User:Yoriven/SpaceWorld/Learnsets

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Contents

1997 SpaceWorld demo

Here are all of the SpaceWorld learnsets for currently existing pokemon. I figure they can either be given their own Generation pages or be added in a section at the bottom of the Generation II learnset lists with a title similar to the one above.


Bulbasaur

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
022 Growl Normal 0000 100}}100% 40
044 Stun Spore Grass 0000 075}}75% 30
077 Leech Seed Grass 0000 090}}90% 10
1111 Vine Whip Grass 03535 100}}100% 20
1616 PoisonPowder Poison 0000 075}}75% 35
2222 Growth Normal 0000 —}}—% 40
2929 Razor Leaf Grass 05555 095}}95% 25
3737 Sleep Powder Grass 0000 075}}75% 15
4646 Synthesis Grass 0000 —}}—% 10
5656 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bulbasaur
  • Italic indicates a move that gets STAB only when used by an evolution of Bulbasaur

Ivysaur

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
033 Growl Normal 0000 100}}100% 40
055 Stun Spore Grass 0000 075}}75% 30
1010 Leech Seed Grass 0000 090}}90% 10
1515 Vine Whip Grass 03535 100}}100% 20
2121 PoisonPowder Poison 0000 075}}75% 35
2828 Growth Normal 0000 —}}—% 40
3636 Razor Leaf Grass 05555 095}}95% 25
4545 Sleep Powder Grass 0000 075}}75% 15
5555 Synthesis Grass 0000 —}}—% 10
6666 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Ivysaur
  • Italic indicates a move that gets STAB only when used by an evolution of Ivysaur

Venusaur

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
088 Stun Spore Grass 0000 075}}75% 30
1313 Leech Seed Grass 0000 090}}90% 10
1919 Vine Whip Grass 03535 100}}100% 20
2626 PoisonPowder Poison 0000 075}}75% 35
3434 Growth Normal 0000 —}}—% 40
4343 Razor Leaf Grass 05555 095}}95% 25
5353 Sleep Powder Grass 0000 075}}75% 15
6464 Synthesis Grass 0000 —}}—% 10
7676 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Venusaur
  • Italic indicates a move that gets STAB only when used by an evolution of Venusaur

Charmander

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
033 Growl Normal 0000 100}}100% 40
066 Leer Normal 0000 100}}100% 30
1010 Ember Fire 04040 100}}100% 25
1515 Rage Normal 02020 100}}100% 20
2121 Fire Spin Fire 01515 070}}70% 15
2828 Slash Normal 07070 100}}100% 20
3636 Scary Face Normal 0000 085}}85% 40
4545 Agility Psychic 0000 —}}—% 30
5555 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Charmander
  • Italic indicates a move that gets STAB only when used by an evolution of Charmander

Charmeleon

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
088 Leer Normal 0000 100}}100% 30
1313 Ember Fire 04040 100}}100% 25
1919 Rage Normal 02020 100}}100% 20
2626 Fire Spin Fire 01515 070}}70% 15
3434 Slash Normal 07070 100}}100% 20
4343 Scary Face Normal 0000 085}}85% 40
5555 Agility Psychic 0000 —}}—% 30
6464 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Charmeleon
  • Italic indicates a move that gets STAB only when used by an evolution of Charmeleon

Charizard

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Growl Normal 0000 100}}100% 40
1010 Leer Normal 0000 100}}100% 30
1616 Ember Fire 04040 100}}100% 25
2323 Rage Normal 02020 100}}100% 20
3131 Fire Spin Fire 01515 070}}70% 15
3636 Wing Attack Flying 06060 100}}100% 35
4040 Slash Normal 07070 100}}100% 20
5050 Scary Face Normal 0000 085}}85% 40
6161 Agility Psychic 0000 —}}—% 30
7373 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Charizard
  • Italic indicates a move that gets STAB only when used by an evolution of Charizard

Squirtle

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Tail Whip Normal 0000 100}}100% 30
1111 Bubble Water 02020 100}}100% 30
1616 Withdraw Water 0000 —}}—% 40
2121 Water Gun Water 04040 100}}100% 25
2626 Bite Normal 06060 100}}100% 25
3131 Protect Normal 0000 —}}—% 10
3636 Mist Ice 0000 —}}—% 30
3636 Haze Ice 0000 —}}—% 30
4141 Skull Bash Normal 100100 100}}100% 15
4646 Hydro Pump Water 120120 080}}80% 5
5151 Rain Dance Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Squirtle
  • Italic indicates a move that gets STAB only when used by an evolution of Squirtle

Wartortle

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Tail Whip Normal 0000 100}}100% 30
1313 Bubble Water 02020 100}}100% 30
1919 Withdraw Water 0000 —}}—% 40
2525 Water Gun Water 04040 100}}100% 25
3131 Bite Normal 06060 100}}100% 25
3737 Protect Normal 0000 —}}—% 10
4343 Mist Ice 0000 —}}—% 30
4343 Haze Ice 0000 —}}—% 30
4949 Skull Bash Normal 100100 100}}100% 15
5555 Hydro Pump Water 120120 080}}80% 5
6161 Rain Dance Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Wartortle
  • Italic indicates a move that gets STAB only when used by an evolution of Wartortle

Blastoise

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
088 Tail Whip Normal 0000 100}}100% 30
1515 Bubble Water 02020 100}}100% 30
2222 Withdraw Water 0000 —}}—% 40
2929 Water Gun Water 04040 100}}100% 25
3636 Bite Normal 06060 100}}100% 25
4343 Protect Normal 0000 —}}—% 10
5050 Mist Ice 0000 —}}—% 30
5050 Haze Ice 0000 —}}—% 30
5757 Skull Bash Normal 100100 100}}100% 15
6464 Hydro Pump Water 120120 080}}80% 5
7171 Rain Dance Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Blastoise
  • Italic indicates a move that gets STAB only when used by an evolution of Blastoise

Caterpie

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 String Shot Bug 0000 095}}95% 40
  • Bold indicates a move that gets STAB when used by Caterpie
  • Italic indicates a move that gets STAB only when used by an evolution of Caterpie

Metapod

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Harden Normal 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Metapod
  • Italic indicates a move that gets STAB only when used by an evolution of Metapod

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
010 Tackle Normal 35 95% 35
010 String Shot Bug 95% 40
  • Bold indicates a move that gets STAB when used by Metapod
  • Italic indicates a move that gets STAB only when used by an evolution of Metapod

Butterfree

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 String Shot Bug 0000 095}}95% 40
1010 Confusion Psychic 05050 100}}100% 25
1212 Gust Flying 04040 100}}100% 35
1616 Stun Spore Grass 0000 075}}75% 30
1616 PoisonPowder Poison 0000 075}}75% 35
1616 Sleep Powder Grass 0000 075}}75% 15
2222 Whirlwind Normal 0000 085}}85% 20
3030 Supersonic Normal 0000 055}}55% 20
4040 Psybeam Psychic 06565 100}}100% 20
  • Bold indicates a move that gets STAB when used by Butterfree
  • Italic indicates a move that gets STAB only when used by an evolution of Butterfree

