User:Dannyboy601/Template:Capture

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This template combines Template:Fiorepkmn, Template:Almiapkmn and Template:Obliviapkmn into one template, making use of another new template, User:Dannyboy601/Template:FM, while also borrowing elements from Template:Catch. It is designed to list the Pokémon that can be encountered in the Pokémon Ranger games. Currently, it is not intended to include scripted, one-off encounters with Pokémon that are released immediately after capture, such as bosses, Pokémon belonging to members of villainous teams and Pokémon that are the primary focus of missions or quests.

Examples

Ringtown

  Pokémon     Capture     Location     Poké Assist     Field Move     Loops  
276 Taillow
No Outside Larry's house   Flying   Gust N/A
Partner Pokémon
311 Plusle
Yes Outside the Ranger Base (if the player is female)   Discharge   None 3
312 Minun
Yes Outside the Ranger Base (if the player is male)   Discharge   None 3
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Go-Rock Squad Base

  Pokémon     Capture     Location     Poké Assist     Field Move     Loops  
092 Gastly
Yes   Ghost   None 5
125 Electabuzz
Yes   Electric   Recharge Recharge Recharge 6
374 Beldum
Yes   Psychic   Tackle 5
375 Metang
Yes   Psychic   Tackle Tackle 8
376 Metagross
Yes   Psychic   Crush Crush Crush 30
248 Tyranitar
Yes   Dark   Crush Crush Crush 11
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Ice Lake

  Pokémon     Capture     Location     Poké Assist     Field Move  
026 Raichu
Yes   Recharge PA.png  Recharge   Recharge 4 3
398 Staraptor
Yes   Flying PA.png  Flying   Fly 3
037 Vulpix
Yes   Fire PA.png  Fire   Burn 1 3
395 Empoleon
Yes   Water PA.png  Water   River Flow 2 3
124 Jynx
Yes   Psychic PA.png  Psychic   Teleport 3
460 Abomasnow
Yes (requires Tackle 3)   Ice PA.png  Ice   Crush 3 3
Post game
471 Glaceon
Yes   Ice PA.png  Ice   Crush 3 3
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Haruba Desert

  Pokémon     Capture     Location     Poké Assist     Field Move  
135 Jolteon
Yes   Electric PA.png  Electric   Electrify 3 3
022 Fearow
Yes   Flying PA.png  Flying   Cut 3 3
084 Doduo
Yes   Normal PA.png  Normal   Agility 3
112 Rhydon
Yes   Ground PA.png  Ground   Tackle 3 3
451 Skorupi
Yes   Poison PA.png  Poison   Crush 1 3
331 Cacnea
Yes   Grass PA.png  Grass   Tackle 1 3
332 Cacturne
Yes   Grass PA.png  Grass   Crush 2 3
450 Hippowdon
Yes   Ground PA.png  Ground   Sand Fill 3
Post game
330 Flygon
Yes   Dragon PA.png  Dragon   Cut 4 3
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Aqua Resort

  Pokémon     Capture     Location     Poké Assist     Field Move  
235 Smeargle
Yes   Normal Assist.png  Normal   Tackle 2 3
209 Snubbull
Yes   Normal Assist.png  Normal   Tackle 2 3
210 Granbull
Yes   Normal Assist.png  Normal   Tackle 3 3
447 Riolu
No   Fighting Assist.png  Fighting   Crush 2 N/A
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Sophian Road

  Pokémon     Capture     Location     Poké Assist     Field Move  
159 Croconaw
Yes Hidden in the bushes (requires Roar)   Water Assist.png  Water   Crush 3 3
185 Sudowoodo
Yes Disgused as a curious tree (requires Soak 2)   Rock Assist.png  Rock   Crush 2 3
315 Roselia
Yes   Grass Assist.png  Grass   Cut 2 3
026 Raichu
Yes   Recharge Assist.png  Recharge   Recharge 4 3
205 Forretress
Yes   Normal Assist.png  Normal   Tackle 3 3
416 Vespiquen
Yes Hidden in a tree (requires Tackle 1)   Bug Assist.png  Bug   Crush 3 3
193 Yanma
Yes   Bug Assist.png  Bug   Cut 2 3
398 Staraptor
Yes   Flying Assist.png  Flying   Fly 3
455 Carnivine
Yes   Grass Assist.png  Grass   Cut 2 3
"Yes" means that the Pokémon can be captured in this location. "No" means that the Pokémon can only be seen.

Parameters

Capture/header

This template begins the table. It takes two parameters. The first is a number between 1 and 3 that indicates the game in which the area appears. 1 corresponds to Pokémon Ranger, 2 corresponds to Pokémon Ranger: Shadows of Almia and 3 corresponds to Pokémon Ranger: Guardian Signs. The second parameter is the type of terrain that the area comprises, such as "Forest" or "Ocean". For a full list of options, see here.

Capture/div

This template divides the table into sections. It takes three parameters. The first and second parameters should be the same number between 1 and 3 and type of terrain as in the header. The third parameter is the text that appears in the divider.

Capture/entry

This template provides information on a single Pokémon that can be found in the area, with each instance of the template corresponding to a new row in the table. It takes up to ten parameters. The first parameter should be the same number between 1 and 3 as in the header. The second and third parameters are the Pokémon's National Pokédex number and name respectively. The fourth parameter is the Pokémon's group as listed in the Browser. The fifth parameter may be set to either "Yes" or "No" to indicate if the Pokémon can be registered as captured (Yes) or only seen (No) in the Browser. "No" should be used, for example, if the Pokémon belongs to a friendly NPC, is in an unreachable location or otherwise does not engage the player in battle. The sixth parameter is the precise location that the Pokémon can be found, including details on any required field moves. The seventh parameter is the type of Poké Assist that the Pokémon has, which is often, but not necessarily, the same as its group. The eighth and ninth parameters are the name and level of the Pokémon's field move. If the field move is one that has no level (i.e., Cross, Flash, Agility, Airlift, Dark Power, Demist, Elevate, Fly, Magma Flow, Rain Dance, Sand Fill, Stink, Swim or Teleport), "-" should be used in place of a number for the ninth parameter. If the Pokémon has no field move at all, both the eighth and ninth parameters should be left blank. The tenth parameter indicates the number of loops required to capture the Pokémon, and, as such, should only be used for areas that appear in the first Pokémon Ranger game.

Capture/footer

This template ends the table. It takes two parameters, which should be the same number between 1 and 3 and type of terrain as in the header.