User contributions for Platinum Lucario
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29 March 2019
- 05:1605:16, 29 March 2019 diff hist +465 User talk:BulbaBot →Removal of languages on Dungeon tile: new section
1 October 2018
- 06:1506:15, 1 October 2018 diff hist +688 Pokémon Mystery Dungeon (WiiWare) →Trivia: Added citation references
11 August 2018
- 14:3014:30, 11 August 2018 diff hist +236 Talk:Pokémon Mystery Dungeon: Gold Rescue Team No edit summary
5 August 2018
- 07:4807:48, 5 August 2018 diff hist +276 User talk:Wowy →The Wonder Tile and Training Switch tiles
24 July 2018
- 16:2116:21, 24 July 2018 diff hist +2,007 User talk:Wowy →The Wonder Tile and Training Switch tiles
19 July 2018
- 20:2220:22, 19 July 2018 diff hist +73 Rain In Pokémon Black/White Version, the gate bulletin officially calls the hurricane-like weather effect as a "strong storm"
- 19:1319:13, 19 July 2018 diff hist +630 Hail (weather condition) Generation V has almost perfected the way hailstorms occur in the same way as in real life
- 18:3118:31, 19 July 2018 diff hist 0 m Dungeon tile No edit summary
- 18:2918:29, 19 July 2018 diff hist +44 Dungeon tile Added Spanish site (WikiDex) link
- 17:5017:50, 19 July 2018 diff hist +343 User talk:Wowy →The Wonder Tile and Training Switch tiles: new section
- 17:1517:15, 19 July 2018 diff hist −20 Weather →Overview: Enabling animation in the images. Scaling the images makes the animations not work at all...
- 17:0917:09, 19 July 2018 diff hist +294 Weather →In the Pokémon Mystery Dungeon series: Exclusives and exclusions of weather effects
- 16:5916:59, 19 July 2018 diff hist −500 Weather →Gates to Infinity: There's no snow, fog or cloudy weather effects in GTI's data...
29 April 2018
- 13:4713:47, 29 April 2018 diff hist +728 Dungeon tile →In other languages: Added all languages for Explorers of Sky
13 April 2018
- 19:1819:18, 13 April 2018 diff hist +6,329 Dungeon tile →Floor tiles: Added in numbers, if anyone wants to sort the tiles by the game's internal code rather than A-Z format, added a new section about ability tiles in GTI, traps and helpful tiles are merged into "Effect tiles", as it is in-game
9 April 2018
- 14:3814:38, 9 April 2018 diff hist +388 User:Platinum Lucario/Template:Dungeon infobox SMD Updated the infobox to include number of turns in a dungeon (which will be gathered as I datamine SMD. Will be creating a GTI variant later too
7 April 2018
- 21:2321:23, 7 April 2018 diff hist +48 Dungeon tile →In other languages: Didn't notice this until now, but GTI and SMD have different name between the games for Training Switch in the French language version
- 18:1218:12, 7 April 2018 diff hist −724 Dungeon tile →In other languages: Verified! All French names of tiles have the same names in all games that they exist in, except for Spikes, Grimy Trap and Slow Trap, which have different names between Explorers and GTI
4 April 2018
- 17:3817:38, 4 April 2018 diff hist −41 Dungeon tile →In other languages: Fixed errors
- 17:3217:32, 4 April 2018 diff hist +600 Dungeon tile →In other languages: Verified from screenshots on https://m.blog.naver.com/sangwon4938/220913329561 and https://m.blog.naver.com/sangwon4938/220941259535 for PMD2 Korean names
- 09:1609:16, 4 April 2018 diff hist +1,321 Dungeon tile →In other languages: Added Korean Languages from Blue Rescue Team
2 April 2018
- 21:4821:48, 2 April 2018 diff hist +41 Dungeon tile Added German site (PokéWiki) link
- 20:3720:37, 2 April 2018 diff hist +867 Dungeon tile →In other languages: All Super Mystery Dungeon languages (except Korea), also different types of Progress Point both have the same name in all languages
- 17:4217:42, 2 April 2018 diff hist +1,890 Dungeon tile →In other languages: Added all Gates to Infinity languages (French, German, Italian and Spanish)
21 April 2017
- 08:0408:04, 21 April 2017 diff hist +30 Sacred Ruins →Pokémon encountered: I just encountered Slaking in there too, sleeping in a room
- 00:3700:37, 21 April 2017 diff hist +15 Cheek Pouch (Ability) →In Pokémon Super Mystery Dungeon: Just a small correction that I forgot about
- 00:3500:35, 21 April 2017 diff hist +789 Cheek Pouch (Ability) →Effect: The effect in Super Mystery Dungeon
20 April 2017
- 15:2315:23, 20 April 2017 diff hist −46 Dark Matter →Attacks: Didn't realise that WAZA_YOBI_03 still had "only used in second phase" when in the code... it clearly shows up as being used in both phases.
