User:TehPerson/List of Contest moves

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This is a list of moves detailed by their stats and effects in Pokémon Contests Spectaculars in Pokémon Omega Ruby and Alpha Sapphire.

List of contest moves

Gen Move Type Contest Appeal Jam Description
I Absorb Grass Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Acid Poison Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
II Acid Armor Poison Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
V Acid Spray Poison Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
V Acrobatics Flying Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
IV Acupressure Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
III Aerial Ace Flying Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
II Aeroblast Flying Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
V After You Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
II Agility Psychic Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
III Air Cutter Flying Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Air Slash Flying Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
V Ally Switch Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Scrambles the order in which Pokémon will move on the next turn.
II Amnesia Psychic Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
II Ancient Power Rock Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Aqua Jet Water Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
IV Aqua Ring Water Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Aqua Tail Water Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Arm Thrust Fighting Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
III Aromatherapy Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
VI Aromatic Mist Fairy Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Assist Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
IV Assurance Dark Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
III Astonish Ghost Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Attack Order Bug Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Attract Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
IV Aura Sphere Fighting Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
I Aurora Beam Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
V Autotomize Steel Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Avalanche Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
VI Baby-Doll Eyes Fairy Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Barrage Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Barrier Psychic Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
II Baton Pass Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
II Beat Up Dark Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
VI Belch Poison Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
II Belly Drum Normal Cute
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
V Bestow Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
II Bide Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
I Bind Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
I Bite Dark Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Blast Burn Fire Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
III Blaze Kick Fire Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
I Blizzard Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Block Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
V Blue Flare Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
I Body Slam Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
V Bolt Strike Electric Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Bone Club Ground Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Bone Rush Ground Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Bonemerang Ground Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
VI Boomburst Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
III Bounce Flying Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
IV Brave Bird Flying Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
III Brick Break Fighting Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Brine Water Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Bubble Water Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Bubble Beam Water Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Bug Bite Bug Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
IV Bug Buzz Bug Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Bulk Up Fighting Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Bulldoze Ground Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Bullet Punch Steel Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
III Bullet Seed Grass Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
III Calm Mind Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Camouflage Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
IV Captivate Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
VI Celebrate Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
III Charge Electric Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Charge Beam Electric Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
II Charm Fairy Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
IV Chatter Flying Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
V Chip Away Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
V Circle Throw Fighting Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
II Clamp Water Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
V Clear Smog Poison Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Close Combat Fighting Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
V Coil Poison Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Comet Punch Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
VI Confide Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
II Confuse Ray Ghost Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
II Confusion Psychic Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Constrict Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
II Conversion Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
II Conversion 2 Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
IV Copycat Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
III Cosmic Power Psychic Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Cotton Guard Grass Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
II Cotton Spore Grass Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
I Counter Fighting Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
III Covet Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Crabhammer Water Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
VI Crafty Shield Fairy Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
II Cross Chop Fighting Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
IV Cross Poison Poison Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
II Crunch Dark Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Crush Claw Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Crush Grip Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Curse Ghost Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
I Cut Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Dark Pulse Dark Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Dark Void Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
VI Dazzling Gleam Fairy Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Defend Order Bug Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Defense Curl Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
IV Defog Flying Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
II Destiny Bond Ghost Clever
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
II Detect Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
VI Diamond Storm Rock Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
II Dig Ground Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
I Disable Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
VI Disarming Voice Fairy Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Discharge Electric Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Dive Water Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Dizzy Punch Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
III Doom Desire Steel Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
IV Double Hit Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
I Double Kick Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
I Double Slap Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Double Team Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Double-Edge Normal Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
IV Draco Meteor Dragon Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
VI Dragon Ascent Flying Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Dragon Breath Dragon Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Dragon Claw Dragon Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Dragon Dance Dragon Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Dragon Pulse Dragon Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Dragon Rage Dragon Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Dragon Rush Dragon Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
V Dragon Tail Dragon Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
IV Drain Punch Fighting Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
VI Draining Kiss Fairy Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
II Dream Eater Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
I Drill Peck Flying Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
V Drill Run Ground Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
V Dual Chop Dragon Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
II Dynamic Punch Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
IV Earth Power Ground Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Earthquake Ground Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
V Echoed Voice Normal Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
VI Eerie Impulse Electric Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
II Egg Bomb Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
VI Electric Terrain Electric Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
VI Electrify Electric Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
V Electro Ball Electric Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
V Electroweb Electric Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
IV Embargo Dark Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Ember Fire Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Encore Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
III Endeavor Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
II Endure Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
IV Energy Ball Grass Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Entrainment Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
III Eruption Fire Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Explosion Normal Beautiful
