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|— | |— | ||
|Entire Field | |Entire Field | ||
|Turns the field of | |Turns the field of play's zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.) | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|B {{m|Dazzling Gleam}} | |B {{m|Dazzling Gleam}} | ||
Line 530: | Line 530: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Activation Condition: When an ally Mega Evolves. Deactivation Condition: Cannot be deactivated.<br>Lowers the | |Activation Condition: When an ally Mega Evolves. Deactivation Condition: Cannot be deactivated.<br>Lowers the target's Attack and Sp. Atk by 4 stat ranks. Lowers the target's Fairy Type Rebuff by 1 rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|I Won't Fall Behind! | |I Won't Fall Behind! | ||
Line 540: | Line 540: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Sp. Atk by 2 stat ranks. Raises the user's Sp. Def and critical-hit rate by 1 stat rank. | ||
|- style="background: #{{fairy color light}}" | |- style="background: #{{fairy color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
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|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Gardevoir until the end of battle. This | |Become Mega Gardevoir until the end of battle. This attack's power increases when the zone is a Fairy Zone.<br>''(6★ EX) effect: Power of sync move increases by 50%'' | ||
|} | |} | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
|Head Start 1 | |Head Start 1 | ||
|Reduces the | |Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.<br>''Only before Mega Evolving'' | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Head Start 2 | |Head Start 2 | ||
|Reduces the | |Reduces the user's sync move countdown by 2 the first time it enters a battle each battle.<br>''Only after Mega Evolving'' | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Gobsmack 4 | |Gobsmack 4 | ||
|Has a chance (50%) of leaving the target confused when the | |Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Speedy Entry 2 | |Team Speedy Entry 2 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Move Gauge Refresh 3 | | Disarming Voice: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Foul Fighting 5 | | Disarming Voice: Foul Fighting 5 | ||
| Powers up the | | Powers up the user's moves against targets that are flinching, confused, or trapped. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Fairy Wish: Move Gauge Refresh 3 | | Fairy Wish: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Fairy Wish: MP Refresh 2 | | Fairy Wish: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Fairy Wish: Team Brain Gain 9 | | Fairy Wish: Team Brain Gain 9 | ||
| Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the | | Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| I Won't Fall Behind!: MP Refresh 2 | | I Won't Fall Behind!: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| I Won't Fall Behind!: Ramp Up 1 | | I Won't Fall Behind!: Ramp Up 1 | ||
| Raises the | | Raises the user's Sp. Atk by 1 stat rank when its move is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Gobsmack 2 | | Gobsmack 2 | ||
| Has a chance (30%) of leaving the target confused when the | | Has a chance (30%) of leaving the target confused when the user's attack move against it is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Whimsical Stability | | Whimsical Stability | ||
| The | | The user's stats cannot be lowered when the zone is a Fairy Zone. | ||
| 9 | | 9 | ||
| 108 | | 108 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Interference Sync 5 | | Interference Sync 5 | ||
| Powers up the | | Powers up the user's sync move against targets that are flinching, confused, or trapped. | ||
| 9 | | 9 | ||
| 108 | | 108 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Devastation | | Devastation | ||
| The more the | | The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Overpower | | Overpower | ||
| The more the | | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Mind Boggler 9 | | Mind Boggler 9 | ||
| Lowers the | | Lowers the target's Sp. Def by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Sharp Entry 1 | | Sharp Entry 1 | ||
| Raises the | | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Head Start 1 | | Head Start 1 | ||
| Reduces the | | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Discombobulate 9 | | Discombobulate 9 | ||
| Lowers the | | Lowers the target's accuracy by one stat rank when the user's attack move against it is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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* Daily Battle: Challenge from Wally (September 30 to October 17, 2022) | * Daily Battle: Challenge from Wally (September 30 to October 17, 2022) | ||
Wally has also been shown to pair alongside the following Pokémon and can be battled against in: | Wally has also been shown to pair alongside the following Pokémon and can be battled against in: | ||
* {{p|Altaria}} | * {{p|Altaria}} | ||
** Story event: All Aboard the Victory Train (June 30 to July 15, 2021) | ** Story event: All Aboard the Victory Train (June 30 to July 15, 2021) | ||
Line 1,118: | Line 1,118: | ||
|zh_cmn=和大家攜手挑戰世界之 魔法閃耀 ''{{tt|Hàn Dàjiā Xiéshǒu Tiǎozhàn Shìjiè zhī Mófǎ Shǎnyào|Challenge the World with Everyone - Dazzling Gleam}}'' | |zh_cmn=和大家攜手挑戰世界之 魔法閃耀 ''{{tt|Hàn Dàjiā Xiéshǒu Tiǎozhàn Shìjiè zhī Mófǎ Shǎnyào|Challenge the World with Everyone - Dazzling Gleam}}'' | ||
|fr=À l'assaut du monde ! Éclat Magique ! | |fr=À l'assaut du monde ! Éclat Magique ! | ||
|de=Zauberschein der Früchte harter Arbeit | |de=Zauberschein der Früchte harter Arbeit | ||
|ko=다 함께 세계에 도전하는 매지컬샤인 ''{{tt|Da Hamkke Segye-e Dojeonhaneun Maejikeol Syain|Challenge the World with Everyone - Dazzling Gleam}}'' | |ko=다 함께 세계에 도전하는 매지컬샤인 ''{{tt|Da Hamkke Segye-e Dojeonhaneun Maejikeol Syain|Challenge the World with Everyone - Dazzling Gleam}}'' | ||
|it=Magibrillio che si misura con il mondo | |it=Magibrillio che si misura con il mondo |