Eat (specialty): Difference between revisions
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Placing a food item on Mosslax's [[offering dish]] will grant an effect based on the flavor of the meal for the rest of the day: | Placing a food item on Mosslax's [[offering dish]] will grant an effect based on the flavor of the meal for the rest of the day: | ||
* No flavor: Increased rate of | * No flavor: Increased rate of less comfort increases for Comfort Level gain and for Pokémon to call you by username and best friends. | ||
* Bitter: More [[rippling water]] tiles, [[Honey]] from flowers, and [[Stardust]] from [[Dream Island]]s appear (described in-game as an increased chance of finding "rare items") | * Bitter: More [[rippling water]] tiles, [[Honey]] from flowers, and [[Stardust]] from [[Dream Island]]s appear (described in-game as an increased chance of finding "rare items") | ||
* Dry: {{p|Ho-Oh}} and {{p|Lugia}} appear more often | * Dry: {{p|Ho-Oh}} and {{p|Lugia}} appear more often | ||
* Sour: {{OBP|Trade|specialty}} item discounts (random from 10% to 50% per item) and increased chance of | * Sour: {{OBP|Trade|specialty}} item discounts (random from 10% to 50% per item) and increased chance of rarer items than usual being available for trade | ||
* Spicy: Increased chance of new Pokémon appearing in [[habitat]]s | * Spicy: Increased chance of new Pokémon appearing in [[habitat]]s | ||
* Sweet: More {{OBP|Search|specialty|buried items}} appear | * Sweet: More {{OBP|Search|specialty|buried items}} appear | ||
Revision as of 00:36, 6 June 2026
Eat (Japanese: くいしんぼう Glutton) is a specialty in Pokémon Pokopia.
Pokémon Pokopia
Tips and Tricks
| Name | Image | Description |
|---|---|---|
| Mosslax has the |
Pokémon
Here is a list of Pokémon that have the
Eat specialty.
| Pokodex | Ndex | MS | Pokémon | Type | |
|---|---|---|---|---|---|
| #108 | #0143 | Snorlax Mossy |
Normal | ||
Uses
| This page is in need of spading. See its section on the spading page for more information, and how you can help. Reason:
|
Placing a food item on Mosslax's offering dish will grant an effect based on the flavor of the meal for the rest of the day:
- No flavor: Increased rate of less comfort increases for Comfort Level gain and for Pokémon to call you by username and best friends.
- Bitter: More rippling water tiles, Honey from flowers, and Stardust from Dream Islands appear (described in-game as an increased chance of finding "rare items")
- Dry: Ho-Oh and Lugia appear more often
- Sour: Trade item discounts (random from 10% to 50% per item) and increased chance of rarer items than usual being available for trade
- Spicy: Increased chance of new Pokémon appearing in habitats
- Sweet: More buried items appear
The strength of the effect is determined by the complexity of the meal, as follows:
- Strongest effect ("a lot more likely"):
- Medium-strength effect ("more likely"):
- All other cooked meals
- Weakest effect ("a little more likely"):
- All other food items
In other languages
| This section is missing names in other languages. Please feel free to edit this section to add the missing names and complete it. |
Related articles
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| This article is part of both Project Moves and Abilities and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on moves and abilities in the spin-off games. |