From Bulbapedia, the community-driven Pokémon encyclopedia.
I've noticed that in Generation I and II, if a Pokémon tries to lower or raise a stat that's at 1 or 999, respectively, the move will fail (additionally, any stat that's not HP will be reduced to 999 in-battle if it's anything higher). This doesn't happen Generation III onwards. I don't think it's noted anywhere on the site, is it? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 09:19, 30 August 2014 (UTC)
:Interesting. I know there is that Thick Club glitch though, where Marowak's attack overflows. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 09:46, 30 August 2014 (UTC)