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
011 Harden Normal —% 30
  • Bold indicates a move that gets STAB when used by Butterfree
  • Italic indicates a move that gets STAB only when used by an evolution of Butterfree

Weedle

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
011 String Shot Bug 0000 095}}95% 40
  • Bold indicates a move that gets STAB when used by Weedle
  • Italic indicates a move that gets STAB only when used by an evolution of Weedle

Kakuna

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Harden Normal 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Kakuna
  • Italic indicates a move that gets STAB only when used by an evolution of Kakuna

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
013 Poison Sting Poison 15 100% 35
013 String Shot Bug 95% 40
  • Bold indicates a move that gets STAB when used by Kakuna
  • Italic indicates a move that gets STAB only when used by an evolution of Kakuna

Beedrill

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
011 String Shot Bug 0000 095}}95% 40
1010 Pursuit Normal 04040 100}}100% 10
1515 Focus Energy Normal 0000 —}}—% 30
2020 Twineedle Bug 02525 100}}100% 20
2525 Rage Normal 02020 100}}100% 20
3030 Fury Attack Normal 01515 085}}85% 20
3535 Agility Psychic 0000 —}}—% 30
4040 Pin Missile Bug 01414 085}}85% 20
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
014 Harden Normal —% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

Pidgey

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Gust Flying 04040 100}}100% 35
066 Sand-Attack Normal 0000 100}}100% 15
1111 Quick Attack Normal 04040 100}}100% 30
1717 Whirlwind Normal 0000 085}}85% 20
2323 Wing Attack Flying 06060 100}}100% 35
3030 Mud-Slap Normal 02020 100}}100% 10
3737 Agility Psychic 0000 —}}—% 30
4545 Mirror Move Flying 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Pidgey
  • Italic indicates a move that gets STAB only when used by an evolution of Pidgey

Pidgeotto

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Gust Flying 04040 100}}100% 35
077 Sand-Attack Normal 0000 100}}100% 15
1313 Quick Attack Normal 04040 100}}100% 30
2020 Whirlwind Normal 0000 085}}85% 20
2727 Wing Attack Flying 06060 100}}100% 35
3535 Mud-Slap Normal 02020 100}}100% 10
4343 Agility Psychic 0000 —}}—% 30
5252 Mirror Move Flying 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Pidgeotto
  • Italic indicates a move that gets STAB only when used by an evolution of Pidgeotto

Pidgeot

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Gust Flying 04040 100}}100% 35
088 Sand-Attack Normal 0000 100}}100% 15
1515 Quick Attack Normal 04040 100}}100% 30
2323 Whirlwind Normal 0000 085}}85% 20
3131 Wing Attack Flying 06060 100}}100% 35
4040 Mud-Slap Normal 02020 100}}100% 10
4949 Agility Psychic 0000 —}}—% 30
5959 Mirror Move Flying 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Pidgeot
  • Italic indicates a move that gets STAB only when used by an evolution of Pidgeot

Rattata

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Tail Whip Normal 0000 100}}100% 30
088 Quick Attack Normal 04040 100}}100% 30
1313 Leer Normal 0000 100}}100% 30
1919 Super Fang Normal 0000 090}}90% 10
2626 Reversal Fighting 0000 100}}100% 10
3434 Focus Energy Normal 0000 —}}—% 30
4343 Hyper Fang Normal 08080 090}}90% 15
  • Bold indicates a move that gets STAB when used by Rattata
  • Italic indicates a move that gets STAB only when used by an evolution of Rattata

Raticate

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
055 Tail Whip Normal 0000 100}}100% 30
1010 Quick Attack Normal 04040 100}}100% 30
1616 Leer Normal 0000 100}}100% 30
2323 Super Fang Normal 0000 090}}90% 10
3131 Reversal Fighting 0000 100}}100% 10
4040 Focus Energy Normal 0000 —}}—% 30
5050 Hyper Fang Normal 08080 090}}90% 15
  • Bold indicates a move that gets STAB when used by Raticate
  • Italic indicates a move that gets STAB only when used by an evolution of Raticate

Spearow

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
055 Growl Normal 0000 100}}100% 40
1010 Leer Normal 0000 100}}100% 30
1616 Pursuit Normal 04040 100}}100% 10
2323 Fury Attack Normal 01515 085}}85% 20
3131 Mirror Move Flying 0000 —}}—% 20
4040 Drill Peck Flying 08080 100}}100% 20
5050 Double Team Normal 0000 —}}—% 15
6161 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Spearow
  • Italic indicates a move that gets STAB only when used by an evolution of Spearow

Fearow

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
066 Growl Normal 0000 100}}100% 40
1212 Leer Normal 0000 100}}100% 30
1919 Pursuit Normal 04040 100}}100% 10
2727 Fury Attack Normal 01515 085}}85% 20
3636 Mirror Move Flying 0000 —}}—% 20
4646 Drill Peck Flying 08080 100}}100% 20
5757 Double Team Normal 0000 —}}—% 15
6969 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Fearow
  • Italic indicates a move that gets STAB only when used by an evolution of Fearow

Ekans

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Wrap Normal 01515 085}}85% 20
066 Leer Normal 0000 100}}100% 30
1111 Poison Sting Poison 01515 100}}100% 35
1717 Acid Poison 04040 100}}100% 30
2323 Bite Normal 06060 100}}100% 25
3030 Glare Normal 0000 075}}75% 30
3737 Screech Normal 0000 085}}85% 40
4545 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Ekans
  • Italic indicates a move that gets STAB only when used by an evolution of Ekans

Arbok

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Wrap Normal 01515 085}}85% 20
077 Leer Normal 0000 100}}100% 30
1313 Poison Sting Poison 01515 100}}100% 35
2020 Acid Poison 04040 100}}100% 30
2222 Scary Face Normal 0000 085}}85% 40
2727 Bite Normal 06060 100}}100% 25
3535 Glare Normal 0000 075}}75% 30
4343 Screech Normal 0000 085}}85% 40
5252 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok

Pikachu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
055 Thundershock Electric 04040 100}}100% 30
1010 Tail Whip Normal 0000 100}}100% 30
1616 Thunder Wave Electric 0000 100}}100% 20
2323 Quick Attack Normal 04040 100}}100% 30
3131 Swift Normal 06060 —}}—% 20
4040 Spark Electric 06565 100}}100% 20
5050 Agility Psychic 0000 —}}—% 30
6161 Thunder Electric 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Pikachu
  • Italic indicates a move that gets STAB only when used by an evolution of Pikachu