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
III Extrasensory Psychic Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
II Extreme Speed Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
III Facade Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
VI Fairy Lock Fairy Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
VI Fairy Wind Fairy Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Fake Out Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
III Fake Tears Dark Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
II False Swipe Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
III Feather Dance Flying Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
IV Feint Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Feint Attack Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
VI Fell Stinger Bug Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
V Fiery Dance Fire Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
V Final Gambit Fighting Tough
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
II Fire Blast Fire Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
IV Fire Fang Fire Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Fire Pledge Fire Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
I Fire Punch Fire Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Fire Spin Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
II Fissure Ground Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
II Flail Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
V Flame Burst Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
V Flame Charge Fire Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
II Flame Wheel Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
I Flamethrower Fire Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Flare Blitz Fire Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Flash Normal Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
IV Flash Cannon Steel Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Flatter Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
IV Fling Dark Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
VI Flower Shield Fairy Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
I Fly Flying Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
VI Flying Press Fighting Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
IV Focus Blast Fighting Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Focus Energy Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Focus Punch Fighting Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
III Follow Me Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
IV Force Palm Fighting Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Foresight Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
VI Forest's Curse Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
V Foul Play Dark Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
V Freeze Shock Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
VI Freeze-Dry Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Frenzy Plant Grass Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
V Frost Breath Ice Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
II Frustration Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
I Fury Attack Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Fury Cutter Bug Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Fury Swipes Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
V Fusion Bolt Electric Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
V Fusion Flare Fire Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
II Future Sight Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
IV Gastro Acid Poison Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
V Gear Grind Steel Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
VI Geomancy Fairy Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
II Giga Drain Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Giga Impact Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
V Glaciate Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
II Glare Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Grass Knot Grass Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
V Grass Pledge Grass Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Grass Whistle Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
VI Grassy Terrain Grass Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
IV Gravity Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
I Growl Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
I Growth Normal Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Grudge Ghost Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
V Guard Split Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
IV Guard Swap Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
I Guillotine Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
IV Gunk Shot Poison Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
I Gust Flying Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
IV Gyro Ball Steel Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
III Hail Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
IV Hammer Arm Fighting Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
VI Happy Hour Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
II Harden Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Haze Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
V Head Charge Normal Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
IV Head Smash Rock Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
I Headbutt Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Heal Bell Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
IV Heal Block Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
IV Heal Order Bug Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
V Heal Pulse Psychic Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
IV Healing Wish Psychic Beautiful
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
V Heart Stamp Psychic Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Heart Swap Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
V Heat Crash Fire Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
III Heat Wave Fire Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
V Heavy Slam Steel Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
III Helping Hand Normal Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Hex Ghost Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
II Hidden Power Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II High Jump Kick Fighting Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
VI Hold Back Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
VI Hold Hands Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
V Hone Claws Dark Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Horn Attack Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Horn Drill Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
V Horn Leech Grass Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
III Howl Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
V Hurricane Flying Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
III Hydro Cannon Water Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
I Hydro Pump Water Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
I Hyper Beam Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
II Hyper Fang Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Hyper Voice Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
VI Hyperspace Fury Dark Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
VI Hyperspace Hole Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
II Hypnosis Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
III Ice Ball Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
I Ice Beam Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
V Ice Burn Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
IV Ice Fang Ice Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Ice Punch Ice Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Ice Shard Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
V Icicle Crash Ice Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
III Icicle Spear Ice Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Icy Wind Ice Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
III Imprison Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
V Incinerate Fire Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
V Inferno Fire Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
VI Infestation Bug Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
III Ingrain Grass Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
VI Ion Deluge Electric Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
III Iron Defense Steel Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
IV Iron Head Steel Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Iron Tail Steel Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Judgment Normal Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
I Jump Kick Fighting Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
I Karate Chop Fighting Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Kinesis Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
VI King's Shield Steel Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
III Knock Off Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
VI Land's Wrath Ground Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
IV Last Resort Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
IV Lava Plume Fire Tough
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
III Leaf Blade Grass Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Leaf Storm Grass Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
V Leaf Tornado Grass Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Leech Life Bug Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
I Leech Seed Grass Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Leer Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
II Lick Ghost Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
VI Light of Ruin Fairy Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Light Screen Psychic Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Lock-On Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Lovely Kiss Normal Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
I Low Kick Fighting Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
V Low Sweep Fighting Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
IV Lucky Chant Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Lunar Dance Psychic Beautiful
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
III Luster Purge Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
II Mach Punch Fighting Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
III Magic Coat Psychic Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
V Magic Room Psychic Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
