Card Pop!: Difference between revisions

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(I have two copies of the game and can confirm that you can Card Pop! again with the same cart if one of the players involved starts a new save file. Added images & edited template:incomplete.)
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{{incomplete|needs=Whether Card Pop! works between different languages<br>Whether Card Pop! is restricted to once per save file or once per cartridge<br>The number of player IDs that can be held before some are overwritten<br>image}}
{{incomplete|needs=Whether Card Pop! works between different languages<br>The number of player IDs that can be held before some are overwritten}}
{|style="float:right; border:1px solid black;"
|[[File:TCG1_PXX_Mew.png]]
|[[File:TCG1_PXX_Venusaur.png]]
|-
| colspan=2 style="width:50px; border-bottom:1px solid black;" |<small>Sprites of the two Card Pop! cards from {{ga|Pokémon Trading Card Game}}</small>
|-
|[[File:TCG2 PXX Here Comes Team Rocket.png]]
|[[File:TCG2 PXX Lugia.png]]
|-
| colspan=2 style="width:50px" |<small>Sprites of the two Card Pop! cards from [[Pokémon Card GB2: Here Comes Team GR!]]</small>
|}
'''Card Pop!''' is a multiplayer feature in the video games {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]] that gives both players a random card.
'''Card Pop!''' is a multiplayer feature in the video games {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]] that gives both players a random card.


When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games.
When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games. Alternatively, a player can start a new save file in order to Card Pop! with the same partner, as Card Pop! partner ID data is associated with the save file and not the game cartridge.


Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2).
Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2).
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==Compatibility==
==Compatibility==
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
 
{{clear}}
{{DoubleProjectTag|Sidegames|TCG}}
{{DoubleProjectTag|Sidegames|TCG}}