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
172 Charm Normal 85% 40
  • Bold indicates a move that gets STAB when used by Pikachu
  • Italic indicates a move that gets STAB only when used by an evolution of Pikachu

Raichu

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Thundershock Electric 04040 100}}100% 30
011 Tail Whip Normal 0000 100}}100% 30
011 Thunder Wave Electric 0000 100}}100% 20
011 Swift Normal 06060 —}}—% 20
  • Bold indicates a move that gets STAB when used by Raichu
  • Italic indicates a move that gets STAB only when used by an evolution of Raichu

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
172 Charm Normal 85% 40
025 Growl Normal 100% 40
172025 Quick Attack Normal 40 100% 30
172025 Spark Electric 65 100% 20
172025 Agility Psychic —% 30
172025 Thunder Electric 120 70% 10
  • Bold indicates a move that gets STAB when used by Raichu
  • Italic indicates a move that gets STAB only when used by an evolution of Raichu

Sandshrew

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
033 Defense Curl Normal 0000 —}}—% 40
066 Sand-Attack Normal 0000 100}}100% 15
1010 Poison Sting Poison 01515 100}}100% 35
1515 Swift Normal 06060 —}}—% 20
2121 Slash Normal 07070 100}}100% 20
2828 Mud-Slap Normal 02020 100}}100% 10
3636 Fury Swipes Normal 01818 080}}80% 15
4545 Focus Energy Normal 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew

Sandslash

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Defense Curl Normal 0000 —}}—% 40
088 Sand-Attack Normal 0000 100}}100% 15
1313 Poison Sting Poison 01515 100}}100% 35
1919 Swift Normal 06060 —}}—% 20
2222 Pin Missile Bug 01414 085}}85% 20
2626 Slash Normal 07070 100}}100% 20
3434 Mud-Slap Normal 02020 100}}100% 10
4343 Fury Swipes Normal 01818 080}}80% 15
5353 Focus Energy Normal 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Sandslash
  • Italic indicates a move that gets STAB only when used by an evolution of Sandslash

Nidoran♀

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Growl Normal 0000 100}}100% 40
088 Scratch Normal 04040 100}}100% 30
1313 Poison Sting Poison 01515 100}}100% 35
1919 Double Kick Fighting 03030 100}}100% 30
2626 Tail Whip Normal 0000 100}}100% 30
3434 Bite Normal 06060 100}}100% 25
4343 Fury Swipes Normal 01818 080}}80% 15
  • Bold indicates a move that gets STAB when used by Nidoran♀
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoran♀

Nidorina

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Growl Normal 0000 100}}100% 40
1212 Scratch Normal 04040 100}}100% 30
1818 Poison Sting Poison 01515 100}}100% 35
2727 Double Kick Fighting 03030 100}}100% 30
3636 Tail Whip Normal 0000 100}}100% 30
4646 Bite Normal 06060 100}}100% 25
5757 Fury Swipes Normal 01818 080}}80% 15
  • Bold indicates a move that gets STAB when used by Nidorina
  • Italic indicates a move that gets STAB only when used by an evolution of Nidorina

Nidoqueen

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
011 Double Kick Fighting 03030 100}}100% 30
011 Tail Whip Normal 0000 100}}100% 30
2727 Body Slam Normal 08585 100}}100% 15
4646 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Nidoqueen
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoqueen

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
029030 Tackle Normal 35 95% 35
029030 Growl Normal 100% 40
029030 Poison Sting Poison 15 100% 35
029030 Bite Normal 60 100% 25
029030 Fury Swipes Normal 18 80% 15
  • Bold indicates a move that gets STAB when used by Nidoqueen
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoqueen

Nidoran♂

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
044 Leer Normal 0000 100}}100% 30
088 Poison Sting Poison 01515 100}}100% 35
1313 Horn Attack Normal 06565 100}}100% 25
1919 Double Kick Fighting 03030 100}}100% 30
2626 Focus Energy Normal 0000 —}}—% 30
3434 Horn Drill Normal 0000 030}}30% 5
4343 Fury Attack Normal 01515 085}}85% 20
  • Bold indicates a move that gets STAB when used by Nidoran♂
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoran♂

Nidorino

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 Leer Normal 0000 100}}100% 30
1212 Poison Sting Poison 01515 100}}100% 35
1919 Horn Attack Normal 06565 100}}100% 25
2727 Double Kick Fighting 03030 100}}100% 30
3636 Focus Energy Normal 0000 —}}—% 30
4646 Horn Drill Normal 0000 030}}30% 5
5757 Fury Attack Normal 01515 085}}85% 20
  • Bold indicates a move that gets STAB when used by Nidorino
  • Italic indicates a move that gets STAB only when used by an evolution of Nidorino

Nidoking

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Horn Attack Normal 06565 100}}100% 25
011 Double Kick Fighting 03030 100}}100% 30
011 Focus Energy Normal 0000 —}}—% 30
2727 Thrash Normal 09090 100}}100% 20
4646 Attract Normal 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
032033 Tackle Normal 35 95% 35
032033 Leer Normal 100% 30
032033 Poison Sting Poison 15 100% 35
032033 Horn Drill Normal 30% 5
032033 Fury Attack Normal 15 85% 20
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an evolution of Nidoking

Clefairy

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 085}}85% 40
044 Pound Normal 04040 100}}100% 35
088 Sing Normal 0000 055}}55% 15
1313 Defense Curl Normal 0000 —}}—% 40
1919 DoubleSlap Normal 01515 100}}100% 25
2626 Minimize Normal 0000 —}}—% 20
3434 Metronome Normal 0000 —}}—% 10
4343 Light Screen Psychic 0000 —}}—% 30
5353 Mimic Normal 0000 —}}—% 10
6464 Moonlight Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
173 Charm Normal 85% 40
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy

Clefable

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Sing Normal 0000 055}}55% 15
011 DoubleSlap Normal 01515 085}}85% 10
011 Minimize Normal 0000 —}}—% 20
011 Metronome Normal 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Clefable
  • Italic indicates a move that gets STAB only when used by an evolution of Clefable

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
173 Charm Normal 85% 40
035 Growl Normal 100% 40
173035 Pound Normal 40 100% 35
173035 Defense Curl Normal —% 40
173035 Light Screen Psychic —% 30
173035 Mimic Normal —% 10
173035 Moonlight Normal —% 10
  • Bold indicates a move that gets STAB when used by Clefable
  • Italic indicates a move that gets STAB only when used by an evolution of Clefable

Vulpix

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
066 Quick Attack Normal 04040 100}}100% 30
1111 Roar Normal 0000 100}}100% 20
1717 Ember Fire 04040 100}}100% 25
2323 Foresight Normal 0000 —}}—% 10
3030 Fire Spin Fire 01515 070}}70% 15
3737 Confuse Ray Ghost 0000 100}}100% 20
4545 Double Team Normal 0000 —}}—% 15
5353 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix

Ninetales

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Quick Attack Normal 04040 100}}100% 30
011 Fire Spin Fire 01515 070}}70% 15
011 Confuse Ray Ghost 0000 100}}100% 20
011 Double Team Normal 0000 —}}—% 15
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
000037 Tail Whip Normal 100% 30
000037 Roar Normal 100% 20
000037 Ember Fire 40 100% 25
000037 Foresight Normal —% 10
000037 Flamethrower Fire 95 100% 15
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales

Jigglypuff

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 085}}85% 40
066 Sing Normal 0000 055}}55% 15
1212 Pound Normal 04040 100}}100% 35
1818 Disable Normal 0000 055}}55% 20
2424 Defense Curl Normal 0000 —}}—% 40
3030 DoubleSlap Normal 01515 100}}100% 25
3636 Rest Psychic 0000 —}}—% 10
4242 Body Slam Normal 08585 100}}100% 15
4848 Pain Split Normal 0000 —}}—% 5
5454 Perish Song Normal 0000 —}}—% 10
6060 Double-Edge Normal 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Jigglypuff
  • Italic indicates a move that gets STAB only when used by an evolution of Jigglypuff

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
174 Charm Normal 85% 40
  • Bold indicates a move that gets STAB when used by Jigglypuff
  • Italic indicates a move that gets STAB only when used by an evolution of Jigglypuff

Wigglytuff

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Sing Normal 0000 055}}55% 15
011 Defense Curl Normal 0000 —}}—% 40
011 DoubleSlap Normal 01515 085}}85% 10
011 Pain Split Normal 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Wigglytuff
  • Italic indicates a move that gets STAB only when used by an evolution of Wigglytuff

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
174 Charm Normal 85% 40
039 Growl Normal 100% 40
174039 Pound Normal 40 100% 35
174039 Disable Normal 55% 20
174039 Rest Psychic —% 10
174039 Body Slam Normal 85 100% 15
174039 Perish Song Normal —% 10
174039 Double-Edge Normal 100 100% 10
  • Bold indicates a move that gets STAB when used by Wigglytuff
  • Italic indicates a move that gets STAB only when used by an evolution of Wigglytuff

Zubat

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Supersonic Normal 0000 055}}55% 20
1616 Bite Normal 06060 100}}100% 25
2424 Haze Ice 0000 —}}—% 30
3232 Screech Normal 0000 085}}85% 40
4040 Mean Look Psychic 0000 —}}—% 10
4848 Wing Attack Flying 06060 100}}100% 35
5656 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat

Golbat

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Leech Life Bug 02020 100}}100% 15
088 Supersonic Normal 0000 055}}55% 20
1616 Bite Normal 06060 100}}100% 25
2424 Haze Ice 0000 —}}—% 30
3232 Screech Normal 0000 085}}85% 40
4040 Mean Look Psychic 0000 —}}—% 10
4848 Wing Attack Flying 06060 100}}100% 35
5656 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Golbat
  • Italic indicates a move that gets STAB only when used by an evolution of Golbat

Oddish

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Absorb Grass 02020 100}}100% 20
055 Stun Spore Grass 0000 075}}75% 30
088 PoisonPowder Poison 0000 075}}75% 35
1111 Sleep Powder Grass 0000 075}}75% 15
1515 Acid Poison 04040 100}}100% 30
2222 Growth Normal 0000 —}}—% 40
2929 Petal Dance Grass 07070 100}}100% 20
3636 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Oddish

Gloom

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Absorb Grass 02020 100}}100% 20
066 Stun Spore Grass 0000 075}}75% 30
1010 PoisonPowder Poison 0000 075}}75% 35
1414 Sleep Powder Grass 0000 075}}75% 15
1919 Acid Poison 04040 100}}100% 30
2828 Growth Normal 0000 —}}—% 40
3737 Petal Dance Grass 07070 100}}100% 20
4646 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom

Vileplume

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Absorb Grass 02020 100}}100% 20
011 Stun Spore Grass 0000 075}}75% 30
011 Acid Poison 04040 100}}100% 30
011 Petal Dance Grass 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Vileplume
  • Italic indicates a move that gets STAB only when used by an evolution of Vileplume

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
043044 PoisonPowder Poison 75% 35
043044 Sleep Powder Grass 75% 15
043044 Growth Normal —% 40
043044 SolarBeam Grass 120 100% 10
  • Bold indicates a move that gets STAB when used by Vileplume
  • Italic indicates a move that gets STAB only when used by an evolution of Vileplume

Paras

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Stun Spore Grass 0000 075}}75% 30
088 Leech Life Bug 02020 100}}100% 15
1313 PoisonPowder Poison 0000 075}}75% 35
1919 Growth Normal 0000 —}}—% 40
2626 Fury Swipes Normal 01818 080}}80% 15
3434 Slash Normal 07070 100}}100% 20
4343 Spore Grass 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Paras
  • Italic indicates a move that gets STAB only when used by an evolution of Paras

Parasect

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Stun Spore Grass 0000 075}}75% 30
1010 Leech Life Bug 02020 100}}100% 15
1616 PoisonPowder Poison 0000 075}}75% 35
2323 Growth Normal 0000 —}}—% 40
3131 Fury Swipes Normal 01818 080}}80% 15
4040 Slash Normal 07070 100}}100% 20
5050 Spore Grass 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Parasect
  • Italic indicates a move that gets STAB only when used by an evolution of Parasect

Venonat

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Disable Normal 0000 055}}55% 20
1414 Supersonic Normal 0000 055}}55% 20
2121 PoisonPowder Poison 0000 075}}75% 35
2828 Stun Spore Grass 0000 075}}75% 30
3535 Leech Life Bug 02020 100}}100% 15
4242 Psybeam Psychic 06565 100}}100% 20
4949 Sleep Powder Grass 0000 075}}75% 15
5656 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Venonat
  • Italic indicates a move that gets STAB only when used by an evolution of Venonat

Venomoth

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
088 Disable Normal 0000 055}}55% 20
1616 Supersonic Normal 0000 055}}55% 20
2424 PoisonPowder Poison 0000 075}}75% 35
3232 Stun Spore Grass 0000 075}}75% 30
4040 Leech Life Bug 02020 100}}100% 15
4848 Psybeam Psychic 06565 100}}100% 20
5656 Sleep Powder Grass 0000 075}}75% 15
6464 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Venomoth
  • Italic indicates a move that gets STAB only when used by an evolution of Venomoth