III Magical Leaf Grass Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Magma Storm Fire Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
IV Magnet Bomb Steel Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Magnet Rise Electric Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
VI Magnetic Flux Electric Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
II Magnitude Ground Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
VI Mat Block Fighting Cool
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
IV Me First Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Mean Look Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Meditate Psychic Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Mega Drain Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
I Mega Kick Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
I Mega Punch Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Megahorn Bug Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Memento Dark Tough
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
IV Metal Burst Steel Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
II Metal Claw Steel Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Metal Sound Steel Clever
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
III Meteor Mash Steel Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Metronome Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Milk Drink Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
II Mimic Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
II Mind Reader Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Minimize Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
IV Miracle Eye Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
II Mirror Coat Psychic Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
II Mirror Move Flying Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
IV Mirror Shot Steel Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
I Mist Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
III Mist Ball Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
VI Misty Terrain Fairy Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
VI Moonblast Fairy Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
II Moonlight Fairy Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Morning Sun Normal Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
IV Mud Bomb Ground Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
III Mud Shot Ground Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Mud Sport Ground Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
III Muddy Water Water Tough
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
II Mud-Slap Ground Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
VI Mystical Fire Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Nasty Plot Dark Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
IV Natural Gift Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
III Nature Power Normal Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
III Needle Arm Grass Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Night Daze Dark Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Night Shade Ghost Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Night Slash Dark Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Nightmare Ghost Clever
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
VI Noble Roar Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
VI Nuzzle Electric Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
VI Oblivion Wing Flying Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
II Octazooka Water Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Odor Sleuth Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
IV Ominous Wind Ghost Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
VI Origin Pulse Water Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
II Outrage Dragon Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
III Overheat Fire Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Pain Split Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
VI Parabolic Charge Electric Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
VI Parting Shot Dark Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
I Pay Day Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
IV Payback Dark Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
I Peck Flying Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Perish Song Normal Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
VI Petal Blizzard Grass Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
II Petal Dance Grass Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
VI Phantom Force Ghost Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
I Pin Missile Bug Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
VI Play Nice Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
VI Play Rough Fairy Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
IV Pluck Flying Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
III Poison Fang Poison Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Poison Gas Poison Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
IV Poison Jab Poison Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Poison Powder Poison Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Poison Sting Poison Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
III Poison Tail Poison Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Pound Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
VI Powder Bug Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
II Powder Snow Ice Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Power Gem Rock Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Power Split Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
IV Power Swap Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as all the moves before it this turn.
IV Power Trick Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
IV Power Whip Grass Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
VI Power-Up Punch Fighting Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
VI Precipice Blades Ground Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
II Present Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Protect Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
I Psybeam Psychic Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
II Psych Up Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
II Psychic Psychic Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Psycho Boost Psychic Clever
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
IV Psycho Cut Psychic Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Psycho Shift Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
V Psyshock Psychic Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Badly startles the last Pokémon to act before the user.
V Psystrike Psychic Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Psywave Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
IV Punishment Dark Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
II Pursuit Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
V Quash Dark Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Quick Attack Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
V Quick Guard Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
V Quiver Dance Bug Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
II Rage Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
V Rage Powder Bug Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
II Rain Dance Water Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
II Rapid Spin Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
I Razor Leaf Grass Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Razor Shell Water Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
I Razor Wind Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Recover Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
III Recycle Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
II Reflect Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
V Reflect Type Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
III Refresh Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
V Relic Song Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Rest Psychic Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
V Retaliate Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Return Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Revenge Fighting Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
II Reversal Fighting Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the later it is used in a turn.
I Roar Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move later on the next turn.
IV Roar of Time Dragon Beautiful
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
III Rock Blast Rock Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
IV Rock Climb Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
IV Rock Polish Rock Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Rock Slide Rock Tough
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
II Rock Smash Fighting Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Rock Throw Rock Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Rock Tomb Rock Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
IV Rock Wrecker Rock Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
III Role Play Psychic Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
I Rolling Kick Fighting Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Rollout Rock Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Roost Flying Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
VI Rototiller Ground Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Round Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
II Sacred Fire Fire Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
V Sacred Sword Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
II Safeguard Normal Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
I Sand Attack Ground Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
III Sand Tomb Ground Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
II Sandstorm Rock Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
V Scald Water Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Scary Face Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Scratch Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Screech Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
V Searing Shot Fire Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
III Secret Power Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
V Secret Sword Fighting Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Seed Bomb Grass Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Seed Flare Grass Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
I Seismic Toss Fighting Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Self-Destruct Normal Beautiful
♥♥♥♥ 8
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A move of huge appeal, but using it prevents the user from taking further contest moves.
