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Poké Flute

149 bytes removed, 16 March
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===Effect===
[[File:PokéFluteSnorlax.png|thumb|The Poké Flute being used in {{game|FireRed and LeafGreen|s}}]]
====ManualOutside activationof battle====
=====InThe Poké Flute is used to wake up {{status|Sleep|sleeping}} Pokémon in the field=====overworld.
A* Poké Flute's single purpose inIn the field is to wake up {{status|Sleep|sleeping}} {{OBP|Pokémon|species}}. In [[Generation I]] core series games, [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed, LeafGreen]], [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!, and Let's Go, Eevee!]], it is used to wake the two {{p|Snorlax}} sleeping on {{rt|12|Kanto}} and {{rt|16|Kanto}}. DoingThis thisinitiates isa thebattle only way to progress southward inwith the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. In {{game|Yellow}}, it can also wake up {{ga|Red's Pikachu|the player's Pikachu}}. If used outside of battle, it will play a "catchy tune".
* In {{game|Yellow}}, the Poké Flute can be used to wake up {{ga|Red's Pikachu|the player's Pikachu}}.
* In [[Pokémon X and Y]], the player has to deliver the Poké Flute from the [[Parfum Palace]] to its owner, a {{tc|Black Belt}}, who uses it to wake up a Snorlax that is blocking {{rt|7|Kalos}}. The player does not get to keep the Poké Flute after they deliver it.
 
InIf the [[Generationplayer II]]uses Pokémonthe gamesPoké asFlute welloutside asof theirbattle, remakesit {{game|HeartGoldwill andplay SoulSilver|s}},a this"catchy purposetune", isbut fulfilleddoes bynot thewake radioup functionany of the [[Pokégear]].player's An {{DL|Pokégear|Radio|EXPN Card}} is required for this, and the Poké Flute is on channel 20 in KantoPokémon.
 
In [[Pokémon X and Y]]{{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the player has to get the Poké Flute from the [[Parfum PalacePokégear]]'s andradio deliver it to its owner, a {{tc|Black Belt}}, who will useis itused to wake up awild Snorlax. thatIf isthe blockingplayer has the {{rtDL|7Pokégear|KalosRadio|EXPN Card}}., Unlikethey incan thetune Generationinto Ichannel games20 andin theirKanto remakes,to hear the Poké Flute is a temporary item, and will only be in the player's possession while it is being delivered.
 
=====In battle=====
A Poké Flute is a reusable item that cures all Pokémon in the {{pkmn|battle}} of {{status|sleep}}, including the opponent's Pokémon. If no Pokémon are asleep, it will have no effect on the battle, but still counts as the player's turn.
 
In {{game|FireRed and LeafGreen|s}}, Pokémon with {{a|Soundproof}} cannot be woken up by the Poké Flute. In {{g|X and Y}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the Poké Flute cannot be used in battle.
 
The Poké Flute's purpose is fulfilled by the [[Blue Flute]] in {{game2|Ruby|Sapphire|Emerald}}, their remakes {{g|Omega Ruby and Alpha Sapphire}}, and all [[Generation IV]] [[core series]] games.
 
===Description===
'''Pokémon Flute''' was introduced as a {{TCG|Trainer card}} at the beginning of the [[Pokémon Trading Card Game]]. First released in the initial Japanese {{TCG|Expansion Pack}}, it later debuted in English in the {{TCG|Base Set}}, with both prints featuring an illustration by [[Keiji Kinebuchi]]. Pokémon Flute allows the player to choose a {{TCG|Basic Pokémon}} from their opponent's discard pile and add it to their opponent's {{TCG|Bench}}.
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==Trivia==
* In [[Generation]]s {{gen|III}} and {{gen|IV}}, as well as {{g|Omega Ruby and Alpha Sapphire}}, the [[Blue Flute]] can be used to wake a sleeping Pokémon without being consumed, like the Poké Flute's in battle effect.
 
==In other languages==

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