Engine (TCG): Difference between revisions

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==Single-card engines==
==Single-card engines==
[[File:PK008-Delcatty.jpg|thumb|left|{{TCG ID|EX Power Keepers|Delcatty|8}}]]
''Single-card engines are engines that are able to function virtually by themselves.  However, they are '''often''' used in combination with other cards.''
''Single-card engines are engines that are able to function virtually by themselves.  However, they are '''often''' used in combination with other cards.''
===[[Magnezone (Triumphant 96)|Magnezone Prime]] ''Magnetic Draw'' engine===
===[[Magnezone (Triumphant 96)|Magnezone Prime]] ''Magnetic Draw'' engine===
The ''Magnetic Draw'' engine was centered almost entirely on [[Magnezone (Triumphant 96)|Magnezone Prime]]'s ''Magnetic Draw'' {{TCG|Poké-Power}}.  Once per turn, ''Magnetic Draw'' allowed a player to draw cards until he or she had six cards in hand.  Magnezone Prime-centric decks were particularly prevalent during the {{TCG|HeartGold & SoulSilver}}-on format, when ''Magnetic Draw'' provided one of the only Pokémon-based draw engines.  It was often used in combination with {{TCG|Judge}} in decks such as {{TCG|MegaZone}} to potentially leave the opponent with a small, useless hand while giving the Magnezone Prime player an out with ''Magnetic Draw''.
The ''Magnetic Draw engine'' was centered almost entirely on [[Magnezone (Triumphant 96)|Magnezone Prime]]'s ''Magnetic Draw'' {{TCG|Poké-Power}}.  Once per turn, ''Magnetic Draw'' allowed a player to draw cards until he or she had six cards in hand.  Magnezone Prime-centric decks were particularly prevalent during the {{TCG|HeartGold & SoulSilver}}-on format, when ''Magnetic Draw'' provided one of the only Pokémon-based draw engines.  It was often used in combination with {{TCG|Judge}} in decks such as {{TCG|MegaZone}} to potentially leave the opponent with a small, useless hand while giving the Magnezone Prime player an out with ''Magnetic Draw''.


==={{TCG ID|EX Power Keepers|Delcatty|8}} ''Energy Draw'' engine===
==={{TCG ID|HeartGold & SoulSilver|Ninetales|7}} ''Roast Reveal'' engine===
The ''Energy Draw engine'' was centered around {{TCG ID|EX Power Keepers|Delcatty|8}}, from the {{TCG|EX Ruby & Sapphire}} and {{TCG|EX Power Keepers}} expansions, and its Poké-Power, ''Energy Draw''.  ''Energy Draw'' allows the player to discard an {{TCG|Energy card}} from his or her hand to draw up to three cards, once per turn.  This was exceptionally useful in decks that actually benefited from discarding Energies, such as {{TCG|Infercatty}}.
The ''Roast Reveal engine'' was based around {{TCG ID|HeartGold & SoulSilver|Ninetales|7}}' ''Roast Reveal'' Poké-PowerSince it required a player to discard a {{e|Fire}} Energy from his or her hand, it was used primarily in {{TCG|Fire type|Fire-type}} decks, most notably {{TCG|Charizard archetype|Charizard}} and {{TCG|TyRam}}.  ''Roast Reveal'' complemented [[Typhlosion (HeartGold & SoulSilver 110)|Typhlosion Prime]] well, as it could discard an Energy for later reattachment through Typhlosion Prime's ''Afterburner'' Poké-Power.


==={{TCG ID|Great Encounters|Claydol|15}} ''Cosmic Power'' engine===
==={{TCG ID|Great Encounters|Claydol|15}} ''Cosmic Power'' engine===
The ''Cosmic Power engine'' utilized {{TCG ID|Great Encounters|Claydol|15}}'s ''Cosmic Power'' Poké-Power to simply draw cards.  ''Cosmic Power'' allows the player to put up to two cards from his or her hand on the bottom of their deck and draw cards until they have six in their hand.  ''Cosmic Power'' is one of the simplest, yet most effective engines to date, yet it is not without its problems.  Since Claydol sits on the bench, it is vulnerable to being sniped by attacks such as {{TCG ID|Supreme Victors|Garchomp C LV.X|145}}'s ''Dragon Rush'', at which point the Claydol player may be left without a way to reliably draw cards.
The ''Cosmic Power engine'' utilized {{TCG ID|Great Encounters|Claydol|15}}'s ''Cosmic Power'' Poké-Power to simply draw cards.  ''Cosmic Power'' allows the player to put up to two cards from his or her hand on the bottom of their deck and draw cards until they have six in their hand.  ''Cosmic Power'' is one of the simplest, yet most effective engines to date, yet it is not without its problems.  Since Claydol sits on the bench, it is vulnerable to being sniped by attacks such as {{TCG ID|Supreme Victors|Garchomp C LV.X|145}}'s ''Dragon Rush'', at which point the Claydol player may be left without a way to reliably draw cards.
[[File:PK008-Delcatty.jpg|thumb|left|{{TCG ID|EX Power Keepers|Delcatty|8}}]]
==={{TCG ID|EX Power Keepers|Delcatty|8}} ''Energy Draw'' engine===
The ''Energy Draw engine'' was centered around {{TCG ID|EX Power Keepers|Delcatty|8}}, from the {{TCG|EX Ruby & Sapphire}} and {{TCG|EX Power Keepers}} expansions, and its Poké-Power, ''Energy Draw''.  ''Energy Draw'' allows the player to discard an {{TCG|Energy card}} from his or her hand to draw up to three cards, once per turn.  This was exceptionally useful in decks that actually benefited from discarding Energies, such as {{TCG|Infercatty}}.


==={{TCG ID|EX FireRed & LeafGreen|Pidgeot|10}} ''Quick Search'' engine===
==={{TCG ID|EX FireRed & LeafGreen|Pidgeot|10}} ''Quick Search'' engine===
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