User:Tiddlywinks/Items in Pokémon Shuffle

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There are generally three different types of items in Pokémon Shuffle. One group applies to a specific stage and can be bought with Coins, mostly immediately before starting the stage. Another group has effects that apply to the whole game for a period of time and can only be bought with Jewels during Special Shop periods. The final group are called Enhancements and are applied to specific Pokémon as permanent improvements; these cannot be bought.

The player can store up to 99 of any item. The Great Ball and game-wide items can only be obtained by purchase and are used immediately, so it is impossible to hold any stock of them.

Stage-use items

When the player selects a stage to play, the lower part of the screen will display an inventory of items that the player can buy or use to affect the stage when they play it. These items can sometimes be obtained as rewards for completing certain stages.

Each of these items has a cost in Coins, but if the player currently has stock for an item that they previously obtained, the game will display the player's stock of that item instead of its cost.

Item Japanese name Cost (3DS) Cost (Mobile) Description Usable at
Moves Plus 5.png Moves +5 手かず+5
Number of Moves + 5
800 Coins 1000 Coins Increases the moves left by 5 moves, but does not affect ability to catch Pokémon. Stages with a move limit (but not Competitive Stages)
Time Plus 10.png Time +10 制限時間+10秒
Time Limit + 10 Seconds
800 Coins 1000 Coins Increases the time left by 10 seconds, but does not affect ability to catch Pokémon. Stages with a time limit (but not Competitive Stages)
Exp. Points x1.5.png Exp. Points x1.5 経験値1.5倍
Experience Points 1.5×
300 Coins 800 Coins Increases the Exp. Points earned at the end of a stage by 50%. Not in Special Stages that do not award experience
Mega Start.png Mega Start メガスタート
Mega Start
2000 Coins 2500 Coins Your Pokémon in the first slot Mega Evolves as a stage begins. Only if a Support Pokémon can Mega Evolve
Complexity -1.png Complexity -1 パズルポケモン-1
Puzzle Pokémon -1
9000 Coins 9500 Coins One less kind of Pokémon, rock, or block will appear. Not in 3-Pokémon Stages, Survival Mode, or certain other stages
Disruption Delay.png Disruption Delay オジャマガード
Disruption Guard
1500 Coins 2000 Coins Delays your opponent's disruptions. Only if the opponent can cause disruptions at the beginning of the stage
Attack Power Up.png Attack Power ↑ パワーアップ
Power Up
3000 Coins 5000 Coins Attack power gets doubled. Certain Special Stages

The items Moves +5 and Time +10 do not affect the stage's clear bonus, but they do positively affect the player's ranking.

These items can be received from:

Great Ball

If the player fails to catch a Pokémon, they can try again with a Great Ball, costing 2500 Coins in the 3DS Shuffle or 3500 Coins in Pokémon Shuffle Mobile. Catches with a Great Ball double the catchability percentage. (This does not stack if multiple throws are made.)

Game-use items

These items can only be bought from the Special Shop, which only opens for limited times. These items cost Jewels to buy. They are used immediately upon purchase and affect the whole game for a period of time. Only one can be active at a time; while one is active, the player cannot buy any others from the Special Shop.

Broadly speaking, the Special Shop is usually open for three weeks at a time (sometimes more or less), and usually has at least a month (sometimes more than two) between open dates. During its open times, the Special Shop's campaign is usually divided into consecutive 1-week periods. During each period, only a limited quantity of each item in the Special Shop is available; in the next period, the items are restocked if the player previously bought any. The Special Shop's openings are described in the following table.

