Card Pop!: Difference between revisions
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(I have two copies of the game and can confirm that you can Card Pop! again with the same cart if one of the players involved starts a new save file. Added images & edited template:incomplete.) |
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{{incomplete|needs=Whether Card Pop! works between different languages | {{incomplete|needs=Whether Card Pop! works between different languages<br>The number of player IDs that can be held before some are overwritten}} | ||
{|style="float:right; border:1px solid black;" | |||
|[[File:TCG1_PXX_Mew.png]] | |||
|[[File:TCG1_PXX_Venusaur.png]] | |||
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| colspan=2 style="width:50px; border-bottom:1px solid black;" |<small>Sprites of the two Card Pop! cards from {{ga|Pokémon Trading Card Game}}</small> | |||
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|[[File:TCG2 PXX Here Comes Team Rocket.png]] | |||
|[[File:TCG2 PXX Lugia.png]] | |||
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| colspan=2 style="width:50px" |<small>Sprites of the two Card Pop! cards from [[Pokémon Card GB2: Here Comes Team GR!]]</small> | |||
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'''Card Pop!''' is a multiplayer feature in the video games {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]] that gives both players a random card. | '''Card Pop!''' is a multiplayer feature in the video games {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]] that gives both players a random card. | ||
When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games. | When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games. Alternatively, a player can start a new save file in order to Card Pop! with the same partner, as Card Pop! partner ID data is associated with the save file and not the game cartridge. | ||
Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2). | Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2). | ||
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==Compatibility== | ==Compatibility== | ||
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version--> | Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version--> | ||
{{clear}} | |||
{{DoubleProjectTag|Sidegames|TCG}} | {{DoubleProjectTag|Sidegames|TCG}} | ||