Quake (skill)

Quake ゆさぶる
Shake
Skill
Sometimes increases damage and leaves opponent paralyzed for a short period of time.

Quake (Japanese: ゆさぶる Shake) is a skill in Pokémon Shuffle.

Activation

Certain types are immune to paralysis. Immunities are indicated by X's in the chart below:

Status condition effectiveness
Condition Defender's type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
Paralyzed

If a Pokémon is immune to paralysis, or already has any status condition, then this skill will not activate.

Effect

Bellossom is paralyzed

When activated, this skill inflicts paralysis for 1 move.

A paralyzed Pokémon cannot use any disruptions, and its disruption countdown is paused.

Note that a foe's current status condition will tick down its duration after a move is made, but before the second hit onwards of the move's resulting combo. This can result in the status effect being active for the first match of the combo, but being inactive for the subsequent matches in the same combo.

  • Since this skill inflicts a 1-turn status effect, this issue will always occur if attempting to activate Paralysis Combo or Relentless off of it. The skill can activate, but the enemy's paralysis will fade before the second hit of the combo, meaning the damage boost no longer applies.

Skill level growth

Increasing skill level will increase the activation rate.

Skill Level Skill Points Activation rate
(Match of X)
Damage Effect
Total To next 3 4 5
1 2 20% 35% 60% ×1.2 Inflict paralysis for 1 turn.
2 2 7 30% 45% 70%
3 9 21 40% 55% 80%
4 30 40 50% 65% 90%
5 70 60% 75% 100%

Pokémon with this skill

Icon Pokémon Type Max
Attack
Power

Swap?

PSB drops
Groudon Ground 140 Great Challenge (Week 6)
Samurott Water 130 N/A
Donphan Ground 125 Main stage 409
Hippopotas
Male
Ground 115 Main stage 611
Tauros Normal 110 Main stage 552
Torkoal Fire 105 N/A
Simipour Water 105 N/A
Geodude Rock 100 N/A

Version history

Version Release date Changes
1.3.0 (3DS)
1.6.0 (Mobile)
March 23, 2016 (3DS)
April 26, 2016 (Mobile)
Increases the activation rate of Quake:
  • activation rate: 20%/30%/50% → 20%/35%/60%
1.3.10 (3DS)
1.6.4 (Mobile)
May 17, 2016 Adds the skill gauge, allowing all skills to be leveled up to increase their activation rate or damage dealt (but not both).
1.5.0 (3DS) January 9, 2018 Changes the description of Quake:
  • old: "Sometimes increases damage and leaves opponent paralyzed. "
  • new: "Sometimes increases damage and leaves opponent paralyzed for a short period of time."

Trivia

  • Quake was initially exclusive to  Ground  types. However, due to Shuffle's type-based immunities to status conditions, the skill cannot activate against 3 of the 5 types that Ground is super effective against ( Poison ,  Steel , and  Electric  are immune, while  Rock  and  Fire  are not).

In other languages

Language Title
French Secousse
German Aufrüttler
Italian Scossone
Korean 흔들기 Heundeulgi
Spanish Temblor
Cheer CheerSuper Cheer
Mega Evolution Mega Boost (+, ++)
Damage General OpportunistHeavy HitterHyper PunchDragon TalonNosediveSuper BoltUnity PowerTry HardBeast PowerPsyburst
Risk-Taker
Size Three Force
Power of 4 (+) • 4 UpSuper ArrowSuper TackleSuper VoiceFull PowerDemolish
Power of 5 (+) • Extinction
Shape Cross Attack (+) • L-BoostT-Boost
Combo PyrePummelDancing DragonsPixie PowerSinister PowerIce DanceGround ForcesBig WaveConductionMetal ComboPhantom Combo (Shadow Dance) • Leaf ComboRock ComboBug ComboSky BlastPoison PactPsychic ComboDouble NormalTypeless Combo
Paralysis ComboSleep ComboRelentless
SwatBrute Force
Streak Hitting Streak (+) • Damage Streak (Non Stop+) • Toxic StressUp, Up, UpHammering Streak
Flat Crowd Control (+) • Crowd Power
Flash Mob
Counterattack (+)
Percent Vitality DrainHyper DrainPoisonous MistDownpourAbsorbBig Eater
Finisher Last-Ditch EffortSwarmSteely ResolveHyper Bolt
Final Effort
Status condition General Burn (+) • Spookify (+) • Freeze (+) • Nap Time (Sleep Charm) • Poison
Paralysis LightningQuakeParalyzeShock AttackDragon ShriekParalyze+
Disruption Delay AstonishChillFlapWhirlpoolConstrictFascinateSand Sport
DauntCrushing StepShadow ShockPower Hug
Disruption counter Prank
Mind ZapPossessionCalm Down
Disruption removal Rocks Rock Break (+, ++) • Rock Shot (Alpha)
Blocks Block Smash (+, ++) • Block OffBlock ShotDestruction
Black-clouds Cloud Clear (+, ++) • Cloud Shot
Barriers Barrier Bash (+, ++) • Barrier BreakBarrier Shot (Omega)
Non-Support Pokémon Eject (+, ++) • Dragon SweepEliminateShot Out
Self Quirky (+, ++) • BlindsideHide and Seek
All Stabilize (+, ++)
Replacement Swap (+, ++) • TransformRockify (+) • Blockify