Open dates Periods Items available (3DS & Mobile) Items available (Mobile only)
December 22, 2015
to January 12, 2016
3 Shop was unavailable on 3DS
  • 1× No Hearts Needed (1 hour)
  • 1× Superior Super Catch Time (1 hour)
  • 1× 1 Heart Recovered / 15 min. & Heart +6 (24 hours)
February 16, 2016
to March 8, 2016
3 Shop was unavailable on 3DS
  • 3× No Hearts Needed (1 hour)
  • 3× Superior Super Catch Time (1 hour)
  • 3× 1 Heart Recovered / 15 min. & Heart +6 (12 hours)
April 26, 2016
to May 10, 2016
1
  • 5× No Hearts Needed (1 hour)
  • 5× 1 Heart Recovered / 15 min. & Heart +6 (24 hours)
  • 5× Superior Super Catch Time (8 hours)
July 26, 2016
to August 16, 2016
3
  • 5× No Hearts Needed (1 hour)
  • 5× 1 Heart Recovered / 15 min. & Heart +6 (24 hours)
  • 5× Superior Super Catch Time (1 hour)
  • 5× Drop Rate Increase (1 hour)
September 20, 2016
to October 11, 2016
3
  • 5× No Hearts Needed (30 minutes)
  • 5× 1 Heart Recovered / 15 min. & Heart +6 (8 hours)
  • 5× Superior Super Catch Time (8 hours)
  • 5× Drop Rate Increase (8 hours)
December 20, 2016
to January 9, 2017
3
  • 10× No Hearts Needed (30 minutes)
  • 10× 1 Heart Recovered / 15 min. & Heart +6 (8 hours)
  • 10× Superior Super Catch Time (8 hours)
  • 10× Drop Rate Increase (8 hours)
January 31, 2017
to February 28, 2017
4
  • 1× No Hearts Needed (15 minutes trial, does not restock)
  • 10× No Hearts Needed (30 minutes)
  • 3× No Hearts Needed (24 hours)
  • 10× 1 Heart Recovered / 15 min. & Heart +6 (8 hours)
  • 10× Superior Super Catch Time (8 hours)
  • 10× Drop Rate Increase (8 hours)
April 25, 2017
to May 16, 2017
3
  • 1× No Hearts Needed (15 minutes trial)
  • 10× No Hearts Needed (30 minutes)
  • 3× No Hearts Needed (24 hours)
  • 10× 1 Heart Recovered / 15 min. & Heart +6 (8 hours),
  • 10× Superior Super Catch Time (8 hours)
  • 10× Drop Rate Increase (8 hours)

The items available in the Special Shop are described in the table below. Some items have differences in their effects based on the Special Shop release it was in.

Item Japanese name Cost (3DS) Cost (Mobile) Description
No Hearts Needed.png No Hearts Needed (Trial) ライフ消費なし
Life Costless
0 Jewels 0 Jewels The number of Hearts you have will not decrease for 15 minutes upon exchange.
No Hearts Needed.png No Hearts Needed ライフ消費なし
Life Costless
1 Jewels 1 Jewels The number of Hearts you have will not decrease for 30 minutes upon exchange.
No Hearts Needed.png No Hearts Needed ライフ消費なし
Life Costless
2 Jewels 2 Jewels The number of Hearts you have will not decrease for 1 hour upon exchange.
No Hearts Needed.png No Hearts Needed ライフ消費なし
Life Costless
10 Jewels 10 Jewels The number of Hearts you have will not decrease for 24 hours upon exchange.
Superior Super Catch Time.png Superior Super Catch Time ゲットチャンス倍
Get Chance Double
2 Jewels 2 Jewels When you use a Great Ball, the chance of a Super Catch is doubled for 1 hour upon exchange.
Superior Super Catch Time.png Superior Super Catch Time ゲットチャンス倍
Get Chance Double
2 Jewels 2 Jewels When you use a Great Ball, the chance of a Super Catch is doubled for 8 hours upon exchange.
1 Heart Recovered.png 1 Heart Recovered / 15 min. & Heart +6 ライフ回復15分&ライフ+6
Life Recovery 15 min. & Heart +6
1 Jewel 1 Jewel Hearts replenish every 15 mins for 8 hours, and the max number of Hearts will be 10. You receive 6 Hearts, too!
1 Heart Recovered.png 1 Heart Recovered / 15 min. & Heart +6 ライフ回復15分&ライフ+6
Life Recovery 15 min. & Heart +6
2 Jewels 2 Jewels Hearts replenish every 15 mins for 12 hours, and the max number of Hearts will be 10. You receive 6 Hearts, too!
1 Heart Recovered.png 1 Heart Recovered / 15 min. & Heart +6 ライフ回復15分&ライフ+6
Life Recovery 15 min. & Heart +6
2 Jewels 2 Jewels Hearts replenish every 15 mins for 24 hours, and the max number of Hearts will be 10. You receive 6 Hearts, too!
Drop Rate Increase.png Drop Rate Increase ドロップアップ
Drop Up
2 Jewels 2 Jewels Items will drop into the puzzle area more often for 1 hour upon exchange. Occurs only in battles against Pokémon you've caught.
Drop Rate Increase.png Drop Rate Increase ドロップアップ
Drop Up
2 Jewels 2 Jewels Items will drop into the puzzle area more often for 8 hours upon exchange. Occurs only in battles against Pokémon you've caught.