- 15:2015:20, 20 April 2017 diff hist +452 Dark Matter →Attacks: Dark Matter has it's own ability in the game, it will only activate when Dark Matter is being attacked. Also, corrected the names of the moves as well
10 April 2017
- 16:2016:20, 10 April 2017 diff hist +267 Dungeon tile →Info: Added Ditto and Stunfisk entries
- 15:4515:45, 10 April 2017 diff hist +6 m Dark Matter →Attacks: Correction of the No type name
- 15:3115:31, 10 April 2017 diff hist +24 Bittercold →Attacks used: Forgot to mention that all these moves have a range of all opposing Pokémon in the room
- 15:2815:28, 10 April 2017 diff hist +1 m Bittercold →Attacks used
- 15:2715:27, 10 April 2017 diff hist +750 Bittercold →Attacks used: I'm going with the names of what they're called in the game's code, which are called "UNUSED"
- 15:0715:07, 10 April 2017 diff hist +42 Dark Matter →Attacks: Changed names to reflect the text in the game's code. Dark Matter only has five different moves, but can only use four of them during battle. One of them is changed in the second phase
30 January 2017
- 00:2700:27, 30 January 2017 diff hist +51 BW024 (unaired) Changed to ensure that it's not opinion, the official statement hasn't changed since then.
- 00:2600:26, 30 January 2017 diff hist +51 BW023 (unaired) Changed to ensure that it's not opinion, the official statement hasn't changed since then.
29 January 2017
- 02:2302:23, 29 January 2017 diff hist −7 XYS06 Safe to say that it's not going to air outside of Japan, unfortunately. I wish we'd know why though... It's already been confirmed that The Legend of X, Y and Z was the last episode of the XY series.
28 January 2017
- 19:2619:26, 28 January 2017 diff hist +377 Talk:XYS06 →English Dub
23 January 2017
- 12:0012:00, 23 January 2017 diff hist +380 Talk:XYS06 →English Dub
- 11:5511:55, 23 January 2017 diff hist +15 Talk:XYS06 →English Dub
22 January 2017
- 19:4619:46, 22 January 2017 diff hist +479 N Talk:XYS06 →English Dub: new section
- 01:5601:56, 22 January 2017 diff hist +861 User talk:Platinum Lucario →Moves in Mystery Dungeon series
10 January 2017
- 07:4607:46, 10 January 2017 diff hist +397 BWS01 →Trivia: Also, he stated that in the replies to comment that TPCi doesn't seem to be interested in dubbing the episodes.
2 December 2016
- 15:0615:06, 2 December 2016 diff hist −66 BW024 (unaired) The Sun and Moon series have already started in Japan, there is no sign that it will ever air. There is no source stating about TVTokyo "re-airing the episodes in a time slot where it doesn't conflict with the XY series".
- 15:0415:04, 2 December 2016 diff hist −66 BW023 (unaired) The Sun and Moon series have already started in Japan, there is no sign that it will ever air. There is no source stating about TVTokyo "re-airing the episodes in a time slot where it doesn't conflict with the XY series".
2 October 2016
- 12:4912:49, 2 October 2016 diff hist +86 Magnagate →In the main story: Added new screenshot of a fully summoned Magnagate
- 12:2712:27, 2 October 2016 diff hist +54 Magnagate →Magnagate Dungeons: You also cant view the list of Pokémon that can appear either
20 September 2016
- 13:1913:19, 20 September 2016 diff hist +592 Magnagate →Discover a Magnagate! (mode): Removed second-person narratives; and Magnagate dungeons are randomly made, they don't vary on color or size or anything...