Diglett

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
044 Growl Normal 0000 100}}100% 40
088 Sand-Attack Normal 0000 100}}100% 15
1313 Magnitude Ground 0000 100}}100% 10
1919 Dig Ground 06060 100}}100% 10
2626 Mud-Slap Normal 02020 100}}100% 10
3434 Slash Normal 07070 100}}100% 20
4343 Sandstorm Rock 02020 —}}—% 10
5353 Earthquake Ground 100100 100}}100% 10
  • Bold indicates a move that gets STAB when used by Diglett
  • Italic indicates a move that gets STAB only when used by an evolution of Diglett

Dugtrio

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Growl Normal 0000 100}}100% 40
1010 Sand-Attack Normal 0000 100}}100% 15
1616 Magnitude Ground 0000 100}}100% 10
2323 Dig Ground 06060 100}}100% 10
3131 Mud-Slap Normal 02020 100}}100% 10
4040 Slash Normal 07070 100}}100% 20
5050 Sandstorm Rock 02020 —}}—% 10
6161 Earthquake Ground 100100 100}}100% 10
  • Bold indicates a move that gets STAB when used by Dugtrio
  • Italic indicates a move that gets STAB only when used by an evolution of Dugtrio

Meowth

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
055 Growl Normal 0000 100}}100% 40
099 Tail Whip Normal 0000 100}}100% 30
1414 Sand-Attack Normal 0000 100}}100% 15
1919 Pay Day Normal 04040 100}}100% 20
2525 Bite Normal 06060 100}}100% 25
3131 Fury Swipes Normal 01818 080}}80% 15
3838 Thief Dark 04040 100}}100% 10
4545 Screech Normal 0000 085}}85% 40
5353 Slash Normal 07070 100}}100% 20
6161 Coin Hurl Normal 04040 100}}100% 10
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth

Persian

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
066 Growl Normal 0000 100}}100% 40
1111 Tail Whip Normal 0000 100}}100% 30
1717 Sand-Attack Normal 0000 100}}100% 15
2323 Pay Day Normal 04040 100}}100% 20
3030 Bite Normal 06060 100}}100% 25
3737 Fury Swipes Normal 01818 080}}80% 15
4545 Thief Dark 04040 100}}100% 10
5353 Screech Normal 0000 085}}85% 40
6262 Slash Normal 07070 100}}100% 20
7171 Coin Hurl Normal 04040 100}}100% 10
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian

Psyduck

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
088 Tail Whip Normal 0000 100}}100% 30
1515 Water Gun Water 04040 100}}100% 25
2222 Confusion Psychic 05050 100}}100% 25
2929 Disable Normal 0000 055}}55% 20
3636 Psybeam Psychic 06565 100}}100% 20
4343 Fury Swipes Normal 01818 080}}80% 15
5050 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck

Golduck

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
099 Tail Whip Normal 0000 100}}100% 30
1717 Water Gun Water 04040 100}}100% 25
2525 Confusion Psychic 05050 100}}100% 25
3333 Disable Normal 0000 055}}55% 20
4141 Psybeam Psychic 06565 100}}100% 20
4949 Fury Swipes Normal 01818 080}}80% 15
5757 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck

Mankey

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
077 Leer Normal 0000 100}}100% 30
1313 Rage Normal 02020 100}}100% 20
1919 Karate Chop Normal 05050 100}}100% 25
2525 Rock Head Rock 09090 100}}100% 10
3131 Focus Energy Normal 0000 —}}—% 30
3737 Seismic Toss Fighting 0000 100}}100% 20
4343 Fury Swipes Normal 01818 080}}80% 15
4949 Scary Face Normal 0000 085}}85% 40
5555 Thrash Normal 09090 100}}100% 20
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an evolution of Mankey

Primeape

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 30
088 Leer Normal 0000 100}}100% 30
1515 Rage Normal 02020 100}}100% 20
2222 Karate Chop Normal 05050 100}}100% 25
2929 Rock Head Rock 09090 100}}100% 10
3636 Focus Energy Normal 0000 —}}—% 30
4343 Seismic Toss Fighting 0000 100}}100% 20
5050 Fury Swipes Normal 01818 080}}80% 15
5757 Scary Face Normal 0000 085}}85% 40
6464 Thrash Normal 09090 100}}100% 20
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution of Primeape

Growlithe

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Ember Fire 04040 100}}100% 25
077 Roar Normal 0000 100}}100% 20
1313 Quick Attack Normal 04040 100}}100% 30
2020 Bite Normal 06060 100}}100% 25
2727 Leer Normal 0000 100}}100% 30
3535 Sacred Fire Fire 08080 100}}100% 10
4343 Take Down Normal 09090 085}}85% 20
5252 Agility Psychic 0000 —}}—% 30
6161 Flamethrower Fire 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Growlithe
  • Italic indicates a move that gets STAB only when used by an evolution of Growlithe

Arcanine

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Quick Attack Normal 04040 100}}100% 30
011 Bite Normal 06060 100}}100% 25
011 Leer Normal 0000 100}}100% 30
011 Sacred Fire Fire 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
000058 Ember Fire 40 100% 25
000058 Roar Normal 100% 20
000058 Take Down Normal 90 85% 20
000058 Agility Psychic —% 30
000058 Flamethrower Fire 95 100% 15
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine

Poliwag

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
066 Hypnosis Psychic 0000 060}}60% 20
1111 Water Gun Water 04040 100}}100% 25
1717 DoubleSlap Normal 01515 085}}85% 10
2323 Rain Dance Normal 0000 —}}—% 10
3030 Body Slam Normal 08585 100}}100% 15
3737 Amnesia Psychic 0000 —}}—% 20
4545 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Poliwag
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwag

Poliwhirl

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
088 Hypnosis Psychic 0000 060}}60% 20
1515 Water Gun Water 04040 100}}100% 25
2323 DoubleSlap Normal 01515 085}}85% 10
3131 Rain Dance Normal 0000 —}}—% 10
4040 Body Slam Normal 08585 100}}100% 15
4949 Amnesia Psychic 0000 —}}—% 20
5959 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Poliwhirl
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwhirl

Poliwrath

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Hypnosis Psychic 0000 060}}60% 20
011 Water Gun Water 04040 100}}100% 25
011 DoubleSlap Normal 01515 085}}85% 10
2525 Low Kick Fighting 05050 090}}90% 20
  • Bold indicates a move that gets STAB when used by Poliwrath
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwrath

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
060061 Bubble Water 20 100% 30
060061 Rain Dance Normal —% 10
060061 Body Slam Normal 85 100% 15
060061 Amnesia Psychic —% 20
060061 Hydro Pump Water 120 80% 5
  • Bold indicates a move that gets STAB when used by Poliwrath
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwrath

Abra

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Teleport Psychic 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra

Kadabra

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Teleport Psychic 0000 —}}—% 20
1616 Confusion Psychic 05050 100}}100% 25
1616 Kinesis Psychic 0000 080}}80% 15
2121 Disable Normal 0000 055}}55% 20
2626 Synchronize Psychic 0000 100}}100% 10
3131 Psybeam Psychic 06565 100}}100% 20
3636 Recover Normal 0000 —}}—% 20
4141 Reflect Psychic 0000 —}}—% 20
4141 Light Screen Psychic 0000 —}}—% 30
4646 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra

Alakazam

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Teleport Psychic 0000 —}}—% 20
1616 Confusion Psychic 05050 100}}100% 25
1616 Kinesis Psychic 0000 080}}80% 15
2121 Disable Normal 0000 055}}55% 20
2626 Synchronize Psychic 0000 100}}100% 10
3131 Psybeam Psychic 06565 100}}100% 20
3636 Recover Normal 0000 —}}—% 20
4141 Reflect Psychic 0000 —}}—% 20
4141 Light Screen Psychic 0000 —}}—% 30
4646 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Alakazam
  • Italic indicates a move that gets STAB only when used by an evolution of Alakazam

Machop

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Karate Chop Normal 05050 100}}100% 25
055 Leer Normal 0000 100}}100% 30
099 Focus Energy Normal 0000 —}}—% 30
1414 Low Kick Fighting 05050 090}}90% 20
1919 Meditate Psychic 0000 100}}100% 40
2525 Seismic Toss Fighting 0000 100}}100% 20
3131 Endure Normal 0000 —}}—% 10
3838 Vital Throw Fighting 05050 100}}100% 10
4545 Submission Fighting 08080 080}}80% 25
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop

Machoke

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Karate Chop Normal 05050 100}}100% 25
077 Leer Normal 0000 100}}100% 30
1313 Focus Energy Normal 0000 —}}—% 30
2020 Low Kick Fighting 05050 090}}90% 20
2727 Meditate Psychic 0000 100}}100% 40
3535 Seismic Toss Fighting 0000 100}}100% 20
4343 Endure Normal 0000 —}}—% 10
5252 Vital Throw Fighting 05050 100}}100% 10
6161 Submission Fighting 08080 080}}80% 25
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke

Machamp

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Karate Chop Normal 05050 100}}100% 25
077 Leer Normal 0000 100}}100% 30
1313 Focus Energy Normal 0000 —}}—% 30
2020 Low Kick Fighting 05050 090}}90% 20
2727 Meditate Psychic 0000 100}}100% 40
3535 Seismic Toss Fighting 0000 100}}100% 20
4343 Endure Normal 0000 —}}—% 10
5252 Vital Throw Fighting 05050 100}}100% 10
6161 Submission Fighting 08080 080}}80% 25
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp

Bellsprout

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growth Normal 0000 —}}—% 40
055 Vine Whip Grass 03535 100}}100% 20
099 Wrap Normal 01515 085}}85% 20
1313 PoisonPowder Poison 0000 075}}75% 35
1717 Sleep Powder Grass 0000 075}}75% 15
2121 Stun Spore Grass 0000 075}}75% 30
2525 Acid Poison 04040 100}}100% 30
2929 Razor Leaf Grass 05555 095}}95% 25
3333 False Swipe Normal 04040 100}}100% 20
3737 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Bellsprout
  • Italic indicates a move that gets STAB only when used by an evolution of Bellsprout

Weepinbell

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growth Normal 0000 —}}—% 40
066 Vine Whip Grass 03535 100}}100% 20
1111 Wrap Normal 01515 085}}85% 20
1616 PoisonPowder Poison 0000 075}}75% 35
2121 Sleep Powder Grass 0000 075}}75% 15
2626 Stun Spore Grass 0000 075}}75% 30
3131 Acid Poison 04040 100}}100% 30
3636 Razor Leaf Grass 05555 095}}95% 25
4141 False Swipe Normal 04040 100}}100% 20
4646 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by Weepinbell
  • Italic indicates a move that gets STAB only when used by an evolution of Weepinbell

Victreebel

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Wrap Normal 01515 085}}85% 20
011 PoisonPowder Poison 0000 075}}75% 35
011 Acid Poison 04040 100}}100% 30
011 Razor Leaf Grass 05555 095}}95% 25
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
069070 Growth Normal —% 40
069070 Vine Whip Grass 35 100% 20
069070 Sleep Powder Grass 75% 15
069070 Stun Spore Grass 75% 30
069070 False Swipe Normal 40 100% 20
069070 Slam Normal 80 75% 20
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an evolution of Victreebel

Tentacool

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
033 Supersonic Normal 0000 055}}55% 20
066 Constrict Normal 01010 100}}100% 35
1010 Water Gun Water 04040 100}}100% 25
1515 Acid Poison 04040 100}}100% 30
2121 Haze Ice 0000 —}}—% 30
2828 Wrap Normal 01515 085}}85% 20
3636 Barrier Psychic 0000 —}}—% 30
4545 Screech Normal 0000 085}}85% 40
5555 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool

Tentacruel

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Sting Poison 01515 100}}100% 35
044 Supersonic Normal 0000 055}}55% 20
088 Constrict Normal 01010 100}}100% 35
1313 Water Gun Water 04040 100}}100% 25
1919 Acid Poison 04040 100}}100% 30
2626 Haze Ice 0000 —}}—% 30
3434 Wrap Normal 01515 085}}85% 20
4343 Barrier Psychic 0000 —}}—% 30
5353 Screech Normal 0000 085}}85% 40
6464 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Tentacruel
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacruel

Geodude

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Defense Curl Normal 0000 —}}—% 40
044 Tackle Normal 03535 095}}95% 35
077 Rock Throw Rock 05050 065}}65% 15
1111 Rollout Rock 03030 79(-1)}}79(-1)% 10
1515 Harden Normal 0000 —}}—% 30
2020 Selfdestruct Normal 200200 100}}100% 5
2525 Mega Punch Normal 08080 085}}85% 20
3131 Sandstorm Rock 02020 —}}—% 10
3737 Earthquake Ground 100100 100}}100% 10
4444 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Geodude

Graveler

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Defense Curl Normal 0000 —}}—% 40
066 Tackle Normal 03535 095}}95% 35
1111 Rock Throw Rock 05050 065}}65% 15
1717 Rollout Rock 03030 79(-1)}}79(-1)% 10
2323 Harden Normal 0000 —}}—% 30
3030 Selfdestruct Normal 200200 100}}100% 5
3737 Mega Punch Normal 08080 085}}85% 20
4545 Sandstorm Rock 02020 —}}—% 10
5353 Earthquake Ground 100100 100}}100% 10
6262 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Graveler
  • Italic indicates a move that gets STAB only when used by an evolution of Graveler

