Category:Moves that cannot miss]] | |||
[[de:Memento-Mori]] | [[de:Memento-Mori]] |