17 September 2016
- 15:1915:19, 17 September 2016 diff hist +115 m Talk:BW023 (unaired) →Any proof on a source saying that it will air "once an airdate that does not interrupt the schedule of the current series has been selected"?
- 15:1815:18, 17 September 2016 diff hist +691 Talk:BW023 (unaired) →Any proof on a source saying that it will air "once an airdate that does not interrupt the schedule of the current series has been selected"?: new section
8 September 2016
- 12:5412:54, 8 September 2016 diff hist −16 Magnagate →Magnagate Dungeons: Made some changes, from what I discovered two days ago. I now have both dungeon word lists from the full game. The words highlighted in green mean they're also in the demo.
4 September 2016
- 15:5815:58, 4 September 2016 diff hist +3 Magnagate ...Also, I really shouldn't be hiding this image, because there's no need for me to hide it
- 15:2515:25, 4 September 2016 diff hist +4,497 Magnagate Added information about the main story variation of a Magnagate
- 12:4312:43, 4 September 2016 diff hist +95 Entercard Hidden for now, "File:Magnagate.png" is currently under decision by staff on whenever to move it or not. I've put in "File:Magnagate partial.png" for when the file is moved. I will unhide the images after I've uploaded an image of a full Magnagate
- 12:0912:09, 4 September 2016 diff hist +2,567 Magnagate →In the demo: New data I've discovered shows there are two name slots. A primary and a secondary. Kept the original dungeon name lists as a reference to the different name combinations
31 August 2016
- 14:0714:07, 31 August 2016 diff hist +327 User talk:Platinum Lucario →Moves in Mystery Dungeon series
25 August 2016
- 13:5013:50, 25 August 2016 diff hist +1,012 User talk:Platinum Lucario →Moves in Mystery Dungeon series
- 01:0101:01, 25 August 2016 diff hist +704 User talk:Platinum Lucario →Moves in Mystery Dungeon series
18 August 2016
- 20:3020:30, 18 August 2016 diff hist +627 Magnagate Added in more information that I've researched, while examining the data in the game.
- 18:2318:23, 18 August 2016 diff hist +802 Mystery dungeon →Exploration: Added some more information about winds in dungeons
- 16:5416:54, 18 August 2016 diff hist +1,203 User talk:Tiddlywinks/Archive 3 →About moving "Magnagate" article to "Magnagate Dungeon", as well as maybe moving or deleting all the named Magnagate Dungeon articles
- 16:0316:03, 18 August 2016 diff hist +1,398 User talk:Tiddlywinks/Archive 3 →About moving "Magnagate" article to "Magnagate Dungeon", as well as maybe moving or deleting all the named Magnagate Dungeon articles: new section
14 August 2016
- 16:2916:29, 14 August 2016 diff hist +1,216 Talk:Magnagate →Moving section Magnagate Dungeons to Magnagate Dungeon article: new section current
- 16:1616:16, 14 August 2016 diff hist +828 Magnagate →Magnagate Dungeons: Added in a move template. I feel that this section should actually need it's own article. The list of different Pokémon and Items depend on the first word, and models depend on second word
- 12:1412:14, 14 August 2016 diff hist 0 m Pokémon Paradise →Music Paradise: I actually meant... 46 duplicates of dlc051. I mis-calculated that one
- 02:5002:50, 14 August 2016 diff hist +171 Pokémon Paradise →Music Paradise: Added info about the duplicate DLC songs
13 August 2016
- 20:3320:33, 13 August 2016 diff hist +28 Dungeon tile →Traps: Added in fixed 120px "width" style code in the trap names column, to make the trap names fitting nicely and neatly. Also added fixed 350px width to effect column. Please revert my edit if it causes any issues
- 19:5419:54, 13 August 2016 diff hist 0 m Pokémon Paradise →Music Paradise
- 19:4119:41, 13 August 2016 diff hist +16,943 Pokémon Paradise →Music Paradise: Updated, with more details on what music is played in the unobtainable songs in Music Paradise. Also listed the unused DLC packs
20 July 2016
- 07:3807:38, 20 July 2016 diff hist +101 Dungeon tile →Traps: The reason the Pokémon Trap doesn't do anything when stepped on and disappears, is because there is no Pokémon spawn table data. Mirage Deoxys only appears due to a map script
15 July 2016
- 03:1303:13, 15 July 2016 diff hist +236 Pokémon Paradise →Music Paradise: It is unknown about what music plays from these tracks that are unobtainable.