Golem

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Defense Curl Normal 0000 —}}—% 40
066 Tackle Normal 03535 095}}95% 35
1111 Rock Throw Rock 05050 065}}65% 15
1717 Rollout Rock 03030 79(-1)}}79(-1)% 10
2323 Harden Normal 0000 —}}—% 30
3030 Selfdestruct Normal 200200 100}}100% 5
3737 Mega Punch Normal 08080 085}}85% 20
4545 Sandstorm Rock 02020 —}}—% 10
5353 Earthquake Ground 100100 100}}100% 10
6262 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem

Ponyta

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
088 Ember Fire 04040 100}}100% 25
1616 Quick Attack Normal 04040 100}}100% 30
2424 Growl Normal 0000 100}}100% 40
3232 Stomp Normal 06565 100}}100% 20
4040 Flame Wheel Fire 06060 100}}100% 10
4848 Agility Psychic 0000 —}}—% 30
5656 Fire Spin Fire 01515 070}}70% 15
6464 Take Down Normal 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Ponyta
  • Italic indicates a move that gets STAB only when used by an evolution of Ponyta

Rapidash

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tail Whip Normal 0000 100}}100% 30
099 Ember Fire 04040 100}}100% 25
1818 Quick Attack Normal 04040 100}}100% 30
2727 Growl Normal 0000 100}}100% 40
3636 Stomp Normal 06565 100}}100% 20
4545 Flame Wheel Fire 06060 100}}100% 10
5454 Agility Psychic 0000 —}}—% 30
6363 Fire Spin Fire 01515 070}}70% 15
7272 Take Down Normal 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash

Slowpoke

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Confusion Psychic 05050 100}}100% 25
077 Disable Normal 0000 055}}55% 20
1414 Growl Normal 0000 100}}100% 40
2222 Water Gun Water 04040 100}}100% 25
3131 Headbutt Normal 07070 100}}100% 15
4141 Amnesia Psychic 0000 —}}—% 20
5252 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke

Slowbro

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Confusion Psychic 05050 100}}100% 25
099 Disable Normal 0000 055}}55% 20
1818 Growl Normal 0000 100}}100% 40
2828 Water Gun Water 04040 100}}100% 25
3737 Withdraw Water 0000 —}}—% 40
3939 Headbutt Normal 07070 100}}100% 15
5151 Amnesia Psychic 0000 —}}—% 20
6464 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowbro
  • Italic indicates a move that gets STAB only when used by an evolution of Slowbro

Magnemite

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Thunder Wave Electric 0000 100}}100% 20
1313 Thundershock Electric 04040 100}}100% 30
2020 Sonicboom Normal 0000 090}}90% 20
2727 Supersonic Normal 0000 055}}55% 20
3535 Lock-On Normal 0000 —}}—% 10
4343 Screech Normal 0000 085}}85% 40
5252 Swift Normal 06060 —}}—% 20
6161 Zap Cannon Electric 100100 050}}50% 5
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite

Magneton

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
088 Thunder Wave Electric 0000 100}}100% 20
1515 Thundershock Electric 04040 100}}100% 30
2323 Sonicboom Normal 0000 090}}90% 20
3131 Supersonic Normal 0000 055}}55% 20
4040 Lock-On Normal 0000 —}}—% 10
4949 Screech Normal 0000 085}}85% 40
5959 Swift Normal 06060 —}}—% 20
6969 Zap Cannon Electric 100100 050}}50% 5
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton

Farfetch'd

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
066 Sand-Attack Normal 0000 100}}100% 15
1111 Leer Normal 0000 100}}100% 30
1616 Fury Attack Normal 01515 085}}85% 20
2121 Wing Attack Flying 06060 100}}100% 35
2626 Swords Dance Normal 0000 —}}—% 30
3131 False Swipe Normal 04040 100}}100% 20
3636 Agility Psychic 0000 —}}—% 30
4141 Slash Normal 07070 100}}100% 20
4646 Fury Cutter Bug 02525 100}}100% 20
  • Bold indicates a move that gets STAB when used by Farfetch'd
  • Italic indicates a move that gets STAB only when used by an evolution of Farfetch'd

Doduo

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
055 Peck Flying 03535 100}}100% 35
1111 Quick Attack Normal 04040 100}}100% 30
1717 Rage Normal 02020 100}}100% 20
2323 Pursuit Normal 04040 100}}100% 10
3030 Fury Attack Normal 01515 085}}85% 20
3737 Agility Psychic 0000 —}}—% 30
4545 Tri Attack Normal 08080 100}}100% 10
5353 Drill Peck Flying 08080 100}}100% 20
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo

Dodrio

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
077 Peck Flying 03535 100}}100% 35
1313 Quick Attack Normal 04040 100}}100% 30
2020 Rage Normal 02020 100}}100% 20
2727 Pursuit Normal 04040 100}}100% 10
3535 Fury Attack Normal 01515 085}}85% 20
4343 Agility Psychic 0000 —}}—% 30
5252 Tri Attack Normal 08080 100}}100% 10
6161 Drill Peck Flying 08080 100}}100% 20
  • Bold indicates a move that gets STAB when used by Dodrio
  • Italic indicates a move that gets STAB only when used by an evolution of Dodrio

Seel

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
077 Growl Normal 0000 100}}100% 40
1414 Water Gun Water 04040 100}}100% 25
1414 Powder Snow Ice 04040 100}}100% 10
2121 Sing Normal 0000 055}}55% 15
2828 Headbutt Normal 07070 100}}100% 15
3535 Light Screen Psychic 0000 —}}—% 30
4242 Aurora Beam Ice 06565 100}}100% 20
4949 Take Down Normal 09090 085}}85% 20
5656 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel

Dewgong

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
088 Growl Normal 0000 100}}100% 40
1616 Water Gun Water 04040 100}}100% 25
1616 Powder Snow Ice 04040 100}}100% 10
2424 Sing Normal 0000 055}}55% 15
3232 Headbutt Normal 07070 100}}100% 15
4040 Light Screen Psychic 0000 —}}—% 30
4848 Aurora Beam Ice 06565 100}}100% 20
5656 Take Down Normal 09090 085}}85% 20
6464 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong

Grimer

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
033 Poison Gas Poison 0000 055}}55% 40
066 Disable Normal 0000 055}}55% 20
1010 Acid Poison 04040 100}}100% 30
1515 Minimize Normal 0000 —}}—% 20
2121 Disable Normal 0000 055}}55% 20
2828 Sludge Poison 06565 100}}100% 20
3636 Haze Ice 0000 —}}—% 30
4545 Screech Normal 0000 085}}85% 40
5555 Acid Armor Poison 0000 —}}—% 40
6666 Sludge Bomb Poison 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
000 Harden Normal —% 30
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

