Pika Papow (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Pika Papow
ピカピカサンダー Pikapika Thunder
Pika Papow VII.png
Pika Papow VII 2.png
Type  Electric
Category  Special
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Pika Papow (Japanese: ピカピカサンダー Pikapika Thunder) is a damage-dealing Electric-type move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is one of the signature moves and the partner power of the partner Pikachu. It acts as a fifth move that can only be used by shaking the game controller when prompted by an animated icon of Pikachu waving a Joy-Con.

Effect

Artwork of Pikachu using Pika Papow

Generation VII

Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.

The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).

Generation VIII onwards

Pika Papow cannot be selected in a battle.

Description

Games Description
PE The more Pikachu loves its Trainer, the greater the move's power. It never misses.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

# Pokémon Types Egg Groups Partner Power
0025 Pikachu ElectricIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category State Base power Max power Target Effect tag Description Playable sync pair
Sync move
Running With My Partner Pika Papow Special Default 250 300 An opponent No additional effect. Chase & Pikachu
6★ EX The sync buff is doubled the first time a sync move is used.
6★ EX with EX role The first time the user's sync move is used each battle, the sync move countdown is reduced by three.

In other generations

Spin-off series games

In other languages

Language Title
Chinese Cantonese 閃閃雷光 Símsím Lèuihgwōng
Mandarin 閃閃雷光 / 闪闪雷光 Shǎnshǎn Léiguāng
France Flag.png French Pika-Fracas
Germany Flag.png German Pika-Flash
Italy Flag.png Italian Pikasaetta
South Korea Flag.png Korean 피카피카썬더 Pikapikasseondeo
Russia Flag.png Russian Пика-Шлепок Pika-Shlepok
Spain Flag.png Spanish Pikatormenta


Variations of the move Pika Papow
PhysicalIC HOME.png Veevee Volley
SpecialIC HOME.png Pika Papow


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.