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Reason: Translations (including Japanese names) of rare qualities and specific effects (if necessary)

Rare qualities (Japanese: すごわざ amazing skill) are passive abilities in Pokémon Mystery Dungeon: Rescue Team DX that Pokémon can have that affect the player's team inside of mystery dungeons. These abilities replace Team Skills, Emeras, and the IQ systems of previous games in the Pokémon Mystery Dungeon series. All rare qualities—even those of temporary recruits—affect every allied Pokémon on the floor.

Upon recruitment, Pokémon may have one of these Qualities. Using a Rare Quality Orb will increase the odds of newly recruited Pokémon having rare qualities.

Rare qualities may also be obtained by having a Pokémon eat a DX or Rainbow Gummi. DX Gummis will guarantee a new rare quality, while Rainbow Gummis only have a chance to.

If a Pokémon already has a rare quality and obtains a second one after being fed a gummi, the player will get to choose which to keep.

List of rare qualities

Having multiple of the same rare quality does not make the effect stack. Rare qualities that activate from enemy attacks can also activate from friendly moves such as Earthquake or a confused attack, but not explosions. They do not activate from regular attacks.

Name Game description Notes
Bargain Items can be bought at a lower price from shops in dungeons. Rare qualities affect your whole team. Items have a 20% discount. This also affects camps if purchased via a Wigglytuff Orb.
Blast Control Damage your team takes from explosions is reduced. Rare qualities affect your whole team. Damage is halved, and stacks with the Fire-type explosion resistance. Also halves damage from enemy Blast Seeds.
Brawl The more enemies there are in a room, the more powerful your moves will be. Rare qualities affect your whole team. Does not activate in corridors, but can activate from ranged moves that target enemies in corridors from a room. Damage boost is roughly 50-100%.
Defensive Rhythm Whenever Pokémon are hit by attacks, their Defense and Sp. Def are boosted. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. Reduces damage from every attack, and is cumulative with multi-hit attacks.
Evasive Rhythm Whenever Pokémon are hit by attacks, their evasiveness is boosted, making it easier to dodge attacks. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. Increases evasion from every attack, and is cumulative with multi-hit attacks.
Food Finder You're more likely to see Tiny Apples in dungeons. Rare qualities affect your whole team. Tiny Apples will generate on floors.
Forge a Path You can break walls as you walk. But your Belly gets significantly emptier if you break walls, and you can't break any more walls if your Belly reaches 0. Rare qualities affect your whole team. Costs one Belly point per wall tile broken by the Pokémon. Cannot break walls diagonally, or with empty Belly. The leader can push another Pokémon into a wall, subtracting their Belly. Guest Pokémon do not have Belly but can still break walls.
Friendly Pokémon you battle against are more likely to become your friends. Rare qualities affect your whole team. Increase recruitment chance by 15%. Stacks with other methods.
Funnel Fun The rate at which HP restores naturally when Pokémon are in a corridor is greatly sped up. Rare qualities affect your whole team. Increases HP restoration by 300%.
Leap Ahead The Pokémon behind you in a corridor jumps in front and uses a 1-tile move. After it uses the move, that Pokémon returns to its original spot. Rare qualities affect your whole team. Has a 4-tile vertical range and 5-tile horizontal range. Team members must be adjacent and have vision. An attacker can switch places with a team member outside a corridor or vice versa and can do so diagonally, with a range of 4 tiles. Does not activate with the regular attack or Struggle.
Leave Half An Apple, Max Ether, or Tiny Reviver Seed will remain in your Toolbox after you use a Big Apple, Perfect Apple, Max Elixir, or Reviver Seed. Rare qualities affect your whole team. Consuming a Reviver Seed does not yield a Plain Seed. If the Toolbox is full, the item will be placed on the ground.
Link Boost The power of linked moves is boosted. The more moves are linked, the more powerful they become. Rare qualities affect your whole team. Damage boost is roughly 20-40%.
Lonely Courage When a Pokémon has no nearby teammates, it gets very strong. Rare qualities affect your whole team. Deals 50% more damage and takes 50% less damage. Must more than 5 tiles away (or more than 1 tile away in an obscured corridor) and not in the same room.