Muk

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
044 Poison Gas Poison 0000 055}}55% 40
088 Disable Normal 0000 055}}55% 20
1313 Acid Poison 04040 100}}100% 30
1919 Minimize Normal 0000 —}}—% 20
2626 Disable Normal 0000 055}}55% 20
3434 Sludge Poison 06565 100}}100% 20
4343 Haze Ice 0000 —}}—% 30
5353 Screech Normal 0000 085}}85% 40
6464 Acid Armor Poison 0000 —}}—% 40
7676 Sludge Bomb Poison 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Muk
  • Italic indicates a move that gets STAB only when used by an evolution of Muk

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
000 Harden Normal —% 30
  • Bold indicates a move that gets STAB when used by Muk
  • Italic indicates a move that gets STAB only when used by an evolution of Muk

Shellder

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
088 Withdraw Water 0000 —}}—% 40
1515 Supersonic Normal 0000 055}}55% 20
2222 Clamp Water 03535 075}}75% 10
2929 Aurora Beam Ice 06565 100}}100% 20
3636 Leer Normal 0000 100}}100% 30
4343 Protect Normal 0000 —}}—% 10
5050 Endure Normal 0000 —}}—% 10
5757 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Shellder
  • Italic indicates a move that gets STAB only when used by an evolution of Shellder

Cloyster

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Withdraw Water 0000 —}}—% 40
011 Aurora Beam Ice 06565 100}}100% 20
011 Endure Normal 0000 —}}—% 10
5757 Spike Cannon Normal 02020 100}}100% 15
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

By a prior evolution

Generation II
Other generations:
 Stage   Move   Type   Power   Accuracy   PP 
090 Tackle Normal 35 95% 35
090 Supersonic Normal 55% 20
090 Clamp Water 35 75% 10
090 Leer Normal 100% 30
090 Protect Normal —% 10
090 Ice Beam Ice 95 100% 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

Gastly

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Lick Ghost 02020 100}}100% 30
055 Poison Gas Poison 0000 055}}55% 40
1010 Spite Ghost 0000 100}}100% 5
1515 Destiny Bond Ghost 0000 &mdash}}&mdash% 5
2020 Night Shade Ghost 0000 100}}100% 15
2525 Confuse Ray Ghost 0000 100}}100% 20
3030 Substitute Normal 0000 —}}—% 10
3535 Hypnosis Psychic 0000 060}}60% 20
4040 Dream Eater Psychic 100100 100}}100% 15
4545 Nightmare Ghost 05050 —}}—% 10
  • Bold indicates a move that gets STAB when used by Gastly
  • Italic indicates a move that gets STAB only when used by an evolution of Gastly

Haunter

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Lick Ghost 02020 100}}100% 30
077 Poison Gas Poison 0000 055}}55% 40
1414 Spite Ghost 0000 100}}100% 5
2121 Destiny Bond Ghost 0000 &mdash}}&mdash% 5
2828 Night Shade Ghost 0000 100}}100% 15
3535 Confuse Ray Ghost 0000 100}}100% 20
4242 Substitute Normal 0000 —}}—% 10
4949 Hypnosis Psychic 0000 060}}60% 20
5656 Dream Eater Psychic 100100 100}}100% 15
6363 Nightmare Ghost 05050 —}}—% 10
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter

Gengar

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Lick Ghost 02020 100}}100% 30
077 Poison Gas Poison 0000 055}}55% 40
1414 Spite Ghost 0000 100}}100% 5
2121 Destiny Bond Ghost 0000 &mdash}}&mdash% 5
2828 Night Shade Ghost 0000 100}}100% 15
3535 Confuse Ray Ghost 0000 100}}100% 20
4242 Substitute Normal 0000 —}}—% 10
4949 Hypnosis Psychic 0000 060}}60% 20
5656 Dream Eater Psychic 100100 100}}100% 15
6363 Nightmare Ghost 05050 —}}—% 10
  • Bold indicates a move that gets STAB when used by Gengar
  • Italic indicates a move that gets STAB only when used by an evolution of Gengar

Onix

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
055 Harden Normal 0000 —}}—% 30
099 Bind Normal 01515 075}}75% 20
1414 Rage Normal 02020 100}}100% 20
1919 Rock Throw Rock 05050 065}}65% 15
2525 Screech Normal 0000 085}}85% 40
3131 Dig Ground 06060 100}}100% 10
3838 Sandstorm Rock 02020 —}}—% 10
4545 Slam Normal 08080 075}}75% 20
5353 Iron Tail Steel 06060 100}}100% 10
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix

Drowzee

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
066 Hypnosis Psychic 0000 060}}60% 20
1111 Disable Normal 0000 055}}55% 20
1616 Headbutt Normal 07070 100}}100% 15
2121 Confusion Psychic 05050 100}}100% 25
2626 Poison Gas Poison 0000 055}}55% 40
3131 Meditate Psychic 0000 100}}100% 40
3636 Mean Look Psychic 0000 —}}—% 10
4141 Psychic Psychic 09090 100}}100% 10
4646 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Drowzee
  • Italic indicates a move that gets STAB only when used by an evolution of Drowzee

Hypno

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
077 Hypnosis Psychic 0000 060}}60% 20
1313 Disable Normal 0000 055}}55% 20
1919 Headbutt Normal 07070 100}}100% 15
2525 Confusion Psychic 05050 100}}100% 25
3131 Poison Gas Poison 0000 055}}55% 40
3737 Meditate Psychic 0000 100}}100% 40
4343 Mean Look Psychic 0000 —}}—% 10
4949 Psychic Psychic 09090 100}}100% 10
5555 Confuse Ray Ghost 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno

Krabby

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
033 Leer Normal 0000 100}}100% 30
066 ViceGrip Normal 05555 100}}100% 30
1010 Water Gun Water 04040 100}}100% 25
1515 False Swipe Normal 04040 100}}100% 20
2121 Harden Normal 0000 —}}—% 30
2828 ViceGrip Normal 05555 100}}100% 30
3636 Stomp Normal 06565 100}}100% 20
4545 Guillotine Normal 0000 030}}30% 5
5555 Crabhammer Water 09090 085}}85% 10
  • Bold indicates a move that gets STAB when used by Krabby
  • Italic indicates a move that gets STAB only when used by an evolution of Krabby

Kingler

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
044 Leer Normal 0000 100}}100% 30
099 ViceGrip Normal 05555 100}}100% 30
1313 Water Gun Water 04040 100}}100% 25
1919 False Swipe Normal 04040 100}}100% 20
2626 Harden Normal 0000 —}}—% 30
3434 ViceGrip Normal 05555 100}}100% 30
4545 Stomp Normal 06565 100}}100% 20
5353 Guillotine Normal 0000 030}}30% 5
6464 Crabhammer Water 09090 085}}85% 10
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler

Voltorb

Learnset

By leveling up

Generation II
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
099 Thunder Wave Electric 0000 100}}100% 20
1717 Sonicboom Normal 0000 090}}90% 20
2525 Selfdestruct Normal 200200 100}}100% 5
3333 Swift Normal 06060