Enhancements

An Enhancement (Japanese: グッズ Goods) permanently improves a Pokémon when used on it. Enhancements cannot be bought. They may be used on a Pokémon when selecting Support Pokémon for a stage, in the Pokémon swap menu. Using an Enhancement consumes it.

Enhancement Japanese name Description / Details
Mega Speedup.png Mega Speedup メガスキルアップ
Mega Skills Up
Use it on a Mega-Evolving Pokémon, and it'll Mega Evolve a little sooner!

Reduces the size of the Mega Gauge (the number of icons that must be matched to fill it) by one.

Raise Max Level.png Raise Max Level マックスレベルアップ
Max Level Up
This item raises your Pokémon's maximum level by one.

The number of times this can be used depends on the Pokémon. For some, the maximum is 0.

Level Up.png Level Up レベルアップ
Level Up
Raises a Pokémon's current level by one.

Adds exactly enough Experience Points to reach the next level.

Exp Booster S.png Exp. Booster S けいけんちアップS
Experience Points Up S
Increases your Pokémon's Exp. Points by a small amount.

Adds 50 Experience Points.

Exp Booster M.png Exp. Booster M けいけんちアップM
Experience Points Up M
Increases your Pokémon's Exp. Points by a moderate amount.

Adds 200 Experience Points.

Exp Booster L.png Exp. Booster L けいけんちアップL
Experience Points Up L
Increases your Pokémon's Exp. Points by a large amount.

Adds 1000 Experience Points.

Skill Booster SML.png Skill Booster S スキルパワーS
Skill Power S
This item will slightly fill your Pokémon's Skill Gauge.

Adds 3 points.

Skill Booster SML.png Skill Booster M スキルパワーM
Skill Power M
This item will moderately fill your Pokémon's Skill Gauge.

Adds 10 points.

Skill Booster SML.png Skill Booster L スキルパワーL
Skill Power L
This item will significantly fill your Pokémon's Skill Gauge.

Adds 30 points.

Skill Swapper.png Skill Swapper スキルチェンジ
Skill Change
This enhancement changes a Pokémon's skill. Place it on a Pokémon to see what changes!

Not all Pokémon have alternate Skills to be able to use this item. If a Pokémon has more than one alternate Skill, the player is given a choice of which Skill to switch to. Each Skill has its own Skill Level, so if a brand new Skill is switched to, its Skill Level will be 1, but if a Skill that was previously raised is returned to, it will retain its old Skill Level.

Enhancements can be received from:

Personalized Skill Booster

A personal- ized Skill Booster

Personalized Skill Boosters may also be considered an Enhancement, but unlike the other Enhancements, these cannot be held in stock to be used as the player desires. Personalized Skill Boosters only drop on certain stages, and if the player clears the stage and they have already caught the opponent Pokémon, they are immediately added to that Pokémon's Skill Gauge. A single personalized Skill Booster adds 1 point to the Skill Gauge.

They can be found in many Special Stages and many Main Stages starting at Main Stage 401.

In other languages

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Enhancement.


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