Poké Radar: Difference between revisions

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(https://www.smogon.com/ingame/guides/dpp_pokeradar)
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In these games only, the player can encounter certain Pokémon with the Poké Radar that would not be normally found on that route; these Pokémon are often not native to the [[Sdex|Sinnoh regional Pokédex]]. For example, the Poké Radar is the only way to encounter a {{p|Nidoran♀}} on [[Sinnoh Route 201|Route 201]].
In these games only, the player can encounter certain Pokémon with the Poké Radar that would not be normally found on that route; these Pokémon are often not native to the [[Sdex|Sinnoh regional Pokédex]]. For example, the Poké Radar is the only way to encounter a {{p|Nidoran♀}} on [[Sinnoh Route 201|Route 201]].


When the Poké Radar is used, the game generates four "rings" around the player, with the first ring consisting of the eight squares surrounding the player, the second ring consisting of the 16 squares surrounding the first ring, and so on for the third and fourth rings. One random square in each ring will be selected, and if that square is a patch of grass, that patch will shake. Therefore, the maximum number of patches that can shake with each use of the Poké Radar is four; if fewer than four patches shake, then one or more of the randomly selected squares were not patches of grass. If all four squares did not contain grass, then the game will display the message "''The grassy patch remained silent...''" and the chain will automatically break. In addition to patches that force their Pokémon to be Shiny, patches of grass can shake in two different ways. Stepping into one of them and then the other will break the chain.  
When the Poké Radar is used, the game generates four "rings" around the player, with the first ring consisting of the eight squares surrounding the player, the second ring consisting of the 16 squares surrounding the first ring, and so on for the third and fourth rings. One random square in each ring will be selected, and if that square is a patch of grass, that patch will shake. Therefore, the maximum number of patches that can shake with each use of the Poké Radar is four; if fewer than four patches shake, then one or more of the randomly selected squares were not patches of grass. If all four squares did not contain grass, then the game will display the message "''The grassy patch remained silent...''" and the chain will automatically break.


Each "ring" has a different chance to continue a chain. From closest ring to farthest ring, the chances are 28%, 48%, 68%, and 88%. Catching a Pokémon, rather than defeating it, will increase the odds of the chain continuing by 10%, but only for the patches that shake immediately after the battle ends. Therefore, the maximum chance of continuing the chain, done by catching the Pokémon and then moving to the farthest ring, is 98%. Different formations of patches have no apparent bearing on the odds of the chain continuing.<ref>[http://www.smogon.com/forums/threads/chaining-with-the-pokeradar-the-correct-way-gp-2-2.3486334/ Chaining with the PokeRadar, the Correct way - Smogon.com]</ref>
The patch in the farthest "ring" is the most likely to continue a chain. Catching a Pokémon, rather than defeating it, will increase the odds of the chain continuing, but only for the patches that shake immediately after the battle ends. Different formations of patches have no apparent bearing on the odds of the chain continuing.<ref>[http://www.smogon.com/forums/threads/chaining-with-the-pokeradar-the-correct-way-gp-2-2.3486334/ Chaining with the PokeRadar, the Correct way - Smogon.com]</ref>


If a [[Pokémon outbreak|swarm]] ends while a chain is in progress, or a Pokémon otherwise ceases to become available, then that Pokémon will continue to be available until the chain is broken.
If a [[Pokémon outbreak|swarm]] ends while a chain is in progress, or a Pokémon otherwise ceases to become available, then that Pokémon will continue to be available until the chain is broken.

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