II Shadow Ball Ghost Clever
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Shadow Claw Ghost Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Shadow Force Ghost Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
III Shadow Punch Ghost Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Shadow Sneak Ghost Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
II Sharpen Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Sheer Cold Ice Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
V Shell Smash Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
V Shift Gear Steel Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
III Shock Wave Electric Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
III Signal Beam Bug Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
III Silver Wind Bug Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Simple Beam Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Sing Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Sketch Normal Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
III Skill Swap Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
II Skull Bash Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Sky Attack Flying Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
V Sky Drop Flying Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Temporarily stops the crowd from growing excited.
III Sky Uppercut Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
III Slack Off Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
I Slam Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Slash Normal Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
I Sleep Powder Grass Clever
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
II Sleep Talk Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Sludge Poison Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
II Sludge Bomb Poison Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
V Sludge Wave Poison Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
V Smack Down Rock Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
III Smelling Salts Normal Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
II Smog Poison Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Smokescreen Normal Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
V Snarl Dark Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
III Snatch Dark Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
II Snore Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
V Soak Water Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
II Soft-Boiled Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
I Solar Beam Grass Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
I Sonic Boom Normal Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
IV Spacial Rend Dragon Beautiful
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Spark Electric Cool
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II Spider Web Bug Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Spike Cannon Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
II Spikes Ground Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
VI Spiky Shield Grass Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
III Spit Up Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
II Spite Ghost Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
II Splash Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the audience quickly grow bored when an appeal move has little effect.
II Spore Grass Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
IV Stealth Rock Rock Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
VI Steam Eruption Water Beautiful
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used last.
V Steamroller Bug Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
An appealing move that can be used repeatedly without boring the audience.
II Steel Wing Steel Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
VI Sticky Web Bug Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
III Stockpile Normal Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
I Stomp Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
IV Stone Edge Rock Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Affected by how well the previous Pokémon's move went.
V Stored Power Psychic Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
V Storm Throw Fighting Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience in any kind of contest.
I Strength Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
II String Shot Bug Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles the last Pokémon to act before the user.
II Struggle Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
V Struggle Bug Bug Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
I Stun Spore Grass Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
I Submission Fighting Cool
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Substitute Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
IV Sucker Punch Dark Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Excites the audience a lot if used first.
II Sunny Day Fire Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works better the more the crowd is excited.
II Super Fang Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles all Pokémon that successfully showed their appeal.
III Superpower Fighting Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
I Supersonic Normal Clever
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes audience expect little of other contestants.
I Surf Water Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥ 3
♥♥♥♥
Startles all of the Pokémon to act before the user.
II Swagger Normal Cute
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
III Swallow Normal Tough
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Sweet Kiss Fairy Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Sweet Scent Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled one time this turn.
II Swift Normal Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes first this turn.
IV Switcheroo Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
I Swords Dance Normal Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Synchronoise Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if it is the same type as the move used by the last Pokémon.
II Synthesis Grass Clever
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
I Tackle Normal Tough
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Quite an appealing move.
III Tail Glow Bug Beautiful
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Gets the Pokémon pumped up. Helps prevent nervousness, too.
V Tail Slap Normal Cute
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Effectiveness varies depending on when it is used.
I Tail Whip Normal Cute
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works great if the user goes last this turn.
IV Tailwind Flying Cool
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Causes the user to move earlier on the next turn.
I Take Down Normal Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
III Taunt Dark Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that the audience has high expectations of.
V Techno Blast Normal Cool
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Works well if the user is pumped up.
III Teeter Dance Normal Cute
♥♥♥♥ 4
♥♥♥♥
♥♥♥♥ 4
♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.
V Telekinesis Psychic Clever
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Makes the remaining Pokémon nervous.
II Teleport Psychic Cool
♥♥♥♥ 2
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Prevents the user from being startled until the turn ends.
II Thief Dark Tough
♥♥♥ 1
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Shows off the Pokémon's appeal about as well as the move used just before it.
VI Thousand Arrows Ground Beautiful
♥♥♥♥ 2
♥♥♥♥
♥♥♥ 1
♥♥♥♥
Badly startles Pokémon that used a move of the same type.
VI Thousand Waves Ground Tough
♥♥♥ 3
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
Brings down the energy of any Pokémon that have already used a move this turn.
I Thrash Normal Tough
♥♥♥♥ 6
♥♥♥♥
♥♥♥♥ 0
♥♥♥♥
A very appealing move, but after using this move, the user is more easily startled.
II Thunder Electric Cool
♥♥♥ 1
♥♥♥♥