Mind Over Matter When a Pokémon steps on a Wonder Tile and its strength is restored, its bad conditions, such as being poisoned or burned, also heal. Rare qualities affect your whole team.
Moving Up Move Exp. earned when you use moves in a dungeon is increased more than usual. Rare qualities affect your whole team. Increases Exp. by a set amount and stacks with the Trained status.
Narrow Focus Moves used in corridors will never miss. Rare qualities affect your whole team.
Notorious Fasting Pokémon won't take damage even when their Belly reaches 0. Beware that HP won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. Linked moves still cannot be used until Belly is replenished.
Notorious Healing The rate at which HP restores naturally is sped up. Rare qualities affect your whole team. Increases restoration by 100%. Stacks with Funnel Fun and other natural HP restoration boosts.
Notorious Restoration When you use items that help restore HP or fill your Belly, those items will restore more than usual. Rare qualities affect your whole team. Increases restoration by 50%.
PP Pouch The PP of a learned move restores a bit when an enemy is defeated. Rare qualities affect your whole team. Roughly 10% chance to restore a random move's PP by 5 after defeating an enemy. Does not attempt to restore moves with full PP.
Rapid Bull's-Eyes Moves that hit multiple times will never miss. Rare qualities affect your whole team. Also affects moves that hit twice from abilities, such as Chlorophyll.
Recoil Boost Moves that have recoil damage or moves that hurt the user if they miss are greatly powered up. Rare qualities affect your whole team. Increases damage from moves like Take Down and High Jump Kick by 100%.
Riled Up Attack and Sp. Atk are boosted when you take damage from an enemy. Rare qualities affect your whole team. Attack and Special Attack are raised 1 stage.
Sales Pitch Items can be sold at a higher price to shops in dungeons. Rare qualities affect your whole team. Items sell for 50% more than their normal price.
Shared Happiness When a teammate's bad conditions are healed, a bad condition of another team member also gets healed. Rare qualities affect your whole team. Range is room-wide.
Small Stomach Whatever food you eat, it will fill your Belly completely. Be sure to chew your food well! Rare qualities affect your whole team. Includes berries and seeds.
Squad Up The more members you have on your team, the more likely it is that Pokémon you battle against will want to be your friends. Rare qualities affect your whole team. Includes temporary recruits, but not other Guest Pokémon for missions. The bonus is 3% with one Pokémon and 7.5% with a full party of eight. Stacks with other methods.
Squeeze Out The PP of a move that has 0 PP may sometimes be restored. Rare qualities affect your whole team. Restores 1 PP to a 0 PP move after 30 turns. Turn timer starts upon reaching 0 PP, is unique to each team member, and resets upon advancing floors.
Steamroll Even moves that have no effect or are not very effective due to Abilities or bad type matchups will be able to steamroll opponents and deal damage. Rare qualities affect your whole team. Moves that would normally do resisted damage or no damage due to the target's typing or Ability instead deal normal damage. Does not bypass other immunities, including Magnet Rise, Telekinesis, Soundproof, Wonder Guard, Primordial Sea, Desolate Land, or the Grass type's immunity to Leech Seed. Also does not allow a move to deal super-effective damage to a target's other type. Overrides Tinted Lens.
Strike Back When the Pokémon takes damage from an adjacent enemy, it reduces the Attack and Sp. Atk of that enemy. Rare qualities affect your whole team. Reduces the Attack and Special Attack of the enemy 1 stage, even for multiple-hit attacks.
Thrown Item Boost Spikes and stones are powered up. On top of that, enemies won't be able to catch items. Rare qualities affect your whole team. Increases damage by 50%. Items can still miss.
Tight Formation The more team members there are nearby, the lower the damage will be when Pokémon are hit by wide-ranging moves, such as Magnitude. Rare qualities affect your whole team. Range is room-wide. Damage reduction is roughly 10-50%.
Wary Walk When a Pokémon steps on a trap, the trap can be broken and disabled. Rare qualities affect your whole team. Chance is roughly 50%. Does not destroy Warp Traps on islands.
XP Boost The Exp. Points Pokémon earn after defeating an enemy in a dungeon are boosted. Rare qualities affect your whole team. On top of that, this effect also applies to Pokémon at rescue team camps. Increases Exp. by 100%.

In other languages

Language Title
French Capacicool
German Talent
Italian Specialità
Spanish Talento
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