User:Dinosauramiable/Sandbox

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Dark/Ghost type with Wonder Guard (Generation VI onwards)

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Sorry, Wondereye/Wondertomb hackers.

Shedinja type effectiveness when Wonder Guard is removed (since there's no other Bug/Ghost type)

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None