25 June 2016
- 23:2823:28, 25 June 2016 diff hist +14 Pokémon Paradise →Gurdurr Crew: Super Rank is also required for Meloetta to appear, not just credits roll
- 23:2323:23, 25 June 2016 diff hist +3,910 Pokémon Paradise →Music Paradise: Updated requirements
23 June 2016
- 13:2313:23, 23 June 2016 diff hist +9,715 Pokémon Paradise →Music Paradise: Added the complete list of tracks in Gates to Infinity
5 June 2016
- 22:0222:02, 5 June 2016 diff hist +786 User talk:Tiddlywinks/Archive 3 →About the Item template: new section
- 21:2421:24, 5 June 2016 diff hist −3 Flagstone Cave →Items found: Corrected the image link for Elixir, since it was moved
- 18:1618:16, 5 June 2016 diff hist +110 User talk:Platinum Lucario →DungeonItem footer
- 18:1318:13, 5 June 2016 diff hist −45 Boulder Quarry →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0918:09, 5 June 2016 diff hist −22 Sky Peak Mountain Path →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0818:08, 5 June 2016 diff hist −20 Limestone Cavern →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 18:0718:07, 5 June 2016 diff hist −44 Fortune Ravine →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:5817:58, 5 June 2016 diff hist −44 Serenity River →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:5617:56, 5 June 2016 diff hist −3 Template:DungeonItem/f It looks like it works with the DungeonItem template after testing it, but this template or even the DungeonItem template itself needs improvement.
- 17:4917:49, 5 June 2016 diff hist −22 Tiny Meadow →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4817:48, 5 June 2016 diff hist −24 Treeshroud Forest →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4617:46, 5 June 2016 diff hist −22 Brine Cave →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:4517:45, 5 June 2016 diff hist −22 Miracle Sea →Items: Updated to reflect the changes to the new DungeonItem footer template, the roundy code works better now
- 17:3617:36, 5 June 2016 diff hist +255 Template:DungeonItem/f Managed to fix up this template, hopefully it might come in handy again in the future
- 17:2617:26, 5 June 2016 diff hist +83 User:Platinum Lucario/Template:DungeonItemGTI Updated, to match with the footer current
- 17:2217:22, 5 June 2016 diff hist +526 N User:Platinum Lucario/Template:DungeonItemGTI/f Created a footer for the template current
- 16:2316:23, 5 June 2016 diff hist +2,877 User:Platinum Lucario/Template Test Page Okay, done with the test page for now. Going to try some adjustments to the item template
4 June 2016
- 15:5215:52, 4 June 2016 diff hist 0 Dungeon tile Didn't notice until now, I put "SMD" instead of "GTI" for Pitfall Trap.
- 15:1315:13, 4 June 2016 diff hist +9 m User:Platinum Lucario/Template:DungeonItemGTI Forgot about this one
- 15:1315:13, 4 June 2016 diff hist 0 m User:Platinum Lucario/Template:DungeonItemGTI/h Platinum Lucario moved page User:Platinum Lucario/DungeonItem3D/h to User:Platinum Lucario/Template:DungeonItemGTI/h: Splitting it into two different templates suitable for each game.
- 15:0815:08, 4 June 2016 diff hist 0 User:Platinum Lucario/Template:DungeonItemGTI Made a few adjustments to the new WIP template
- 15:0215:02, 4 June 2016 diff hist 0 m User:Platinum Lucario/Template:DungeonItemGTI Platinum Lucario moved page User:Platinum Lucario/Template:DungeonItem3D to User:Platinum Lucario/Template:DungeonItemGTI: Creating two separate WIP templates for the 3DS Mystery Dungeon games.
- 14:5814:58, 4 June 2016 diff hist +1,126 Smoking Mountain Confirmation of Monster Houses and soon-to-be-uploaded bag sprites from Gates to Infinity
- 10:2910:29, 4 June 2016 diff hist +341 m Flagstone Cave Updated, so that images can display.
- 10:0410:04, 4 June 2016 diff hist +174 Flagstone Cave Appearances of Monster Houses, images, and in-bag icons.