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Fighting (type)

1,395 bytes added, 19:22, 9 December 2019
Moves: Gen 8
{{movelist/battle|3|Arm Thrust|Physical|Tough|15|100|20|anyadjacent|The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.}}
{{movelist/battle|4|Aura Sphere|Special|Beautiful|80|—|20|any|The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.}}
{{movelist/battle|8|Body Press|Physical||80|100|10|anyadjacent|The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.}}
{{movelist/battle|3|Brick Break|Physical|Cool|75|100|15|anyadjacent|The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.}}
{{movelist/battle|3|Bulk Up|Status|Cool|—|—|20|self|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.}}
{{movelist/battle|3|Focus Punch|Physical|Tough|150|100|20|anyadjacent|The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.}}
{{movelist/battle|4|Force Palm|Physical|Cool|60|100|10|anyadjacent|The target is attacked with a shock wave. This may also leave the target with paralysis.}}
{{movelist/battle|8|G-Max Chi Strike|Physical||—|—|3|adjacentfoes|A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.}}
{{movelist/battle|8|G-Max Chi Strike|Special||—|—|3|adjacentfoes|A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.}}
{{movelist/battle|4|Hammer Arm|Physical|Tough|100|90|10|anyadjacent|The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.}}
{{movelist/battle|1|High Jump Kick|Physical|Cool|130|90|10|anyadjacent|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movelist/battle|2|Mach Punch|Physical|Cool|40|100|30|anyadjacent|The user throws a punch at blinding speed. This move always goes first.}}
{{movelist/battle|6|Mat Block|Status|Cool|—|—|10|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}
{{movelist/battle|8|Max Knuckle|Physical||—|—|3|adjacentfoes|This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.}}
{{movelist/battle|8|Max Knuckle|Special||—|—|3|adjacentfoes|This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.}}
{{movelist/battle|8|Meteor Assault|Physical||150|100|5|anyadjacent|The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.}}
{{movelist/battle|8|No Retreat|Status||—|—|5|self|This move raises all the user's stats but prevents the user from switching out or fleeing.}}
{{movelist/battle|8|Octolock|Status||—|100|15|anyadjacent|The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.}}
{{movelist/battle|6|Power-Up Punch|Physical|Tough|40|100|20|anyadjacent|Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.}}
{{movelist/battle|5|Quick Guard|Status|Cool|—|—|15|team|The user protects itself and its allies from priority moves.}}
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